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# THE ADVENTURE GAME: "The Wizard Amigos Quest in the Magical Realm of Amigonia"
###### tags: `Short Story` `Game` `Wizard Nomad` `Learn coding`
Goal description: This documentation contains all of the required information for wizard amigos website (a decentralized collaborative adventure game defined by the players).
links: [finalized_moodboard](https://www.pinterest.co.uk/serapath/wizard-page-next)
> This below stories might need to be refined in the future it is just to convey basic idea of the game.
> This stories could be used as "lorem ipsum" text somewhere
## :memo: Short Stories
### Version 1
In a world where here wizards roam freely and magic flows through the air, the very essence of magic is under threat, wizards must embark on an epic quest to preserve the balance of power. Mana, the lifeblood of all magical beings, is fading, plagued by manavoids, manadrains, and weakening forces that threaten to unravel the fabric of reality itself. As the situation grows dire and the old ways of magic fade into oblivion, a radical solution emerges: the creation of a new kind of mana.
But this task is no mere spellcasting endeavor—it is a journey of unparalleled magnitude. Wizards must traverse perilous lands, confront ancient evils, and unlock the mysteries of the arcane to forge a new path forward. For the new mana to take root and flourish, the world itself must be transformed, its very foundations reshaped to accommodate this unprecedented change.
Yet, the new mana is not simply a replacement for the old—it possesses unique qualities and powers that render it immune to the forces that threaten its predecessor. With the fate of magic hanging in the balance, wizards must harness their collective wisdom, strength, and courage to usher in a new era of enchantment and safeguard the future of their world.
### Version 2
In the mystical realm of Amigonia, where magic intertwines with the natural world, a group of adventurous nomadic friends known as the Wizard Amigos embark on a journey unlike any other, seeking to unravel the mysteries of existence.
At the heart of their journey lies the legendary Nexus realm ring, a mystical gateway that connects countless dimensions and realities. Guarded by ancient guardians and shrouded in mystery, the Nexus holds the key to unlocking infinite possibilities and unleashing the untapped potential of the universe.
As they continue their journey, the Wizard Amigos unlock new realms and dimensions, each more wondrous than the last.
they explore the furthest reaches of the Infinite Realm, unlocking its secrets and uncovering its mysteries.
As the Wizard Amigos venture forth into the unknown, exploring the boundless expanse of the Infinite Realm, seeking to explore worlds upon worlds and discover new dimensions, they witness the wonders of creation and the beauty of diversity, encountering a myriad of cultures, civilizations, and beings beyond their wildest imagination but also facing a myriad of challenges and obstacles along the way. Together they harness the power of magic and technology, combining their skills to overcome obstacles and unlock new abilities.
the Wizard Amigos discover that the true magic lies not just in the quest itself, but in the bonds of friendship and camaraderie forged along the way.
The Wizard Amigos also cross paths with many diverse communities and individuals, each facing their own struggles and challenges. From the nomadic tribes of the Desert Wastes to the secluded villages of the Misty Mountains, the wizards learn about Once-vibrant communities now divided by strange unseen barriers. They witness firsthand effects of separation and inequality in these communities.
### Version 3
Guided by their deep curiosity and thirst for discovery and the enigmatic Sage of the Nomad Trails, they set out to uncover the source of the growing rift and hope to find ways to mend the fabric of these realms.
While they continue traversing the vast landscapes of this ever-expanding universe, their odyssey across the Multiverse, the Wizard Amigos start to cultivate alliances with like-minded communities and individuals everywhere, forging a network of solidarity and cooperation that spans across these different realms to sharing knowledge, resources, and hope in the quest for a better world.
Together with their new friends and formed relations, they work towards discovery of the root causes of conflict and inequality hoping to find the solutions that can undo the harm, regenerate, promote peace and prosperity, and sustainable development in every world they touched and protect and empower the communities within them.
their journey is far from over. For in the boundless expanse of the Infinite Realm, the possibilities are endless, and the adventure is only just beginning.
### Recommended for
- for players who know what they want, enjoy a lot of freedom to shape the world
- and are curious to explore the new literacy of the future
## :sandwich: Game flow and things needs to be integrated
Playing a Wizard Character in the Game, you will:
- **learn & do coding & create/maintain/contribute to projects**
- (e.g. open source, setup a company, bank accounts/crypto wallets for it)
- (remote & async, events (in game code camps, meetups, conferences, workshops))
- **magical nomadism**
- (learn how to navigate transportation, accomodation/housing, gear/ equipment in the magical world)
- (how to deal with wizard healthcare (health insurance))
- **healthy lifestyle** -> to improve leath points
- (veg cooking, nutrition, sport, mindfulness, nature)=> do most influence the magical energy of wizards
- **are part of an activist community of wizards**
- (voluntering, teaching/mentoring, care work)
- gives you experience points to level up
- (diversity, accesibility & inclusion, fairness/non extraction, regenerative)
- improves your wizard reputation in the magical world
## :crystal_ball: Ways to represent Wizard Nomadism
- **Gear/Equipment**
- there is a "wizard gear stall" wizards can interact with to see items to pick up (first item is their "omni bag")
- once they have the omni bag, they can pick up more items which will then be items in the omni back inventory
- using those omni back inventory items will open a magical interface to use the items
- **Transportation**
- one of the items they can pick up initially is a "realm ring"
- the realm ring can open and configure portals
1. portals to magical and virtual worlds to see or go to
- those portals or world, once you enter, allow you to also teleport
- portals to other main world places.
- those portals are slow and take time to transition to
## :moneybag: Main Elements of the gameplay
1. **AVATAR** (create/customize and name your wizard character)
2. **STUDY** (learn your first magical spells)
3. **QUEST** (join others to go on adventures and cast spells)
4. **BOND** (make friends and find wizard partners)
5. **EXPLORE** (discover new magic and places to be inspired)
6. **GEAR** (improve your gear
7. **DREAM** (make wishes or share ideas how to change the magical world)
8. **CRAFT** (create new magic spells)
9. **SHARE** (tutor other wizard and share spells to level up your magical abilities)
10. **FORGE** (create new magic artifacts)
11. **SUMMON** (your have to be a master wizard to start summoning changes in the world and you need to harvest a lot of dreams and find a lot of wizard allies who want to quest and help you with it to transform the magical world in fundamental ways)
### Detailed Ideas for elements
1. **a magical book**, maybe on a pedestal (maybe thats one section of the landing page) and when you hover over it it glows and when you click the book, it opens and emits some magical fog and a hologram, where the hologram ...shows text that flies through it similar to star wars text and tells the story and background.
- that would play some sort of music while it reads
- it would read it out loud using a generated audio voice
- and the fog or book opening or hovering would have some sort of sound effect like turning paper pages of a real book
3. **time lens** or **time orb** and if a player uses it, it opens the timeline to show past and upcoming in-game wizard world events (and some that actually happened in real life)
#### Important points
- general colors, themes, fonts, artworks we already have (especially the purple/violet moodboard we finalized) will stay the same.
- The game we plan to make will include live events to meet other players sometimes and those live events ...is what we have on meetup.com or what we will use for that purpose
- in the future, we will not have really any events like in the past. we will have mainly the game we make and the events will be more for wizard players who play the game to sometimes meet in person and play together but we will use what we did in the past to showcase, because it mostly fits and we have some initial content
- what makes it simpler is, that it's an in-browser game, so no download required for now later we will have an add-on that needs downloading but thats only after you unlocked that part of the game