AwkwardTurtle
    • Create new note
    • Create a note from template
      • Sharing URL Link copied
      • /edit
      • View mode
        • Edit mode
        • View mode
        • Book mode
        • Slide mode
        Edit mode View mode Book mode Slide mode
      • Customize slides
      • Note Permission
      • Read
        • Only me
        • Signed-in users
        • Everyone
        Only me Signed-in users Everyone
      • Write
        • Only me
        • Signed-in users
        • Everyone
        Only me Signed-in users Everyone
      • Engagement control Commenting, Suggest edit, Emoji Reply
      • Invitee
    • Publish Note

      Share your work with the world Congratulations! 🎉 Your note is out in the world Publish Note

      Your note will be visible on your profile and discoverable by anyone.
      Your note is now live.
      This note is visible on your profile and discoverable online.
      Everyone on the web can find and read all notes of this public team.
      See published notes
      Unpublish note
      Please check the box to agree to the Community Guidelines.
      View profile
    • Commenting
      Permission
      Disabled Forbidden Owners Signed-in users Everyone
    • Enable
    • Permission
      • Forbidden
      • Owners
      • Signed-in users
      • Everyone
    • Suggest edit
      Permission
      Disabled Forbidden Owners Signed-in users Everyone
    • Enable
    • Permission
      • Forbidden
      • Owners
      • Signed-in users
    • Emoji Reply
    • Enable
    • Versions and GitHub Sync
    • Note settings
    • Engagement control
    • Transfer ownership
    • Delete this note
    • Save as template
    • Insert from template
    • Import from
      • Dropbox
      • Google Drive
      • Gist
      • Clipboard
    • Export to
      • Dropbox
      • Google Drive
      • Gist
    • Download
      • Markdown
      • HTML
      • Raw HTML
Menu Note settings Sharing URL Create Help
Create Create new note Create a note from template
Menu
Options
Versions and GitHub Sync Engagement control Transfer ownership Delete this note
Import from
Dropbox Google Drive Gist Clipboard
Export to
Dropbox Google Drive Gist
Download
Markdown HTML Raw HTML
Back
Sharing URL Link copied
/edit
View mode
  • Edit mode
  • View mode
  • Book mode
  • Slide mode
Edit mode View mode Book mode Slide mode
Customize slides
Note Permission
Read
Only me
  • Only me
  • Signed-in users
  • Everyone
Only me Signed-in users Everyone
Write
Only me
  • Only me
  • Signed-in users
  • Everyone
Only me Signed-in users Everyone
Engagement control Commenting, Suggest edit, Emoji Reply
Invitee
Publish Note

Share your work with the world Congratulations! 🎉 Your note is out in the world Publish Note

