Pre 0.9
Dioptase/AlternateGlider (repo: both, action: probably delete)
Sarrakitty/DungeonDecorations (repo: both, action: maybe try to merge)
songtronix/torvus (repo: both, action: keep)Useful as reference if we ever do move torvus to main repo
ccgauche/plugin-loading-from-network (repo: both, action: keep)
ccgauche wants it keptTODO: When going through again later get a reason written up
scott-c/auto-targeting (repo: both, action: keep)
Sam Keiffer changed a year agoView mode Like Bookmark
What we should support
Reciding faction should decide what gets built in a site.
We need better ways to find a plot than roadside_aabr. We want ways to get shapes other than an aabr. We want to be able to put a building in a place where the max size isn't necesseraly a aabr either.
Right now plots decide their own shape and their style. Might be good to pull this apart. This is good to have similar buildings with different styles.
So most plots would become more of a styling function, they get the "rooms" which the buildings have. And the plot styles it with different colors and sprites etc.
Floppy: We need to have versitility for creating custom buildings with this system. So we need to still be able to create unique buildings.
Topics:
New devblog ready
Christof has a plugin prototype which looks promising, after 12 months of development
Hot reloading of sites is blocked by an errormold is faster than gold and gold causes errors on hot-reloading (Linux)
potential fix here: imbris/dynlib-overwrite-fixconfirmed to work
needs testing on Windows, Evgen will do this
Beautiful bridges by @Isse
But Bridge NPC routing problem still there
Christof Petig changed 2 years agoView mode Like Bookmark
Topics:
WIT plugins: Christof knows how to make wasmer use WIT, but it is some work to implement.
WASMCON was really nice and Luke's keynote is very interesting as it explains the concept and compares to classical containershttps://sched.co/1P96K
Conrod vs iced
Message based design of iced not ideal
Text caching efficiency of iced seems to be lacking
winit 0.28 changes were merged, no problem reports so far
Christof Petig changed 2 years agoView mode Like Bookmark
Topics:
Development update@Crabman's portals were merged, they are featured in the last devblog
#Blog-content contains many nice ongoing development parts
Christmas decorations are missing in site2
Planning for Halloween
Vampire castles aren't ready yet
Christof Petig changed 2 years agoView mode Like Bookmark
Topics:
Christof: I think I forgot to ping DevPingSquad :face_palm:
So it felt quite lonely in the meeting.
Christof explained the situation of WASI preview2 vs wasi-threadshe plans to write things up in a blog post
wasmer is incompatible with preview2 (they prefer preview1+threads) and thus switching to wasmtime would enable other languages (by using WIT)
imbris also supported switching to wasmtime, Christof will take a look to estimate the effort
Dwarven dungeon was merged but is waiting for review of design/difficulty
Christof explained the concept (and advertized for trying it)
Christof Petig changed 2 years agoView mode Like Bookmark
Link to the last 'weekly' meeting
Topics:
Proposal: Plugin architecture overview
Ongoing development work
More sustainable weekly meetings?
Should we start reviewing MRs and Issues again during the meetings?
Issues
Christof Petig changed 2 years agoView mode Like Bookmark
Link to the last 'weekly' meeting
Topics:
release preparationopen reviews and branchesI think there are many :wink:, but apart from @laund no owner was in the call, so we skipped talking about this.
@Hannibal is close to having all things done and is planning a trailer
Zoomy worldgen seems to take longer than this release's timeframe
Ongoing developer work
Christof Petig changed 2 years agoView mode Like Bookmark
Link to the previous meeting minutes
Topics:
birthday issue of TWiV
development updates
xMAC: server infrastructure plansrancher didn't work well,
k3s + flux works better
kubernetes installation can be taken from other projects
previously there was only a single helm chart
smaller helm chartshttps://gitlab.com/veloren/helm
Christof Petig changed 2 years agoView mode Like Bookmark
Link to last week's minutes
Topics:
Good progress on plugins: All the cfg statements became unnecessary (see https://gitlab.com/veloren/veloren/-/merge_requests/3678)
Pets on your shoulders was merged
Adlets were merged
Toolchain update merged
Server infrastructure cleanup work by xMAC94x
Christof chatted with Angel about plans for the fifth birthday issue of this week in veloren :wink:
Christof Petig changed 2 years agoView mode Like Bookmark
This rfc only addresses how voxygen handles multiple singleplayer servers.
A singleplayer world is all saved state that defines a singleplayer server. It's rtsim state, server config including whitelist and bans, player data database and a map.
Motivation
This would make it much more available to generate and play on different maps.
You can have different worlds without having to move things around in the file structure. And with rtsim becoming more advanced you might want to play around with it without messing up your main world.
Explanation
Versioning
Link to last week's meeting minutes
Topics:
Ongoing development
Adlets
Fix for beds of coins, causing the physics system to drown in entities
CI issues (runners ran out of space, one runner wasn't working at all)
party map 70% done
zoomy worldgen might be needed to run the party mapperhaps merge soon to have more time for quick fixes
Christof Petig changed 2 years agoView mode Like Bookmark
Link to previous meeting's minutes
Topics:
Zesterer's presentation on rtsim2Will be uploaded to youtube
could become another veloren reading club episode
Anti-cheat work
character behavior and physics system both write positions
this entanglement makes anti-cheat more difficult
Christof Petig changed 2 years agoView mode Like Bookmark
Link to last week's minutes
Topics:
Miscellaneous
zesterer started different starting towns, Pfau is working on UI
rtsim2 is in review
we talked about alternative voxel formatsMagicaVoxel is too good to easily loose its power
CSG based formats would be cool for site2
zester presented rtsim2 with the many professions in towns selling different wares
Christof Petig changed 2 years agoView mode Like Bookmark
Link to previous meeting
Topics:
Merged since last week
Configurable day/night lenght (ProfessionalHobbyist)
Sword-2 (Sam)
Fix ngoubou jaw (floppy)
Active development
Sword balance
Christof Petig changed 2 years agoView mode Like Bookmark
Last meeting's minutes
Topics:
Merged
Update Swedish translations
Update German translations
Update italian translations
Update pt_BR translations
Fix bird medium scale
Buffs don't need to tick every tick