
https://pbs.twimg.com/media/F2T0skDWMAAS-sI?format=jpg&name=medium








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C++
- [x] Make toggle_attract_mode take a paramter 0 as forceCut, default 0.
- [x] Add camslot0-9 which stores a 6 entry long array of numbers for pos & rot.
- Make cmd_camcut0-9 commands check if SHIFT key is held down, and if it is, SET the convar to the current camera position / rotation. Otherwise, it cuts to it instead.
- Add Camera Cut Mode cl_cameracutmode 0/1 w/ toggle alias cmd_cameracutmode_toggle. Also add cl_cameracut0 through cl_cameracut9 which store a 6 entry long array of numbers for pos & rot.
- When cl_cameracutmode is 1, override all hotkeys (other than hotkeys bound to the camera cut mode toggle command itself) to be camera cut hotkeys.
- Camera cut hotkeys are cmd_cameracut0 through cmd_cameracut9
- Pressing the toggle button again, or pressing a cmd_cameracut button that is not setup w/ a position & rotation EXITS camera cut mode.
- Make cmd_cameracut0-9 commands check if SHIFT key is held down, and if it is, SET the convar to the current camera position / rotation instead of cutting to it.
UI
- Add cmd_cameracutmode_toggle to the commands tab.
- Create an icon for camera cut mode toggle command.
# RuneScape 4
- Marquee: 
- Screen: 
- Description: Test description here.
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PC Source
lf -> rt
ft -> bk
rt -> ft
bk -> lf
HDRI Source
00 -> bk (90 clockwise)
01 -> ft (90 counter)
02 -> rt (180)
03 -> lf
04 -> up (180)
05 -> down
HDRI PC
00 -> lf
01 -> ft
02 -> bk
03 -> rt
04 -> up
05 -> dn