Your note will be visible on your profile and discoverable by anyone.
Your note is now live.
This note is visible on your profile and discoverable online.
Everyone on the web can find and read all notes of this public team.
See published notes
Unpublish note
Please check the box to agree to the Community Guidelines.
View profile
Engagement control
Commenting
Permission
Disabled Forbidden Owners Signed-in users Everyone
Enable
Permission
  • Forbidden
  • Owners
  • Signed-in users
  • Everyone
Suggest edit
Permission
Disabled Forbidden Owners Signed-in users Everyone
Enable
Permission
  • Forbidden
  • Owners
  • Signed-in users
Emoji Reply
Enable
Import from Dropbox Google Drive Gist Clipboard
   owned this note    owned this note      
Published Linked with GitHub
1
Subscribed
  • Any changes
    Be notified of any changes
  • Mention me
    Be notified of mention me
  • Unsubscribe
Subscribe
# The Fangwitch's Falls - Session One Play Report ![](https://i.imgur.com/sQE4Nx7.png =350x) ## Module Introduction [The Fangwitch's Falls](https://ememyco.itch.io/the-fangwitchs-falls) is a fantasy adventure by [EmemyCo](https://ememyco.itch.io/). It's written for Cairn, but easily adapted to anything rules light, and is a fantastic example of the "talking to weird guys in the woods" style of module that I'm a big fan of. It features a point crawl navigation of the strange Fangwoods, beset by calamity as the legendary Fangwitch thrashes about as it wakes. Six of the seven locations have a unique calamity that can occur as a result of the Fangwitch's movements, although if enough actually suffer them the entire location will destabilize and be totally destroyed. Much of the setup and content is randomized, from big details like what the Fangwitch is and what it wants down to small details like "why are those fishermen having a bad time and is it *too much fish*?". I think the same group could probably run this twice without getting bored, but if nothing else running it multiple times as a GM means you get to see something new each time. There's a sizeable collection of the weirdo NPCs and creatures to be found, complete with fantastically adorable artwork, an encounter table (execution left to the GM), and a nice set of local events and rumors to help get the players invested. I fell in love with this module while reading it, and have been looking forward to running it since then. The group I ran it with leans a little in the direction of "murder hobo" so it's maybe not exactly the intended audience, but I think the ensuing friction was great fun. You can pick up The Fangwitch's Falls by itself [here](https://ememyco.itch.io/the-fangwitchs-falls), or along with a new module by Em by the name of [Try the Beetle Milk](https://www.kickstarter.com/projects/338118641/try-the-beetle-milk), currently being kickstarted and promising to be more of the same off-the-wall goodness. ## System I'm letting this mini-campaign also serve as playtesting for my system Brighter Worlds. In brief, Brighter Worlds is a game of modular crunch intended to let players muck about with the individual mechanics they enjoy without weighing down the game for everyone else at the table. It's a more whimsical take on the OSR/NSR, as seen through the lens of [Evlyn Moreau](https://www.patreon.com/evlynmoreau)'s artwork, and I think is a good match in tone for the Fangwitch's Falls. Mechanically it's based on Cairn, Electric Bastionland, and Macchiato Monsters. Grab it [here](https://awkwardturtle.itch.io/brighter-worlds) (for free) if you'd like to read more, or check out the SRD [here](https://brighterworldsrpg.com/). ## Player Characters ### Granny Hexwhistle Granny Hexwhistle is a Witch, and also an unforgivably awful human being. Her familiar, which assists her with spellcasting, is a tiny frog which secretes hallucinogenic poison. The frog is a prince she transmuted years ago, and can't (or won't) turn back. She has a broom to fly upon, as all proper witches should. She's here to try and weasel out any ancient witch secrets from the appropriately named Fangwitch. ### Mercutio Smock Mercutio is a Runewright, master of the subtle but flexible art of creating magical effects by chaining together rune elements. He specializes in adding logic elements to his runes, allowing them to be activated based on "if, then" statements. He's here to try and uncover the Rune of Mud, supposedly used as part of the original binding of the Fangwitch. ### Pele Pele is a Cleric of Small Gods, specifically of the God of Magmatic Renewal who takes the form of a small volcano headed golem. She can speak through her god to change the world within its domain. She's here because the waking of the Fangwitch is the end of a great cycle, something her and her god wish to witness. ## Session One The party arrives in Mahruko, a small town at the edge of the Fangwood, to a scene of widespread malaise. The road's been washed out behind them, the square is filled with people fleeing a nearby town that was swallowed by sink holes, and a general sense of foreboding. They follow the sounds of activity to *The Coiled Mare*, a local bar where someone is blowing through their savings to buy drinks for anyone present. Never one to turn down drinks, they tuck in while chatting up locals to find out what's going on. A few interesting tidbits appear: * The groundskeeper for the local cemetery hasn't been seen in a few days. * Someone swears they overheard some