# Asset Shelf in Object Mode: Concerns/painpoints While enabling the asset shelf for object mode itself is easy, I foresee a number of issues that will need time to address before this is in a good state to be enabled by default. Basically the asset shelf will likely need to be expanded quite a bit and usability issues addressed, since they become a lot more prominent with the asset shelf visible by default. Point is that this will need more development time than immediately obvious. It's all doable. --- - Likely all import settings will have to be exposed in the asset shelf too (link/append, snapping, collection instancing, ...). - How to hide this when not relevant (brush assets, pose library)? Is a flag on the asset shelf enough? - Currently properties are implemented on the file browser only. Do we duplicate them to the asset shelf? (That would make them per editor & per mode) - Asset shelf itself still has some usability quirks or bugs even, see [#107881](https://projects.blender.org/blender/blender/issues/107881). - Are we going to need more filter settings (e.g. filtering by type)? - Are we going to need type icons (e.g. to differentiate collections & objects)? - Technical issue: Custom (user/studio defined) asset shelves might fight for the object mode context. Might need solving (e.g. display menu to let user choose asset shelf or merge asset shelves into one) - Potential performance issue: The asset shelf has some inefficiencies that could cause performance regressions (e.g. during animation playback). Needs testing. - Potential performance issue: Does triggering asset and asset preview loading slowdown startup?