categories: Digital Fabrication Social Innovation Entrepenurial skills
tags: FLU Future Learning Unit Fab Lab Barcelona

Paste 3d Printing Pottery Lab

Additive manufacturing (AM) techniques are mainly deployed through layer-by-layer or contour crafting by using FDM technology using standard thermoplastics such as PLA/ABS/etc. Nowadays there is a global collective drift towards the development of alternative natural or biobased materials that can be 3d printed.

This workshop will examine the implications of paste extrusion, in the 3d printing process and how it modifies the traditional printing methodologies. Needing to adapt kinematic movements to its characteristics.
This intensive workshop will focus on the techniques involved in paste 3d printing from creating bio- 3d printable materials together with traditional ones such as clay or ceramics with a custom opensource 3d printer paste extruder PDM (paste deposition modelling).

Paste materials can be printed with a custom opensource modification kit . Making this materiality 3d printing reaches a level of precision which is very close to that of plastic polymers extruders thanks to the combination of a screw extruder and a pressure extruder. With this technology, it is possible to accurately control the flow of material and also use retraction to interrupt deposition. Innovations also include a system which could be easily adapted to most of the standard 3d FDM printers in the market, making it easy to replicate everywhere in the world.

Short version

This workshop will focus on paste extrusion in 3d printing and how it modifies the traditional 3d printing methodologies. We will focus on the techniques involved in paste 3d printing from creating bio-based 3d printable materials together with traditional ones such as clay or ceramics with an custom opensource 3d printer paste extruder PDM (paste deposition modelling). Nowadays there is a global collective drift towards the development of alternative natural or biobased materials that can be 3d printed.

Workshop Structure

■ First day
Brief about FDM printers and Paste Printing
● Mounting the extruders and calibrating + clay mixing
● Gcode generation in cura/grasshopper(Rhino)
● Connecting the repetier and importing the Gcode
● printing parameters>> to explore printing settings with clay
(nozzle size-feedrate-flowrate-layer height)
● Printing cylinders and calibrating the parameters to get clean results

■ Second day
● Biomaterials for paste printing
● Characteristics & particularities
● Material mixing and run tests
● Printing time
● Fabricating molds with biomaterials

VIDEO(https://drive.google.com/file/d/1mnHwXMAmjOL3y4isC9oBzCQnL7brezBe/view?usp=sharing)

https://drive.google.com/file/d/1jafYV18jVxynDWLJi-7Pb-LkYKbkdot-/view?usp=sharing

Paste Extruding Kit:

Machine 3d paste modification for Bali Fest , to be used during the workshop.
The system will work with air pressure for the feeding system (safer, easier to set up and cleaner) and a motorized controlled extruder head.

  • Reduced to only 4 screws for completely disassembly ( easier and faster to clean after finishing working)
  • Industry graded HDPE pressurized cartridges (200-300cc) safe up to 6.9 bar (normal working pressure is 3-4 bars)
  • Custom extruder screws designed in stainless steel and plated to avoid corrosion.
  • Silent air compressor ~55db with a rating up to 6bar and 3l deposit with regulating valve and safe release.
  • Multiple nozzle diameters from 4-3-2-1 and customized.

Minimum requirement

  • Up to 14-16 years old
  • Indoor activity

Materials needed for paste printer

  • Ender3/Ender3pro/Ender5/Ender5Pro-plus 3d printer
  • Small compressor Fengda FD-186 or Fengda FD-196K able to reach 4 bar min.
  • Pneumatic racor 1/4 female to 6mm pneumatic pressure connector link
  • One filament spool of PLA
  • Nema 17 stepper with reducer 1/5 ratio link
  • Flexible coupler 8 to 12mm Link
  • Pressure cartridge 300cc to 500cc linkalternative link
  • Male 1/4" NPTM to Male 1/4" NPTM link
  • Male 1/4" NPTM to Female link
  • Epoxy glue link
  • 6mm pressure pipe for pneumatics
  • Jumper cables male/male female/male

Materials needed biomaterials

  • XANTAHM GUM
  • Glicerin
  • CALCIUM CARBONATE
  • Smash potatos powder
  • Milk
  • Vinegar
  • Food fabric mesh filter
  • Kitchen mixer
  • Big cooking bowls
  • Stove
  • Hotpot
  • Sodium alginate
  • Sodium silicate

FAB BLIMP


Blimps are relatively simple flying machines; they use a gas that is lighter than air, such as helium, in order to be able to float, while using motored propellers on a bottom structure to move forwards and backwards. By building your own blimp bag out of plastic bags, filling it with helium, and attaching it to a motorized bottom, you can construct your own relatively inexpensive indoor blimp.

Workshop Structure

During the workshop the participants will develop different skills related to digital manufacturing.

  • Design, cut and weld blimp bags to forms the different volumes that will then be filled with helium
  • Prototyping a structure light enough to hold motors and electronics, and capable of directing both right and left as well as up and down the blimp.
  • Design and program an app to control the blimp

Minimum requirement

  • Up to 14-16 years old
  • Indoor activity

Materials needed

  • Helimu gas tank
  • 4-5 x Solder stations
  • 4-5 x Sealing Machine Heat Seal
  • 1-2 x Blower machine
  • A4 papers
  • Carboard
  • Double side tape
  • Cutters
  • Scissors
  • American tape
  • Color pens

MESURING OUR ENVIROMENT (Nosemeter)


Measuring Our Environment is a gamified maker activity where attendees actively participate and reflect on how open source technologies, maker education practices and open design can be used by local communities to collect data on the environment and address pressing issues relatet to Sustainable Development Goals (SDG)

