# Veloren Stale Branch Overview
## Pre 0.9
- Dioptase/AlternateGlider (repo: both, action: probably delete)
- Sarrakitty/DungeonDecorations (repo: both, action: maybe try to merge)
- songtronix/torvus (repo: both, action: keep)
- Useful as reference if we ever do move torvus to main repo
- ccgauche/plugin-loading-from-network (repo: both, action: keep)
- ccgauche wants it kept
- TODO: When going through again later get a reason written up
- scott-c/auto-targeting (repo: both, action: keep)
- Discuss at meeting merits of doing this at some point
- snowram/npcs-colour-variations (repo: both, action: keep)
- Snowram wants it kept
- Sets up ability to apply a skin color to body kinds other than humanoids
- imbris/sync (repo: both, action: probably delete)
- Seems wgpu related
- imbris/worldgen-exp (repo: both, action: keep)
- Imbris wanted it kept
- zesterer/airship-controllers (repo: both, action: keep)
- Has some stuff zesterer wants to integrate into main game at some point
- pfau/day_cycle_speed_setting (repo: both, action: keep)
- Pfau wants it kept
- imbris/phys-grid (repo: both, action: potentially delete)
- Looks like similar branch `imbris/phys-grid-no-thread-fix` merged [here](https://gitlab.com/veloren/veloren/-/merge_requests/1914)
# Archive
## Pre-0.6
- sharp/undertow (repo: both, action: keep)
- Has algorithms that are reusable, important, and not too dependent on the current codebase.
- Try to incorporate principled fixes to water, physics, etc. that should be reworkable.
## Pre 0.7
- imbris/vox_snap (repo: both, action: keep)
- Saves surrounding blocks of players to a .vox file
- wusyong/control_settings (repo: both, action: keep)
- Attempted to combine `GamepadSettings` and `ControlSettings` structs
- Had an [open MR](https://gitlab.com/veloren/veloren/-/merge_requests/872) that was closed due to inactivity
- Keep until Mckol has better chance to look over
- golden/OpenCloseDoors (repo: both, action: keep)
- Added a hacky implementation for opening and closing doors
- Original author no longer in the discord server
- Had an [open MR](https://gitlab.com/veloren/veloren/-/merge_requests/1184)
- Remove branch after we have working interactible doors
- shandley/achievements (repo: both, action: keep)
- Almost completely sets up a basic achievement system, including persistence
- Keep until we either add achievements, or we definitively decide that we don't want achievements
- angel/add-network-bandwidth-ecs-telemetry (repo: both, action: keep)
- Angel requested that the branch be kept for future reference
- Get angel to add more information on branch if kept
- xvar/imgui (repo: both, action: keep)
- Keep until xvar has chance to port stuff from it to egui
- desttinghim/animation-events (repo: both, action: keep)
- Keep until we have ability to emit events/outcomes from within the animation files
- TheYsconator/several_minor_improvements (repo: both, action: keep)
- From imbris: we do check when setting the render mode but having this earlier check let's us skip even saving to the settings file
## Pre 0.8
- imbris/debug-ci-opt (repo: both, action: keep)
- Imbris wants to keep it "since it demonstrates how to setup the CI to make debug builds"
- averylostnomad/indoor-camera2 (repo: both, action: keep)
- From imbris in relation to [this MR](https://gitlab.com/veloren/veloren/-/merge_requests/2730):
- I think the recent camera MR is just about reducing clipping whereas this is related to changing the zoom out behavior by detecting when you are indoors. I don't think it's perfect but it's probably worth keeping the more rebased one around for reference and at the very least to see what's been attempted before.
- imbris/worldgen_bench (repo: both, action: keep)
- Adds a command to get debug info about a chunk, and adds a benchmark for worldgen
- accessibility (repo: both, action: keep)
- Adds some options to help with partial color blindness
- Zesterer wants to eventually transplant changes to a branch and wants this branch kept as reference