Link: https://twitter.com/i/spaces/1OdKrXrqaXwJX
Early Experiences and Background:
Digital Identity and Online Presence:
M3: Metaverse Makers:
Open Source and Permissionless Innovation:
Internet Cinematic Universe (ICU):
WebXR and Immersive Technologies:
Avatar Interoperability and Digital Assets:
AI and the Metaverse:
Digital Preservation and Archiving:
Curation and Digital Gardens:
Funding and Sustainability:
Future Projects and Vision:
Interoperability is Key: A recurring theme is the need for standards and technologies that allow seamless movement of assets and identities across platforms. This is seen as crucial for creating a truly open and accessible metaverse.
Preservation and Ownership: There's a strong emphasis on ensuring that digital assets and experiences can be preserved long-term, with users having true ownership and control over their data.
Bottom-up Creation: The vision for the open metaverse is one where communities and individual creators have the power to shape the digital landscape, rather than it being dictated by large corporations.
Balancing Innovation and Accessibility: There's a constant consideration of how to push technological boundaries while ensuring that the metaverse remains accessible to a wide range of users and devices.
Cross-disciplinary Approach: Building the open metaverse requires a blend of technical skills, artistic creativity, and philosophical considerations about digital existence and identity.
Open Source Ethos: The importance of open-source development and knowledge sharing is emphasized as a way to accelerate innovation and ensure a more equitable digital future.
Experimentation and Documentation: There's a strong focus on trying new ideas, documenting the process, and sharing learnings with the community.
Sustainability Challenges: The conversation highlights the difficulties of sustaining independent research and development in this space, pointing to the need for new funding models and community support structures.
Bridging Virtual and Physical: While much of the focus is on digital spaces, there's also consideration of how these technologies can enhance or complement physical experiences.
Long-term Vision: The work being done is not just about creating immediate applications, but about laying the groundwork for a more open, accessible, and user-empowering digital future.
On the Internet Cinematic Universe (ICU):
"The Internet Cinematic Universe is the one that we're all occupying, the one that we live, work, and play in, and the one that we bring our characters and our things into and create stories from the bottom up."
On open source development:
"When we create stuff, we create stuff with the kind of intent to be a rising tide to lift all boats."
On digital preservation:
"I want to find ways that our content can exist not just on cryptovoxels.com, but it's like, you can sort of take your parcel with you. And it can even be a standalone experience or home space on on your own website."
On digital curation:
"I'm looking for ways to find easy workflows for people to curate into their own digital gardens so that they can have a place to share and talk about their collections."
On the importance of file formats: "I'm just trying to find ways where our digital assets can be more durable and interoperable."
On the potential of WebXR:
"WebXR, it pertains mainly to this API where browsers can talk to headsets to essentially kind of without any download, you can enter an immersive mode, whether it's augmented reality or virtual reality."
On his approach to development:
"Everything I'm trying to do I'm trying to do in a way that I can figure out these templates that other people can, you know, fork and use for whatever."