Workshop Structure

  • Welcome (10min) : a short explanation about us ( Fab Lab Barcelona and Future Learning Unit ).
  • Icebreak Activity Drawing Portraits(10min): Portrait drawing works as an icebreaker in many situations. People are being introduced to each other in a playful and fun way, without being judged on skill-level.
  • Warm up, Team Division (10 min): participant has to make a "Social entrepenurial skills Start". Important skills for social innovators in a world with environmental challenges: empathics, motivated, risk, perseverant, self-sufficient and creative.
  • Main Activity (45 min): The Game. Do the graph with craft material, understand the data, find the locations.
  • Follow up Activity - Presentations (10min): 2 minutes presentation of each Team to present the scale.
  • Reflection (20min): Can schools/museums/libraries empower kids / youngs to be social innovators and active people in a world with environmental challenges? How can we undestand data that matters? Can we make devices for measuring environmental data and use them in our educational programs? We’ll do a demo of different resources and tools that participants can use to replicate the workshop or in their educational programs and we’ll show some examples of programs that we have facilitated that have had impacts in local commmunities about environmental problems. ( DO It and AmbMakers )
  • Closure ( 10min): acknowledgments and exchange of contacts to create a Community of changemakers around the world.

Minimum requirement

  • Up to 14-16 years old

Materials needed

  • Participants Phone's
  • Wifi
  • Projector
  • Paper rolls
  • A4 papers
  • Double side tape
  • Scissors
  • American tape
  • Color pens

FEELING OUR ENVIRONMENT (Icecream)



Felling Our Environment is an active learning experience to understand the data that matters and imagine experiential solutions.

The objective is designing and creating experiential solutions using data, digital fabrication and coding, with the idea that later they can undertake initiatives within their centre that help to unite the community

Workshop Structure

  • Welcome (10min) : a short explanation about us ( Fab Lab Barcelona and Future Learning Unit ).
  • Icebreak Activity Drawing Portraits(10min): Portrait drawing works as an icebreaker in many situations. People are being introduced to each other in a playful and fun way, without being judged on skill-level.
  • Warm up, Team Division (10 min): participant has to make a "Social entrepenurial skills Start". Important skills for social innovators in a world with environmental challenges: empathics, motivated, risk, perseverant, self-sufficient and creative.
  • Daily emotional journey (20 min): Emotional data
  • Main Activity (45 min): Design and creat your own icecream
  • Mold creation (20min): Mesuring, Mixing, Pouring
  • Reflection (20min):

Minimum requirement

  • Up to 12-14 years old

Materials needed

  • Smooth‑Sil™ 940 Suitable For Food‑Related Applications (Cuantity depends od the parcicipants)
  • 50 x Latex gloves
  • 10-20 x Protection Glasses
  • Big plastics cups (to mix)
  • Precicion Scale
  • Mixing tool (Chopsticks)
  • Projector
  • 10 x Playdoh (any color)
  • A4 papers
  • Scissors
  • American tape
  • Color pens

DOIT (Maker Education, Entrepreneurial skills and Social Innovation)


Open discussion on how maker education can be used for entrepreneurial skills & social innovation.

An interactive discussion group on Maker Education and how to use it to increase entrepreneurial skills in children and youth around the topic of social innovation, based on the DOIT project of which FabLab Barcelona and Waag/Fablab Amsterdam are part.

Workshop Structure

  • Fab Lab Barcelona will share learnings from the pilot programmes in schools and makerspaces of the DOIT project. Some maker activity where attendees actively participate and reflect on how open source technologies, maker education practices and open design can be used by local communities to address local problems.
  • After that we will have an interactive discussion on how to use design thinking in Maker Education for Social Innovation.
  • Also we would like to see what the current need in the maker network is for training materials for facilitators of Maker Education.

HYPERCONNECTED TOOLS FOR DISTANCE LEARNING


Hands-on interconnected activity. We will experience some of the tools, techniques and methodologies used during Fabacademy and MDEF this year at Fab Lab Barcelona, in a practical and decentralized way. With the aim of establishing connections and dialogues of those ahh and ohh moments.

Not only do the participants to watch their designs come to life, but they also will learn how to produce custom files and gcode scripts to run multiple outputs; how to fix the machine remotely by fixing the firmware online and collaborative management of use times by using issues on the GitLab repository.

https://gitlab.com/fablabbcn-projects/learning

Workshop Structure

TBD

Minimum requirement

TBD

Materials needed

  • Esp32 or esp8266

DESIGNING LEARNING ECOSYSTEMS IN AN EMERGENT FUTURE

Theoretical workshop to introduce our framework to design learning ecosystems based on a multiscale approach within innovation labs. We will discuss about toolkits, methodologies, communities and facilities.
It creates a hyperconnected learning ecosystem that provides feedback whilst navigating between home, Fab Labs and educational institutions. The framework reflects how it is possible to learn almost anything in a lab, school or at home, whilst building skills and key competencies to meet social challenges in an uncertain future in the SDG's context.

Workshop Structure

TBD

Minimum requirement

TBD

Materials needed

TBD

Data collection for Digital Social Innovation



Hands on distributed learning activity with the objective to undertand the proces, tools and framework for prototyping iot learning projects with steAm education and learning by doing methodology.
We will accompany and train the trainers so they can learn and develop key digital skills and competencies and facilitate the transtion to educational communities to become digital social innovators who respond to the challenges posed by Sustainable Development Goals (ODS 11, Cities and soustainables communities)

Workshop Structure

  1. Register at https://appinventor.mit.edu/. We'll use this online tool to design, code and prototype an app.
  2. Download MIT AI2 Companion application to your Android device . You can find it in the Play Store
  3. Download these 2 MiT App Inventor extensions:
    Sound Level extension
    MQTT extension
  4. Also some interesting links:

Materials needed

  • Android phone
  • Computer
  • Wifi