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Digital Culture #11
Automated and predictive culture
Agenda:
Why search engine?
MX016
Wrapping up
Practice
Practice - critical making - doing - not just art - tactical qualities
Next
MX018/individual:
Submit the draft of the synopsis by 25 Nov (Wed noon) + peer feedback on the supervision date
Digital Culture #10
Agenda:
Revisit block 3: Commons + F/LOSS
Automated and Predictive culture + assignment
ML workshop
Focus on data processing (input/output)
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Learn More →Teachable Machine: https://teachablemachine.withgoogle.com/v1/
source code: https://github.com/googlecreativelab/teachable-machine-v1
Activity: Cont'
MX015/group
What's learning here
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Learn More →Neutrality
What's learning in machine learning?
Learning algorithms #1
Supervised learning- This model is based on a training dataset with input/output pairs as expected answers. (binary/multi classification)
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Learn More →Kittydar (Kitty Radar)
http://harthur.github.io/kittydar/
Learning algorithms #1 - cont'
ImageNet (2009) by Fei-Fei Li: http://www.image-net.org/
12 hours of ImageNet (2019) by Nicolas Malevé Nicolas Malevé
Scaling/labeling/labour issues:
Learning algorithms #2
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Learn More →Learning algorithms #2 - cont'
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Learn More →The clustering of images based on "cuteness" and "curliness" in the Anatomies of Intelligence workshop by Joana Chicau and Jonathan Reus.
Learning ???
Text reading 1
Mackenzie, Adrian . (2017). “Introduction: Into the Data” in Machine Learners: Archaeology of a Data Practice, Cambridge, Mass.: MIT Press, pp. 1-19
https://i.imgur.com/QEwKW9D.png
Text reading 2
Revisit MX014 - glossary
https://hackmd.io/@siusoon/dc2020-discussion
Digital Culture #8
Agenda:
Discussion of the assigned readings #1
Post: https://padlet.com/siusoon/dc
Discussion of the assigned readings #2
Post: https://padlet.com/siusoon/dc
Discussion of the assigned readings #3
Post: https://padlet.com/siusoon/dc
Case study of Commons/FLOSS: Be Water by Hong Kongers
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Learn More →https://www.bewater.digital/
Background statement #1
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Learn More →Background statement #2
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Learn More →Background statement #3
Background statement #4
Jury statement #5
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Learn More →- The image file may be corrupted
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Learn More →Exercise
https://www.bewater.digital/
Q: Can you locate commons/values of FLOSS in this case study?
Some of my favorites:
Digital Culture #7
Digital Culture #6
archives - digital data funeral
Audrey Samson: https://digitaldatafunerals.com/
https://esc.mur.at/en/node/2287
Highlight #1:
touch on (im)materiality:
Highlight #2:
database fever/memory:
Archival tool #1
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Learn More →WayBack Machine by Internet Archive: https://archive.org/web/web.php
Archival tool #2
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Learn More →Conifer (Webrecorder) by Rhizome:
"Network perservation" - Rossenova 2020
Archival tool #3
Screenshots
Archival tool #4
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Learn More →"Software perservation" - Rossenova 2020
Archival tool #5
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Learn More →Freshbuzz (subway.com) by Cory Arcangel
- https://www.instagram.com/p/B_FijgNAwJ5/
- https://rhizome.org/editorial/2014/may/15/surf-session-cory-arcangel/
Question for discussion:
MX011/group- each person in your group look at one archival method/technique/tool and reflect upon the assigned readings. Together as a group, what are the issues and cultural phenomenon that the archival techniques are addressing? What is an archive? What are they archiving? What are the potential and limitation of these techniques? How do these techniques allow you to think about internet culture differently?
Make a response at hackmd (use the text that you have read before)
wrapping up for this block: Internet Art + Culture
Block 2 assignment: Studio time
https://hackmd.io/Pv5KxGtCQOOK7PFLpW5UPw?view#🔥Block-2-Internet-Art-amp-Culture
just a thought - May be you can use the material from the archival methods to act as your materials to make an internet art?