ghosts having an argument near the Old Well. * Everyone in town has been having the same dream: the whale sized Fangwitch thrashing about in a mass of coils and spines. The party hits the road to investigate the ghost argument rumors, despite the other townsfolk suggesting that old Bill was just drunk. > GM's Note: There are no explicit instructions for navigating the point crawl in module. I don't mind this, as it's so dependent on system and group that I'd likely have ended up ignoring it anyway. For this playthrough, since the module operates on the scale of days with the calamities, I'm having it take about 6 hours to get to a new location and a similar amount of time to explore it. This way the party can visit around two locations per in game day. I'm also rolling on the Encounters table once every 6 hours. On the way, the party runs into a couple remarkably fat chickens pecking at worms on the road. Upon seeing these chickens, Granny Hexwhistle immediately decides she wants to catch and eat them. She captures one with magic while Pele, always willing to go with the flow, speaks through her god to turn the ground to mud and catches the second chicken. ![](https://i.imgur.com/pnaa10m.png =600x) On closer examination the chickens exude a sulfurous smell, and have a malicious look in their eyes. Granny Hexwhistle considers this, then snaps their necks but decides not to eat them. Dead chickens in hand the party arrives at the Old Well. Mercutio approaches to drain it with some runework but finds is already drained due to a crack at the bottom, likely a result of recent tremors. Granny flies down on her broom, and finds a small room through the crack. Inside is a skeleton huddling beneath a blanket, a skull sitting on some armor, and a strange spectral figure dancing around the room. The skull introduces himself as the Seer. After shaking him like a magic 8 ball and asking questions it's discovered that that spirit is the spectral form of the Fangwitch. The party is unsure what to do with this information as the spirit seems unable or unwilling to answer questions. The skull accepts a new skeleton (one of the suspicious chicken corpses) in trade for his armor which Mercutio enhances with a set of runes to make it unyielding as stone. ![](https://i.imgur.com/M49Fm0N.png =250x) > GM Note: The Seer "speaks in poorly rhyming verse when able." Super fun to try and come up with rhymes on the fly, but also quite difficult. Was made more fun by making the struggle to come up with good verse "in character", it's the Seer struggling! Not me! The party continues on towards the Lake, passing some strange stone structures on the way, and arrives at a small hut set on the shore. The hut belongs to the Yamuna sisters, who are unsettling elongated fish ladies (long *and* tall) who invite them in for a cup of tea. ![](https://i.imgur.com/m7e06rG.png =250x) Over the tea they engage in a nice, not at all strange and foreboding chat, in which the party learns some local lore. After parsing the strange singsongy parlance of the sisters, the party learns: * The Fangwitch is apparently behind the Falls that feed into the Lake * There is an ancient Mask (possibly the source of the Runes Mercutio is looking for) at the bottom of the Lake. * The Lake is home to a huge saurian creature by the name of Old Tago which may be an obstacle, although it apparently appreciates a good meal. The Yamuna Sisters kindly offer the party a place to sleep, although Mercutio decides to set up a tent outside so as to not intrude on an otherwise all ladies night. After whipping up a quick dehydration rune the drizzle poses no problem. Partway through the night Mercutio is awoken by a strange, skeletal creature approaching in the air. After rushing inside and waking the others, Granny Hexwhistle bursts outside to see who disturbed her slumber. Turns out it's the Seer! Now sporting a demonic skeleton! The chicken corpse they gave him was actually a demon cursed into the form, and the Seer was able to break the curse after gaining control of the body. The Seer stops in to thank the party for this wonderful gift, and heads off. > GM Note: The random encounter is demons cursed into chicken form, everything that followed was pure hilarious happenstance. ## Session One Thoughts So far, my players and I are having a blast. The module is fairly loose in structure, which some GMs may find insufficient without further prep. Personally, after just reading through it a couple times it provided me enough meat to go off of without having so much structure that I felt constrained. It gave me guidance but nothing I invented on the spot ever felt like it would contradict something else later. The NPCs are lively, original, and very fun to play. The setting is fun and entwined enough that no matter which way my players decided to go I knew there'd be something to do, and it would connect to further locations to carry them along. The only complaint I got was about the lack of combat, as mentioned this group leans a bit murder hobo-y, but don't worry. In session 2 they found a way to solve that problem themselves. Look forward to the next play report to find out how. If this sounds fun, pick up the module [here](https://ememyco.itch.io/the-fangwitchs-falls) or alongside [Try The Beetle Milk](https://www.kickstarter.com/projects/338118641/try-the-beetle-milk), Em's currently kickstarting module which promises to be more fun of the same variety.

