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    # Curiosity is Your Agile Superpower - Patricia Kong [中] > 從這開始共筆,您可以分享任何聽到、學到的事物 為什麼我們沒有變的更好好奇心呢? # 好奇是你的敏捷超能力 * 敏捷是處理這個複雜的世界的方法 # 關於作者 ![](https://hackmd.io/_uploads/BJQS5ZGDY.png) # CURIOSITY:THE STRONG DESIRE TO KNOW OR LEARN SOMETHING 好奇的定義:擁有強烈的學習事物的願望 英國研究所有的人一開始都是一樣的好奇 * 三種好奇心 * 認知好奇 * 社會好奇:了解他人的感受行為、以及人與人之間的關係,與他人互動 * 感知好奇 # 孩子是好奇心的大師 - Why Why Why * 孩子4歲時每天問 300個問題 * 孩子10歳時,不會再問 Why 這種問題了 * 孩子到了十四歲就會問實際性的問題,可不可以,是不是的問題 * 我們進入一個系統後,我們的能力就受到了限制,開始不會問探索性的練習 * 好奇心也應該被限制,因為有些是很危險的 # 如果我們不再具備好奇心... * 有偏見、停滯不前 * 平庸,可預見,缺乏創新 * 停止學習 * 我們只是在做假設,沒有真正的進步 ![](https://hackmd.io/_uploads/r1_gQMGDF.png) # 好奇心重要嗎? * 好奇就會學習,把知識存入大腦裡 * 保持好奇心有利於你的職業成長 * 好奇心影響你的未來更 * 好奇心對公司/機構很重要,因為好奇心帶來創新 * 沒有好奇心, 人和機器其實就沒兩樣 * 好奇心與學習相關,且會影響你的大腦結構 * 更加有好奇心的人會找方法 * 會讓組織更容易接受未來的挑戰 # 員工要具備什麼樣的特質對於公司最重要(問卷調查) * 溝通 36% * 承諾 33% * 動機 30% * 專業 29% * 熱情 20% * 好奇 5% 沒有好奇心我們就缺乏問自己是否有朝前進的方向 領導者:好奇心和工資有正相關 員工:並沒有這樣的感覺 大家的認知是不同的 但只有52%表示公司有支持好奇心 # 是否鼓勵好奇心取決於組織角色 * 如果只把創新的能力鎖定在領導者身上,我們想把好奇心下放 * 不好奇,不問問題,因為覺得公司不誠實,員工不誠實->得不到真正的答案 * 仍有鴻溝:團隊成員並沒有感覺到被賦權,但領導者自認為權力已經下放 # 要用什麼工具來解決這個鴻溝呢? ![](https://hackmd.io/_uploads/SkbnaZzPt.png) * 循證管理 (Evidence-based management, EBM) * Iteration enables curiosity * [Evidence-Based Management GUIDE](https://www.scrum.org/resources/evidence-based-management-guide) * [Evidence-Based Management指南測量價值以實現改善及敏捷](https://scrumorg-website-prod.s3.amazonaws.com/drupal/2021-01/2020-EBM-Guide-Chinese-Traditional.pdf?nexus-file=https%3A%2F%2Fscrumorg-website-prod.s3.amazonaws.com%2Fdrupal%2F2021-01%2F2020-EBM-Guide-Chinese-Traditional.pdf) * 透過迭代去啟動好奇心 # 敏捷的 Business Value (Key Values Areas) * Unrealized Value 未實現的價值 * Current Value 當前的價值 * Ability to Innovate 創新的能力 * Time to Market 多久可以上市並得到市場的回饋 * 組織說要追求敏捷,但常常只是在看 Time to Market * 這些是否是良好的目標呢 * 敏捷的真正目標,真正價值才是重點, * 了解你的客戶到底在關注什麼 vs 不是你的產品有什麼功能  * 把好奇心融入產品和服務中 * 要關注未來的價值 ![](https://hackmd.io/_uploads/BJHLQMGDK.png) # 好奇心其實也融合在整個Scrum Framework中 ## Sprint Planning ### 如果不好奇的話會怎麼樣呢 * 只知道一些存在的事情,但沒有任何對話討論 * 我們只會談到速度不是能力 ### 如果團隊是好奇的...他們會想問: * 我們怎麼知道這個交付是有價值的呢? * 為什麼我們的產品對客戶是有幫助的呢? * 我們如何交付更加優秀的產品? * 我們會一起協做一起解決問題 * 對我們的目標達成有什麼樣的幫助 ## Daily Scrum ### 如果不好奇的話會怎麼樣呢 * 狀態更新 * 閒聊 ### 如果團隊是好奇的...他們會想問: * 那我能幫你什麼呢?團隊可以幫你什麼呢? * 會很開放,會談論自己苦惱的問題,團隊也會很好奇如何幫助團隊解決問題及達成目標 ## Sprint Review ### 如果不好奇的話會怎麼樣呢 * 就只是狀態更新 * 只會圍繞著產品及PBI的完成 ### 如果團隊是好奇的...他們會想問: * 我們想要學習的最重要的反饋是什麼? * 我們缺了哪些價值還差哪些? ## Sprint Retrospective ### 如果不好奇的話會怎麼樣呢 * 這個 Sprint非常棒,這是非常表面 * 沒有很大的透明度,為了想減少衝突或摩擦 * 大家的互動很低 * 在建立信任之前會有一些衝突 * 不會專注在如何使團隊能進步或做的更好的方向 ### 如果團隊是好奇的...他們會想問: * 不害怕衝突,但會讓團隊在"安全地"狀況下討論如何變得更好 * 什麼是好的什麼是壞的,發生了什麼問題讓上週變的很糟? * ## 好奇心增加了 Scrum的價值 * 使用開放等等的詞彙 ## 要在心理上感到安全 * 心理上的安全會願意問更多的問題,與好奇心一起創造良好的環境。 ## 大家能夠做什麼讓你能更好奇? * 將迭代當成學習的工具 * 不是不好奇,只是在工作時不好奇... * 在業餘愛好上好奇心特別多 * 問問題 * 要激發起他人的好奇心才去問問題 * 希望能激發起組織的好奇心,在一個安全的心裡狀態下 * 珍視好奇心 * 你可能會重複做很多事情,但要保持好奇 * 擁抱你自己的好奇心 * 激發別人的好奇心 - Scrum 是個很好的框架 * 向前一步 ![](https://hackmd.io/_uploads/HynAbGMDt.png) # Q&A * 若有好奇心會引發很多討論,會花很多時間,若討論超過預期時間該如何處理? 若有意見不同無法整合該如何處理? What happens if the curiosity overflows and the timebox is expired? What happens if an agreement could not be reached in time? * 如果我們只問問題而不是解決問題怎麼辦?思考scrum的框架,好奇心已經在scrum框架中,在每天15分鐘例會中提問。 * 只有好奇心能讓我們更加高效 * When the team is get used to every Scrum activities, How to keep their curiosity to avoid just follow the schedule? * 我們很少關注適應性,把日常工作中納入更多的好奇心的因素 * 審視我們的組織是否在回應這些變化 * What would be a good way to influence/transform the leadership's level of curiosity if they are so used to taking the non-curious stance? * 領導已經適應了不好奇的立場,雖然本身有好奇,可能是已經習慣了不分享。 * 讓領導者參與,讓領導了解在組織變革的重要性 * 你的產品和客戶間的鴻溝,你如何去彌補

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