Veloren
      • Sharing URL Link copied
      • /edit
      • View mode
        • Edit mode
        • View mode
        • Book mode
        • Slide mode
        Edit mode View mode Book mode Slide mode
      • Customize slides
      • Note Permission
      • Read
        • Owners
        • Signed-in users
        • Everyone
        Owners Signed-in users Everyone
      • Write
        • Owners
        • Signed-in users
        • Everyone
        Owners Signed-in users Everyone
      • Engagement control Commenting, Suggest edit, Emoji Reply
    • Invite by email
      Invitee

      This note has no invitees

    • Publish Note

      Share your work with the world Congratulations! 🎉 Your note is out in the world Publish Note

      Your note will be visible on your profile and discoverable by anyone.
      Your note is now live.
      This note is visible on your profile and discoverable online.
      Everyone on the web can find and read all notes of this public team.
      See published notes
      Unpublish note
      Please check the box to agree to the Community Guidelines.
      View profile
    • Commenting
      Permission
      Disabled Forbidden Owners Signed-in users Everyone
    • Enable
    • Permission
      • Forbidden
      • Owners
      • Signed-in users
      • Everyone
    • Suggest edit
      Permission
      Disabled Forbidden Owners Signed-in users Everyone
    • Enable
    • Permission
      • Forbidden
      • Owners
      • Signed-in users
    • Emoji Reply
    • Enable
    • Versions and GitHub Sync
    • Note settings
    • Note Insights New
    • Engagement control
    • Make a copy
    • Transfer ownership
    • Delete this note
    • Insert from template
    • Import from
      • Dropbox
      • Google Drive
      • Gist
      • Clipboard
    • Export to
      • Dropbox
      • Google Drive
      • Gist
    • Download
      • Markdown
      • HTML
      • Raw HTML
Menu Note settings Note Insights Versions and GitHub Sync Sharing URL Help
Menu
Options
Engagement control Make a copy Transfer ownership Delete this note
Import from
Dropbox Google Drive Gist Clipboard
Export to
Dropbox Google Drive Gist
Download
Markdown HTML Raw HTML
Back
Sharing URL Link copied
/edit
View mode
  • Edit mode
  • View mode
  • Book mode
  • Slide mode
Edit mode View mode Book mode Slide mode
Customize slides
Note Permission
Read
Owners
  • Owners
  • Signed-in users
  • Everyone
Owners Signed-in users Everyone
Write
Owners
  • Owners
  • Signed-in users
  • Everyone
Owners Signed-in users Everyone
Engagement control Commenting, Suggest edit, Emoji Reply
  • Invite by email
    Invitee

    This note has no invitees

  • Publish Note

    Share your work with the world Congratulations! 🎉 Your note is out in the world Publish Note

