Rust Async Working Group
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--- title: wg-async meeting 2023-08-10 tags: minutes, wg-async date: 2023-08-10 url: https://hackmd.io/LfWcsTSYTPK5TuORJ4l22g --- # Agenda * Additions to the Edition 2024 prelude https://github.com/rust-lang/wg-async/issues/310 * [#111347](https://github.com/rust-lang/rust/pull/111347) Future::map # Attendance Present: yosh, tmandry, TC # `Future`/`IntoFuture` in the 2024 prelude ## Arguments for/against Future in the prelude tmandry: Does anyone want to argue that Future should not be in the prelude? The reasons I can see are * "Reifies the async effect", much like Iterator with iteration * Comparable frequency of usage to Iterator (though generally lower) * Removes a papercut to writing async code ## Arguments for/against IntoFuture in the prelude yosh: This was only stabilized a year ago, so not as much usage. But if we think about "how things ought to be" I think we should, because `IntoIterator` is there. tmandry: People often take `impl IntoIterator` for convenience, e.g. so you can pass a container. Don't see that happening with `IntoFuture`. TC: If it's not in the prelude, someone could write a trait with an `into_future` method and not get conflicts until that person pulls `IntoFuture` into scope. I'd almost rather someone *does* get the conflict immediately. I want someone who is going to do that to do it very consciously. yosh: Sounds like you're saying if we do this we shouldn't do it piecemeal. tmandry: I guess I don't see any downsides of having it. Whereas if it's not there, there's potential for surprise due to inconsistency. TC: Also, `Future` and `IntoFuture` are part of the language. If the prelude is about anything, it's about language items. Because of how it's wired into `async/await`, you can't write your own equivalent `Future` trait. This trait is part of the language; it's something more than just a helper in the standard library. ## Communicating tmandry: I can file an issue in rust-lang/rust with our recommendation and ask T-libs-api to FCP. # `Future::map` ## async vs sync yosh: ```rust trait Iterator { fn map(self, f: FnMut()) -> Map { .. } } trait async Iterator { async fn map(self, f: async FnMut()) -> Map { .. } } trait Future { fn map() {} async fn map() {} // or } ``` yosh: map shouldn't carry the effect of the trait that it's on, i.e. Result::map shouldn't expect a Result, so Future::map shouldn't expect a Future to be returned. TC: There's a type theoretic argument here. Having `map` take an `async fn` would violate the `Functor` contract (to use Haskell terminology) that is upheld by other uses of `map` in Rust. Let me find an example from my notes.... here: (The important thing to focus on is the very first trait.) ```rust // This is an experiment to write a Funtor, Applicative, Monad trait // hierarchy using GATs using Rust-like names. #![allow(clippy::manual_map)] // functor trait trait Map<T> { type Wrapped<U>; fn map<U, F>(self, f: F) -> Self::Wrapped<U> where F: FnMut(T) -> U; } // applicative trait trait Apply<T>: Map<T> { fn new(x: T) -> Self; fn apply<U, F>(self, f: Self::Wrapped<F>) -> Self::Wrapped<U> where F: FnMut(T) -> U; } // monad trait trait AndThen<T>: Apply<T> { fn and_then<U, F>(self, f: F) -> Self::Wrapped<U> where F: FnMut(T) -> Self::Wrapped<U>; } // Option impl<T> Map<T> for Option<T> { type Wrapped<U> = Option<U>; //#[refine] fn map<U, F>(self, f: F) -> Self::Wrapped<U> where F: FnOnce(T) -> U, { match self { Some(x) => Some(f(x)), None => None, } } } impl<T> Apply<T> for Option<T> { fn new(x: T) -> Option<T> { Some(x) } //#[refine] fn apply<U, F>(self, f: Option<F>) -> Self::Wrapped<U> where F: FnOnce(T) -> U, { match (f, self) { (Some(f), Some(x)) => Some(f(x)), _ => None, } } } impl<T> AndThen<T> for Option<T> { //#[refine] fn and_then<U, F>(self, f: F) -> Self::Wrapped<U> where F: FnOnce(T) -> Self::Wrapped<U>, { match self { Some(x) => f(x), None => None, } } } // Vec impl<T> Map<T> for Vec<T> { type Wrapped<U> = Vec<U>; fn map<U, F>(self, mut f: F) -> Self::Wrapped<U> where F: FnMut(T) -> U, { let mut y = Vec::with_capacity(self.len()); for x in self.into_iter() { y.push(f(x)); } y } } impl<T> Apply<T> for Vec<T> { fn new(x: T) -> Self { vec![x] } fn apply<U, F>(self, f: Self::Wrapped<F>) -> Self::Wrapped<U> where F: FnMut(T) -> U, { assert!(self.len() == f.len()); let mut y = Vec::with_capacity(self.len()); for (mut f, x) in f.into_iter().zip(self) { y.push(f(x)) } y } } impl<T> AndThen<T> for Vec<T> { fn and_then<U, F>(self, mut f: F) -> Self::Wrapped<U> where F: FnMut(T) -> Self::Wrapped<U>, { let mut y = Vec::new(); for x in self.into_iter() { for x in f(x).into_iter() { y.push(x); } } y } } ``` TC: The `map` methods in std are defined in a such a way that they could be functors. We could later wrap these up in a trait as above in std (or in a crate in the ecosystem). We probably want to preserve that property. yosh: Does effect polymorphism play nice with this...? For example: ```rust // functor trait trait Map<T> { type Wrapped<U>; fn map<U, F>(self, f: F) -> Self::Wrapped<U> where F: FnMut(T) -> U; } trait Iterator { maybe_async fn map(self, f: FnMut()) -> { .. } } trait Iterator<const IS_ASYNC: bool = false> { fn map(self, f: FnMut()) -> Map<IS_ASYNC> { .. } } ``` (Continuing the tangent later...) TC: So tell me about the effect generics work. yosh: I'll be giving a talk about effect generics at RustConf. yosh: We're doing work based on a paper, [Capabilities: Effects for Free](https://www.cs.cmu.edu/~aldrich/papers/effects-icfem2018.pdf). yosh: The idea is that we can actually express this in a way that can be desugared today. [Here's](https://github.com/yoshuawuyts/maybe-async-channel/blob/main/tests/test.rs) an example of that. @oli and I have been working on this. ## `Future` (in stdlib) vs `FutureExt` (in ecosystem) tmandry: I can see some downsides [ed: to adding methods to `Future` in the standard library], like adding entries to the vtable. It'd be nice if we had sealed methods [ed: because then static dispatch is guaranteed as so they do not affect the vtable]. yosh: The `Iterator::map` combinator is effectively sealed, because you can't construct a `Map`. yosh: I'd prefer for us to use `async fn` for `map`. But that would remove this property and therefore we'd need sealed methods. tmandry: Seems useful to be able to name it. TC: yosh, are you proposing to not name it or to name it differently, e.g. with TAIT or ATPIT? yosh: https://doc.rust-lang.org/core/future/index.html yosh: If we asyncify most of std, most methods probably should not have named futures. But maybe methods on the `Future` trait should. yosh: We don't have a mechanism to seal this. We want it to be sealed in the future, probably, right? tmandry: If we didn't allow naming it, it could impact embedded users. yosh: We should want to add concurrency extensions to `Future` as well. tmandry: If we had a way to mark it is sealed, it wouldn't be a problem. all: We should land it in nightly and have `Future::map` return a desugared and named `Future`, and we should do this on `Future` rather than on `FutureExt`. We should move toward stabilizing it. ## Conflicts with `FutureExt` yosh: We need to either accept the breakage tmandry: Yeah, we should block on not breaking existing code or making error messages worse. TC: We could do this in the 2024 edition and treat the breakage with the ecosystem as part of the edition upgrade. ---

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