jin
    • Create new note
    • Create a note from template
      • Sharing URL Link copied
      • /edit
      • View mode
        • Edit mode
        • View mode
        • Book mode
        • Slide mode
        Edit mode View mode Book mode Slide mode
      • Customize slides
      • Note Permission
      • Read
        • Only me
        • Signed-in users
        • Everyone
        Only me Signed-in users Everyone
      • Write
        • Only me
        • Signed-in users
        • Everyone
        Only me Signed-in users Everyone
      • Engagement control Commenting, Suggest edit, Emoji Reply
      • Invitee
    • Publish Note

      Share your work with the world Congratulations! 🎉 Your note is out in the world Publish Note

      Your note will be visible on your profile and discoverable by anyone.
      Your note is now live.
      This note is visible on your profile and discoverable online.
      Everyone on the web can find and read all notes of this public team.
      See published notes
      Unpublish note
      Please check the box to agree to the Community Guidelines.
      View profile
    • Commenting
      Permission
      Disabled Forbidden Owners Signed-in users Everyone
    • Enable
    • Permission
      • Forbidden
      • Owners
      • Signed-in users
      • Everyone
    • Suggest edit
      Permission
      Disabled Forbidden Owners Signed-in users Everyone
    • Enable
    • Permission
      • Forbidden
      • Owners
      • Signed-in users
    • Emoji Reply
    • Enable
    • Versions and GitHub Sync
    • Note settings
    • Engagement control
    • Transfer ownership
    • Delete this note
    • Save as template
    • Insert from template
    • Import from
      • Dropbox
      • Google Drive
      • Gist
      • Clipboard
    • Export to
      • Dropbox
      • Google Drive
      • Gist
    • Download
      • Markdown
      • HTML
      • Raw HTML
Menu Note settings Sharing URL Create Help
Create Create new note Create a note from template
Menu
Options
Versions and GitHub Sync Engagement control Transfer ownership Delete this note
Import from
Dropbox Google Drive Gist Clipboard
Export to
Dropbox Google Drive Gist
Download
Markdown HTML Raw HTML
Back
Sharing URL Link copied
/edit
View mode
  • Edit mode
  • View mode
  • Book mode
  • Slide mode
Edit mode View mode Book mode Slide mode
Customize slides
Note Permission
Read
Only me
  • Only me
  • Signed-in users
  • Everyone
Only me Signed-in users Everyone
Write
Only me
  • Only me
  • Signed-in users
  • Everyone
Only me Signed-in users Everyone
Engagement control Commenting, Suggest edit, Emoji Reply
Invitee
Publish Note

Share your work with the world Congratulations! 🎉 Your note is out in the world Publish Note

Your note will be visible on your profile and discoverable by anyone.
Your note is now live.
This note is visible on your profile and discoverable online.
Everyone on the web can find and read all notes of this public team.
See published notes
Unpublish note
Please check the box to agree to the Community Guidelines.
View profile
Engagement control
Commenting
Permission
Disabled Forbidden Owners Signed-in users Everyone
Enable
Permission
  • Forbidden
  • Owners
  • Signed-in users
  • Everyone
Suggest edit
Permission
Disabled Forbidden Owners Signed-in users Everyone
Enable
Permission
  • Forbidden
  • Owners
  • Signed-in users
Emoji Reply
Enable
Import from Dropbox Google Drive Gist Clipboard
   owned this note    owned this note      
Published Linked with GitHub
Subscribed
  • Any changes
    Be notified of any changes
  • Mention me
    Be notified of mention me
  • Unsubscribe
Subscribe
# Linux XR ###### tags: `m3` [toc] --- ![](https://hackmd.io/_uploads/r1eJ3ObD2.png) Homelab links: https://hackmd.io/sFRxYvQbRD6o01vVE93N6g - https://steamcommunity.com/sharedfiles/filedetails/?id=2805545613 collection of typical Linux VR problems - https://store.steampowered.com/search?vrsupport=401%2C402&os=linux linux vr steam - https://gitlab.com/vr-on-linux/VR-on-Linux awesome list / hardware support - https://gitlab.com/vr-on-linux/VR-on-Linux#vr-hardware-status - https://wiki.archlinux.org/title/Virtual_reality ![](https://i.imgur.com/G7qCGvK.png) ![](https://i.imgur.com/HbWZZfS.png) Painful reality: https://www.reddit.com/r/linux_gaming/comments/zs8tjd/vr_on_linux_makes_me_sad/ --- ## GamesCOPE ![](https://hackmd.io/_uploads/rkmUt7Och.png) Watch on youtube: https://www.youtube.com/watch?v=sXqtO3tWIaw {%youtube sXqtO3tWIaw %} --- {%youtube ai3BCIFy9n0 %} https://www.youtube.com/watch?v=ai3BCIFy9n0 Resources from description: Simula Github: https://github.com/SimulaVR/Simula XR Desktop: https://gitlab.freedesktop.org/xrdesk... XR Desktop Picom: https://github.com/yshui/picom-xrdesk... Zwin Github: https://github.com/zwin-project/zwin Stardus XR Website: https://stardustxr.org/ Ibex Desktop: https://www.youtube.com/watch?v=_I-pGCpl2PE&t=0s • Ibex Virtual Real... MotorCar: https://github.com/evil0sheep/motorcar Safespaces: https://github.com/letoram/safespaces --- ### ALVR Stream VR games from your PC to your headset via Wi-Fi > Stream VR games from your PC to your headset via Wi-Fi. ALVR uses technologies like Asynchronous Timewarp and Fixed Foveated Rendering for a smoother experience. All games that work with an Oculus Rift (s) should work with ALVR. Long term goal: Create a universal bridge between XR devices. - https://github.com/alvr-org/ALVR/releases/tag/v20.0.0 - adds openxr support - good way to find contributors to ecosystem - https://github.com/alvr-org/ALVR/wiki/Building-From-Source --- ### Project North Star - https://www.projectnorthstar.org/ - https://www.sambilbow.com/blog/2023/north-star-on-linux/ Open hardware AR headset While not directly Linux, it intersects with Linux XR highly such as the Monado driver being the best driver for it. --- ### Simula One ![](https://hackmd.io/_uploads/HJTZ2d-wn.png) - https://simulavr.com/ - https://github.com/SimulaVR/Simula - Runs on top of Godot ![](https://hackmd.io/_uploads/S1SrXOZD3.png) ![](https://www.uploadvr.com/content/images/2019/07/xrdesktop_gnome.png) VR Computer running Linux It's the highest angular resolution on any headset with an intel NUC in the back running Linux and Monado and their own compositor (and others eventually). --- ### Safespaces 3D/VR desktop environment for the [Arcan](https://github.com/letoram/arcan) display server ![](https://hackmd.io/_uploads/SyPF2_-D2.png) ![](https://hackmd.io/_uploads/H19SAu-Pn.png) --- ### Stardust XR - https://stardustxr.org/ Linux XR system UI A system UI to make using all your 2D—and eventually OpenXR—apps together intuitive, accesible, and fun by using community-made virtual objects as interfaces. - https://www.youtube.com/watch?v=QM7GFO-Riag --- ### XRDesktop - https://www.uploadvr.com/xrdesktop-collabora-linux-vr/ - https://gitlab.freedesktop.org/xrdesktop/ Linux XR 2D app compositor Flat planes floating in space running your favorite apps standalone with Wayland or using GNOME/KDE's already opened apps. --- ### Zwin - https://www.zwin.dev/ Linux XR Wayland compositor An infinite screen size experience that only works on Ubuntu/Arch and Q2/Pro for now, but will be expanded into more. Also supports fun little 3D non-immersive apps. --- ### WXRC - https://git.sr.ht/~bl4ckb0ne/wxrc Linux XR 2D/3D app compositor This one's interesting, there's a wayland protocol to have partially-immersive XR apps instead of OpenXR, as well as 2D apps. --- ### WebXR - https://servo.org/ Servo is the browser that Firefox Reality used, fun fact! We just need to port https://github.com/servo/webxr to linux and it'll work :D - https://www.reddit.com/r/virtualreality_linux/comments/tjywos/webxr_in_firefox_running_under_linux/ This patch is very conditional and also hard to apply - https://blogs.igalia.com/ifernandez/2021/01/webxr-webkit/ Pretty much only Epiphany uses WebKit on Linux, and that's the Safari of GNOME... --- ### SteamVR - https://github.com/ValveSoftware/SteamVR-for-Linux/blob/master/README.md > Unreal Engine 4.16+ has support for SteamVR on Linux, using the OpenGL RHI (GL4 SM5) Unity works with OpenVR for SteamVR but not OpenXR, so development is limited --- ### OpenComposite - https://gitlab.com/znixian/OpenOVR Run SteamVR games on OpenXR runtimes (e.g. Monado, WiVRn) Not compatible with all SteamVR games, but a large amount that's ever-growing. Common games such as VRChat and Neos work pretty well but the UX needs massive improvements, it's a headache to set up. --- ### Monado - https://gitlab.freedesktop.org/monado/monado The open source OpenXR runtime Monado is an open source XR runtime delivering immersive experiences such as VR and AR on mobile, PC/desktop, and any other device (because gosh darn people come up with a lot of weird hardware). Monado aims to be a complete and conforming implementation of the OpenXR