Import from clipboard

Paste your markdown or webpage here...

Advanced permission required

Your current role can only read. Ask the system administrator to acquire write and comment permission.

This team is disabled

Sorry, this team is disabled. You can't edit this note.

This note is locked

Sorry, only owner can edit this note.

Reach the limit

Sorry, you've reached the max length this note can be.
Please reduce the content or divide it to more notes, thank you!

Import from Gist

Import from Snippet

or

Export to Snippet

Are you sure?

Do you really want to delete this note?
All users will lose their connection.

Create a note from template

Create a note from template

Oops...
This template has been removed or transferred.
Upgrade
All
  • All
  • Team
No template.

Create a template

Upgrade

Delete template

Do you really want to delete this template?
Turn this template into a regular note and keep its content, versions, and comments.

This page need refresh

You have an incompatible client version.
Refresh to update.
New version available!
See releases notes here
Refresh to enjoy new features.
Your user state has changed.
Refresh to load new user state.

Sign in

Forgot password

or

By clicking below, you agree to our terms of service.

Sign in via Facebook Sign in via Twitter Sign in via GitHub Sign in via Dropbox Sign in with Wallet
Wallet ( )
Connect another wallet

New to HackMD? Sign up

Help

  • English
  • 中文
  • Français
  • Deutsch
  • 日本語
  • Español
  • Català
  • Ελληνικά
  • Português
  • italiano
  • Türkçe
  • Русский
  • Nederlands
  • hrvatski jezik
  • język polski
  • Українська
  • हिन्दी
  • svenska
  • Esperanto
  • dansk

Documents

Help & Tutorial

How to use Book mode

Slide Example

API Docs

Edit in VSCode

Install browser extension

Contacts

Feedback

Discord

Send us email

Resources

Releases

Pricing

Blog

Policy

Terms

Privacy

Cheatsheet

Syntax Example Reference
# Header Header 基本排版
- Unordered List
  • Unordered List
1. Ordered List
  1. Ordered List
- [ ] Todo List
  • Todo List
> Blockquote
Blockquote
**Bold font** Bold font
*Italics font* Italics font
~~Strikethrough~~ Strikethrough
19^th^ 19th
H~2~O H2O
++Inserted text++ Inserted text
==Marked text== Marked text
[link text](https:// "title") Link
![image alt](https:// "title") Image
`Code` Code 在筆記中貼入程式碼
```javascript
var i = 0;
```
var i = 0;
:smile: :smile: Emoji list
{%youtube youtube_id %} Externals
$L^aT_eX$ LaTeX
:::info
This is a alert area.
:::

This is a alert area.

Versions and GitHub Sync
Get Full History Access

  • Edit version name
  • Delete

revision author avatar     named on  

More Less

Note content is identical to the latest version.
Compare
    Choose a version
    No search result
    Version not found
Sign in to link this note to GitHub
Learn more
This note is not linked with GitHub
 

Feedback

Submission failed, please try again

Thanks for your support.

On a scale of 0-10, how likely is it that you would recommend HackMD to your friends, family or business associates?

Please give us some advice and help us improve HackMD.

 

Thanks for your feedback

Remove version name

Do you want to remove this version name and description?

Transfer ownership

Transfer to
    Warning: is a public team. If you transfer note to this team, everyone on the web can find and read this note.

      Link with GitHub

      Please authorize HackMD on GitHub
      • Please sign in to GitHub and install the HackMD app on your GitHub repo.
      • HackMD links with GitHub through a GitHub App. You can choose which repo to install our App.
      Learn more  Sign in to GitHub

      Push the note to GitHub Push to GitHub Pull a file from GitHub

        Authorize again
       

      Choose which file to push to

      Select repo
      Refresh Authorize more repos
      Select branch
      Select file
      Select branch
      Choose version(s) to push
      • Save a new version and push
      • Choose from existing versions
      Include title and tags
      Available push count

      Pull from GitHub

       
      File from GitHub
      File from HackMD

      GitHub Link Settings

      File linked

      Linked by
      File path
      Last synced branch
      Available push count

      Danger Zone

      Unlink
      You will no longer receive notification when GitHub file changes after unlink.

      Syncing

      Push failed

      Push successfully