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The Street 1
tags:
devlog
Exokit Web Proposal
District guidelines
The Street
Inspired by The Street in the book Snow Crash which is inspired by The Strip in Las Vegas.
Street Ideas
100 meters wide is super wide but as the Metaverse populates we'll need to expand into an information superhighway.
The problem with the design below is that there might not be space in between for paths or alleyways to access content beyond main street. Some might want to have a back entrance that is also connected to the street.
One idea to solve this is to add 4m wide alleys in between parcels to allow for passage.
However it might look odd if there were no buildings behind those connected to the street. People from the street would see a void in between parcels which would break immersion from a bustling virtual city.
Another method might be that there be a number of roadside parcels that are owned by a central authority to ensure guaranteed passage past the street.
Street + Meta Hood
Design Objectives
Questions
Monorail
There’s a high speed monorail running down the street. There’s no teleportation because it’s explained it would break immersion.
Here's an example real life entrance ramp to the monorail station from street level.
Parts of a monorail system can be blocked out to visualize what design will look good on The Street during construction. Here's an screenshot of an older street design with rail.
Wild West
Crypto and VR is the wild west right now and what better way to illustrate it than to design a wild west themed district. The previous concept of The Street can even start here, as like the great western cities of America did.
Here are some screenshots from a previously designed Western Town made by FireFoxg. http://demos.janusvr.com.s3.amazonaws.com/firefox/WesternTown/WesternTown.html
The combination of photogrammetry and 3D modeling offers quality and performance.
Each building can have their own guardian space. The issue is sizing each to be 16x16.
Potential Assets
Shipping Containers pack
Tents
Meta-Cryptovoxels
Write-up: https://hackmd.io/@XR/grid2
This district idea explores the possibilities of extending established grids like Origin or Genesis City with another layer. This opens up the opportunity to study how communities that already own parcels will react to Exokit's technology.
Another beenfit is the ability to leverage existing projects to help explain new tech concepts such as reality tabs or XR-iframes, furthering an audience down the rabbit hole.
Layer 1
Layer 2
Spread JanusWeb layer atleast 1000km x 1000km for atmosphere.
Layer 3
Ideas to explore:
Meta-Town
Layer 1
Layer 2
Layer 3
Detailed focus on one area to make into a portal hub. https://i.imgur.com/KC5LhHF.jpg
Meta-Hood
These botique neighborhoods are designed to be low-poly with a polished look. Careful consideration will go into designing these zones to fit the 16x16 per parcel guidelines.
Examples
Meta_Hood is an OC map by SM Sith Lord that's currently deployed in Anarchy Arcade.
The design below can be found here and is described as an industrial warehouse hacker arts district with an arcade in the center. The streets can be procedural generated also.
Assets
Notes
https://vesta.janusvr.com/bai/lut-gholein-gltf
https://vesta.janusvr.com/firefoxg/learn-about-pyramids-in-multiplayer-webvr