    Your note will be visible on your profile and discoverable by anyone.
    Your note is now live.
    This note is visible on your profile and discoverable online.
    Everyone on the web can find and read all notes of this public team.
    See published notes
    Unpublish note
    Please check the box to agree to the Community Guidelines.
    View profile
    Engagement control
    Commenting
    Permission
    Disabled Forbidden Owners Signed-in users Everyone
    Enable
    Permission
    • Forbidden
    • Owners
    • Signed-in users
    • Everyone
    Suggest edit
    Permission
    Disabled Forbidden Owners Signed-in users Everyone
    Enable
    Permission
    • Forbidden
    • Owners
    • Signed-in users
    Emoji Reply
    Enable
    Import from Dropbox Google Drive Gist Clipboard
       Owned this note    Owned this note      
    Published Linked with GitHub
    • Any changes
      Be notified of any changes
    • Mention me
      Be notified of mention me
    • Unsubscribe
    # RustConf Veloren Talk Proposal ## Fields to fill out on form ### Title (Currently chosen by vote) - Rust at Game Scale - The Gifts Rust Gives - Secrets of Rust Game Development ### Session format 30 mins ### Abstract (A concise, engaging description for the public program. Limited to 600 characters.) Veloren is an open source game built from scratch in Rust. It looks similar to Minecraft, and is inspired by games like Cube World and Dwarf Fortress. Veloren makes use of many unique features of Rust to allow for a larger-scale game to be built with few compromises. This talk dives into some of the techniques and tricks learned, and shows how Rust can be a first-class language for game development. It breaks down examples of problems seen in game development, and shows how Rust helps to solve them. ### Tags ![](https://cdn.discordapp.com/attachments/444005079410802699/863819132004859924/unknown.png) Intermediate, case-study, community, performance ### Details (Include any pertinent details such as outlines, outcomes or intended audience.) This talk's goal will be to show some concrete examples of why Rust is a great language to consider for game development. Viewers will be educated on some of the core ideas of the project, and why Rust plays a key part in them. However, this talk is not a survey of the whole ecosystem, especially in regards to other Rust game engines. It will focus on the tools we use when approaching game development from scratch. It talks about a medium-sized game that considers end-to-end technical requirements. This talk is intended to be intermediate-level. It will require knowledge of Rust's borrow checker, and the type system. However, many examples in the talk will be high-level enough to be examined through the lens of a non-Rust developer. Specifically, the examples with parallelization, our networking approach, and our methods of diagnosing bottlenecks. This means that the talk also caters to an audience that is looking to see how possible game development in Rust can be. We will go over several key areas that we've found Rust's capability to excel. Specifically, we want to discuss the ecosystem for Rust game development, how we make use of Rust-specific techniques, and how Veloren makes use of the Rust community. The planned outline for the talk will be as follows: - 5 mins: - Intro about the speaker - Intro to the project - Context of the project with regards to Rust - 5 mins: How we use the ecosystem - Crates we use - specs - wgpu/naga - serde - Benefits of the base ecosystem - Rustfmt/clippy/cargo - 15 mins: How we use Rust (this section will take leftover time from the others) - Zero sized structs as markers - Parallelization techniques - Borrow checker benefits - Integration of parallel work with specs - Our techniques of "modding" with wasmer plugins - Our modular process - Separation of the backend server and frontend client - Hot reloading abilities - Ron files - Ease with serde - How this solves compilation times for artists - Networking - Match exhaustivity - What deployment looks like - How we diagnose issues - Tracy - Where we find bottlenecks - 5 mins: Community - What it means to us to be a Rust community project - The urge to help others, and be open to new developers - How we work with other communities and projects - Rust Gamedev Newsletter - Maintenence of specs - How diversity shapes the project By the end of the talk, viewers will have examples of Rust's capacity as a first-class game development language. Viewers will also see how some of Rust's features play a large part in helping a project of this scale move quickly. Finally, they will have seen how several problems related to game development can be resolved in the Rust ecosystem. ### Pitch (Explain why this talk should be considered and what makes you qualified to speak on the topic.) Veloren is a cross-disciplinary project designed for an end-user to play. It spans the fields of graphics, networking, artificial intelligence, procedural generation, and more. Much of the project makes use of novel crates in the Rust ecosystem, as well as some new ones that have been created out of necessity for the project. Veloren is currently one of the largest examples of game development in Rust, as well as a flagship case of what can be created with the language. Over 200 developers have contributed to the project, and because of this, we've seen many experienced developers explore what Rust can provide them. The core team worked together to aggregate the list of topics that are part of this proposal. The project has had over three years to solidify its technical structure and has learned a lot from mistakes in the past. Please feel free to learn more about Veloren through these links: Website: https://veloren.net/ Gitlab: https://gitlab.com/veloren/veloren Specifically about myself as the speaker: I've been part of Veloren's development since the beginning of 2019. I've written weekly blog posts about the game's progress for over 125 weeks in a row. I'm currently part of the core development team, and I'm the lead of the Meta team. I focus on outreach for the project, as well as internal tooling. Because of these experiences, I have one of the widest breadths of knowledge across the entire project. I've already given two talks about Veloren at conferences. Although both were oriented towards the community, the second one went much more into depth on how Veloren uses the Rust ecosystem. These opportunities got me to reach out to the members of the Veloren team and gather many points about what works well in talks about the project. Please feel free to take a look at my previous Veloren talks, and my personal Github: Github: https://github.com/angelonfira Talk #1 (CUSEC 2020): https://www.youtube.com/watch?v=aS26sqT09Pw Talk #2 (MiniDebConf #2 2020): https://www.youtube.com/watch?v=76FPpOnshNw ### Name Forest Anderson ### Bio Forest is the Meta Lead of the Veloren project. He is also a part of the Rust Game Development Working Group. He helps edit "This Month in Rust GameDev", and runs a monthly meetup for Rustaceans to show off what they've been working on in the game development scene. Forest is also the editor of "This Week in Veloren", which has over 125 consecutive editions. Forest studies game development at Carleton University in Ottawa, where he likes to show other students how cool Rust is. ### Photo ![](https://avatars.githubusercontent.com/u/14791619?v=4)

    Import from clipboard

    Paste your markdown or webpage here...

