# Veloren Stale Branch Overview ## Pre 0.9 - Dioptase/AlternateGlider (repo: both, action: probably delete) - Sarrakitty/DungeonDecorations (repo: both, action: maybe try to merge) - songtronix/torvus (repo: both, action: keep) - Useful as reference if we ever do move torvus to main repo - ccgauche/plugin-loading-from-network (repo: both, action: keep) - ccgauche wants it kept - TODO: When going through again later get a reason written up - scott-c/auto-targeting (repo: both, action: keep) - Discuss at meeting merits of doing this at some point - snowram/npcs-colour-variations (repo: both, action: keep) - Snowram wants it kept - Sets up ability to apply a skin color to body kinds other than humanoids - imbris/sync (repo: both, action: probably delete) - Seems wgpu related - imbris/worldgen-exp (repo: both, action: keep) - Imbris wanted it kept - zesterer/airship-controllers (repo: both, action: keep) - Has some stuff zesterer wants to integrate into main game at some point - pfau/day_cycle_speed_setting (repo: both, action: keep) - Pfau wants it kept - imbris/phys-grid (repo: both, action: potentially delete) - Looks like similar branch `imbris/phys-grid-no-thread-fix` merged [here](https://gitlab.com/veloren/veloren/-/merge_requests/1914) # Archive ## Pre-0.6 - sharp/undertow (repo: both, action: keep) - Has algorithms that are reusable, important, and not too dependent on the current codebase. - Try to incorporate principled fixes to water, physics, etc. that should be reworkable. ## Pre 0.7 - imbris/vox_snap (repo: both, action: keep) - Saves surrounding blocks of players to a .vox file - wusyong/control_settings (repo: both, action: keep) - Attempted to combine `GamepadSettings` and `ControlSettings` structs - Had an [open MR](https://gitlab.com/veloren/veloren/-/merge_requests/872) that was closed due to inactivity - Keep until Mckol has better chance to look over - golden/OpenCloseDoors (repo: both, action: keep) - Added a hacky implementation for opening and closing doors - Original author no longer in the discord server - Had an [open MR](https://gitlab.com/veloren/veloren/-/merge_requests/1184) - Remove branch after we have working interactible doors - shandley/achievements (repo: both, action: keep) - Almost completely sets up a basic achievement system, including persistence - Keep until we either add achievements, or we definitively decide that we don't want achievements - angel/add-network-bandwidth-ecs-telemetry (repo: both, action: keep) - Angel requested that the branch be kept for future reference - Get angel to add more information on branch if kept - xvar/imgui (repo: both, action: keep) - Keep until xvar has chance to port stuff from it to egui - desttinghim/animation-events (repo: both, action: keep) - Keep until we have ability to emit events/outcomes from within the animation files - TheYsconator/several_minor_improvements (repo: both, action: keep) - From imbris: we do check when setting the render mode but having this earlier check let's us skip even saving to the settings file ## Pre 0.8 - imbris/debug-ci-opt (repo: both, action: keep) - Imbris wants to keep it "since it demonstrates how to setup the CI to make debug builds" - averylostnomad/indoor-camera2 (repo: both, action: keep) - From imbris in relation to [this MR](https://gitlab.com/veloren/veloren/-/merge_requests/2730): - I think the recent camera MR is just about reducing clipping whereas this is related to changing the zoom out behavior by detecting when you are indoors. I don't think it's perfect but it's probably worth keeping the more rebased one around for reference and at the very least to see what's been attempted before. - imbris/worldgen_bench (repo: both, action: keep) - Adds a command to get debug info about a chunk, and adds a benchmark for worldgen - accessibility (repo: both, action: keep) - Adds some options to help with partial color blindness - Zesterer wants to eventually transplant changes to a branch and wants this branch kept as reference