What's next
Guest lecture - Magda Tyzlik-Carver on "Posthuman Commons"
Digital Culture #4
Revisit Block 1 - data + culture
Contexualizing: Block 2 - Internet Art + Culture
Block 2 - Assignment
Deliverable (deadline: 18 Oct 11.59)
Group 3 presentation
MX006/Individual or group- Read the assigned reading, and locate the tactical qualities (as described in both text) of Internet art that you found in any one of the Internet artworks (i.e artefact analysis by using the perspective of tactical qualities). To what extent the artist is using the approach of critical making? What’s the link between critical making and tactical media? Initiate 1-2 questions for further discussion in the class
linking themes: tactical qualities - critical making
setting the agenda: how to make an internet art, and incoporate the self-made artefact as part of the analysis to unfold the critique and cultural phenomena.
Web Stalker by I/O/D
https://anthology.rhizome.org/the-web-stalker
p. 53:
The assigned readings:
JODI's works
Joan Heemskerk (1968, Kaatsheuvel) and Dirk Paesmans (1965, Brussels)
Net Art - written by Søren Pold
Pandemic situation
https://kunsten.nu/journal/featured-categories/tema-netkunst/
Group Activity (15 mins): select one of the list and take a look, and how are these different from, or similar to how Galloway describes the "Internet Art".
class activity
Deliverable: a graphical/mapping response on hackmd
Digital Culture #3
What if we take spam/cookies as cultural text/artefact/object.
https://files.eric.ed.gov/fulltext/ED544487.pdf
The circuit of culture (Du Gay et al. 1977)
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Learn More →Regulative perspective
Implications: reveals the politics of power behind standardizing and controlling behaviors on the Internet
Aims: challenge our common sense notions towards spams and cookies
What's interesting to me
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Learn More →Critical Making: spam/cookies/caches examples
https://twitter.com/MidasNouwens/status/1209460225293606912
http://siusoon.net/readme-spampoem/ -> also hello zombies: http://siusoon.net/hello-zombies/ (zombies as a cultural phenomenon), detailed article: https://aprja.net//article/view/116106
Critical Making:
Critical Making: reflection
Discuss within your group:
Reflect on the logic gate workshop via the lens of critical making (e.g material engagement as a site for reflection)
Class activity: JavaScript
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Learn More →Learning cookie via Aesthetic Programing: https://hackmd.io/@siusoon/webCookie
class activity: MX005
MX005/small group:
Create a small piece of JavaScript that can store data as web cookies. How would you apply the concept of critical making in writing a small piece of JavaScrpt?
Deliverable: Post your code (and we can run it on our machine) + a written reflection on hackmd
MX
Block: Data + Culture
Construct/create a computational prototype (processing/p5/unity/3d/physical computing, etc) that helps you to think through/explore the notion of data (or dataset/data processing). Using critical making approaches, how have you explored data materiality and how that processes inform your reflective thinking (address this: a description of the topic and the method(s), an indication of the main points of discussion).
Deliverable (deadline: 20 Sep 11.59)
Wrapping up
Digital Culture #1
What is culture and digital culture
Keywords
The concept of keywords (reference back to Raymond Williams, 1976) - Software Studies: A Lexicon
Keywords is a language (not a neutral review of meanings)
Many other keywords: algorithms, information, hackers, …
keywords - search - ad keywords
Keywords continues…
human subjects (e.g hacker) to nonhuman actors (e.g algorithm, meme), and further to lively objects (e.g cloud, archives, memory) and actions (e.g personaliztion, sharing, gaming)
Digital
Culture
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Learn More →Circuit of Culture
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Learn More →(ref: du Gay et al. (1997) Doing Cultural Studies: The story of the Sony Walkman Milton Keynes: Open University; Thousand Oaks, CA: Sage.)
Hayles (2005):
acknowledge the important of embodiment
A framework:
The Secret History of the ENIAC Women
Kathy Kleiman:
Thinking
Follow up actions:
formulate interesting cultural questions to discuss, and how is this related to culture and IT issues?
Example of practice
webmachine: https://digital-power.siggraph.org/piece/webmachine/