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Openvoxels Summer Updates

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June

Smooth Voxels 2.3.0 was released! Some new features include:

  • Full #threejs support in playground / as library!
  • New markdown (bend, smooth scale, rotate, translate models)
  • Playground: New examples + Save as threejs + animation + aframevr

https://x.com/openvoxels/status/1797768859237409038

https://x.com/justinmmelillo/status/1802421434331066612

broken links everywhere https://x.com/dankvr/status/1802741370936820168

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Few months ago I started a new snapshot of the whole world with intent to make it the most detailed one yet and fetched all the vox models: 42341 unique models / ~1.6 GB

The original links are very prone to link-rot: only 12144 of 205631 were hosted on ipfs/arweave, just 5%

Even IPFS has link rot issues as I've seen first hand when archiving Alotta Money's builds cuz he used a pinning service that shut down (eternum) 😞

I picked arweave to make a backup of all vox models to for posterity, and wrote a script this morning to replace the urls

It was just $31 in fees to upload all the vox models https://ar-fees.arweave.dev

It'd be more expensive for other file type like images which face similar link-rot risk. There's ~75k unique images in-world, 100gb

~75 AR or roughly $2000 USD. Hmm, not bad for a yearly archive tho

Wearables Art Contest

https://x.com/openvoxels/status/1802469038305497366

https://www.jokerace.io/contest/polygon/0x80aa9bda9fb9e3fe262a2466bd4fee8086a3dec3

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July

Updated Wearables Collection with New Metadata

Upgraded Pointshark's wearables collection through polygonscan UI with new metadata, glTF files, previews (including AR/VR), and it didn't break http://voxels.com compatibility!

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https://x.com/openvoxels/status/1814815944339828909

https://x.com/monaverse/status/1817529716145901676

VRM Assembly

https://x.com/dankvr/status/1815124152560300334

Open

Huge open source map dataset release, downloads are JSON that describes the shape of the data as well as features, geometries, properties, etc

Even without the satellite textures of Google/Apple products it still packs a ton of useful information.. https://explore.overturemaps.org/#15/38.90678/-77.03649

https://x.com/dankvr/status/1816525629489308036

August

CV down to 1 person again: https://x.com/cryptovoxels/status/1819138618780536908

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https://x.com/AshConnell/status/1821176629139522009

Openvoxels mentioned in Bankless! https://x.com/openvoxels/status/1820221964512075879

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Voxels Passports

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September

Published a new post on 'transition thinking' and how niche projects like Openvoxels can be an agent for change: https://mirror.xyz/m3org.eth/Mo9plGOkHyUSMObl3GPWpiwdX_XbJmQxdAB9kwnoZFA

Openvoxels aims to serve as a showcase for the potential benefits and challenges of granting users more ownership over our in-world items, a radical concept in the gaming industry. So far we’ve been influential in wider adoption of glTF and VRM, popular open file formats for content and avatars to move between immersive virtual world platforms.

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Optimized Voxels VRMs

Re-exported Voxels VRMs last night with metadata encoded into every file, pulling data from the costumes (which have all been uploaded to arweave for posterity)

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https://x.com/openvoxels/status/1831685589608935825

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