    Advanced permission required

    Your current role can only read. Ask the system administrator to acquire write and comment permission.

    This team is disabled

    Sorry, this team is disabled. You can't edit this note.

    This note is locked

    Sorry, only owner can edit this note.

    Reach the limit

    Sorry, you've reached the max length this note can be.
    Please reduce the content or divide it to more notes, thank you!

    Import from Gist

    Import from Snippet

    or

    Export to Snippet

    Are you sure?

    Do you really want to delete this note?
    All users will lose their connection.

    Create a note from template

    Create a note from template

    Oops...
    This template has been removed or transferred.
    Upgrade
    All
    • All
    • Team
    No template.

    Create a template

    Upgrade

    Delete template

    Do you really want to delete this template?
    Turn this template into a regular note and keep its content, versions, and comments.

    This page need refresh

    You have an incompatible client version.
    Refresh to update.
    New version available!
    See releases notes here
    Refresh to enjoy new features.
    Your user state has changed.
    Refresh to load new user state.

    Sign in

    Forgot password

    or

    By clicking below, you agree to our terms of service.

    Sign in via Facebook Sign in via Twitter Sign in via GitHub Sign in via Dropbox Sign in with Wallet
    Wallet ( )
    Connect another wallet

    New to HackMD? Sign up

    Help

    • English
    • 中文
    • Français
    • Deutsch
    • 日本語
    • Español
    • Català
    • Ελληνικά
    • Português
    • italiano
    • Türkçe
    • Русский
    • Nederlands
    • hrvatski jezik
    • język polski
    • Українська
    • हिन्दी
    • svenska
    • Esperanto
    • dansk

    Documents

    Help & Tutorial

    How to use Book mode

    Slide Example

    API Docs

    Edit in VSCode

    Install browser extension

    Contacts

    Feedback

    Discord

    Send us email

    Resources

    Releases

    Pricing

    Blog

    Policy

    Terms

    Privacy

    Cheatsheet

    Syntax Example Reference
    # Header Header 基本排版
    - Unordered List
    • Unordered List
    1. Ordered List
    1. Ordered List
    - [ ] Todo List
    • Todo List
    > Blockquote
    Blockquote
    **Bold font** Bold font
    *Italics font* Italics font
    ~~Strikethrough~~ Strikethrough
    19^th^ 19th
    H~2~O H2O
    ++Inserted text++ Inserted text
    ==Marked text== Marked text
    [link text](https:// "title") Link
    ![image alt](https:// "title") Image
    `Code` Code 在筆記中貼入程式碼
    ```javascript
    var i = 0;
    ```
    var i = 0;
    :smile: :smile: Emoji list
    {%youtube youtube_id %} Externals
    $L^aT_eX$ LaTeX
    :::info
    This is a alert area.
    :::

    This is a alert area.

    Versions and GitHub Sync
    Get Full History Access

    • Edit version name
    • Delete

    revision author avatar     named on  

    More Less

    Note content is identical to the latest version.
    Compare
      Choose a version
      No search result
      Version not found
    Sign in to link this note to GitHub
    Learn more
    This note is not linked with GitHub
     

    Feedback

    Submission failed, please try again

    Thanks for your support.

    On a scale of 0-10, how likely is it that you would recommend HackMD to your friends, family or business associates?

    Please give us some advice and help us improve HackMD.

     

    Thanks for your feedback

    Remove version name

    Do you want to remove this version name and description?

    Transfer ownership

    Transfer to
      Warning: is a public team. If you transfer note to this team, everyone on the web can find and read this note.

        Link with GitHub

        Please authorize HackMD on GitHub
        • Please sign in to GitHub and install the HackMD app on your GitHub repo.
        • HackMD links with GitHub through a GitHub App. You can choose which repo to install our App.
        Learn more  Sign in to GitHub

        Push the note to GitHub Push to GitHub Pull a file from GitHub

          Authorize again
         

        Choose which file to push to

        Select repo
        Refresh Authorize more repos
        Select branch
        Select file
        Select branch
        Choose version(s) to push
        • Save a new version and push
        • Choose from existing versions
        Include title and tags
        Available push count

        Pull from GitHub

         
        File from GitHub
        File from HackMD

        GitHub Link Settings

        File linked

        Linked by
        File path
        Last synced branch
        Available push count

        Danger Zone

        Unlink
        You will no longer receive notification when GitHub file changes after unlink.

        Syncing

        Push failed

        Push successfully