API made by Khronos. The project is primarily developed on GNU/Linux, but also runs on Android and Windows. "Monado" has no specific meaning and is just a name. --- ### OpenHMD - https://www.openhmd.net/ Library of free drivers for many headsets. Most drivers are 3DOF or limited though, and the project has been dormant for long time. Many Monado drivers are more advanced these days - particularly for Rift S, PSVR, Vive & WMR. For Oculus CV1 and DK2, the experimental positional tracking branch at https://github.com/thaytan/OpenHMD/tree/rift-kalman-filter is still the best one to use, however. --- ### WiVRn - https://github.com/Meumeu/WiVRn OpenXR streaming application - WiVRn lets you run OpenXR applications on a computer and display them on a standalone headset. --- ### Godot Godot 4 just released, do the XR demos work on Linux? - https://v-sekai.org/ - Social XR / VRM plugin --- ### Unreal - https://www.unrealengine.com/en-US/linux OpenXR Linux patches are in, reported working! --- ### StereoKit - https://stereokit.net/ OpenXR app toolkit So simple to get working that you can make a hello world demo in less than a minute, compatible with basically every OpenXR platform that exists, and so flexible that you can even render NeRFs in with a bit of programming :D --- ### Blender - https://blender.org XR mode works on Linux flawlessly - https://freebirdxr.com/ Not sure if it works on Linux but super cool --- ### Vircadia - https://github.com/vircadia/vircadia Virtual worlds platform inspired by High Fidelity Works on Linux, but not many people use it. --- wyvern = streaming monado + open composite + openxr + streaming chromium build with vulkan based backend see if its repeatable for other hardware stacks? fully vulkan based backend, slowly bringing things up to speed to make webgl rendering vulkan based, works on chromeOS. Technically can spend time, might not make it upstream, it's on the roadmap also - but when?? What partner company might staff / fund it? deliverables: controllers and hmd tracks, it's just the rendering that's bottlenecked might depend on driver features (nvidia stuff might be very annoying) RAM bandwidth on smaller devices, like for devices like steam deck 0 copy is key, copy per frame = big memory usage cpu/gpu sharing memory lanes, if both active same time (like XR), that's where contention is Nova has solutions for webxr on linux, and also has handtracking working on a valve index on linux with [stardustxr](https://hackmd.io/tTuOWNfcQBay7L7u-0Lr9Q#Stardust-XR) --- ## Linux WebXR Grant Proposal :::info **UPDATE:** Out of the blue a PR was sent to patch chromium to get this mostly working!! https://github.com/mrxz/webxr-linux/pull/6 ::: ### Introduction Linux, being the backbone of many popular distributions, holds significant value in the realm of operating systems. However, there remains a gap when it comes to full WebXR support within the Linux browser environment. This proposal aims to bridge this gap by implementing comprehensive WebXR support (NOTE: In what? A proposal like this probably needs to have a specific target in mind to get anything moving. Firefox maybe the best bet if it can make it through Mozilla hierarchy). ### Project Overview We're aren't starting from nothing. Most of the major browser engines in 2023 have a WebXR implementation in some form or another, but those that do are typically tied to Windows graphics APIs like D3D11. With an estimated month's work from a proficient individual, we believe we can bridge the gap and make WebXR available to Linux users as well. Upstreaming to a major browser distribution is no trivial feat, and it will require an individual with proficiency in C++ and understanding of both graphics APIs and how they function in the context of a browser engine. While Servo is another potential candidate for our work, its current transitional state presents some potential hurdles in adoption even if its WebXR implemntation was made fully functional. ### Budget We estimate the total budget for this project to be up to $10,000. This would cover the development and integration of WebXR support into a modern browser, testing, and subsequent adjustments. ### Shared Values It's essential to highlight the shared values between the Linux and WebXR communities. Both communities prioritize and cherish the freedom of software - a principle that allows innovation and growth while keeping user interests at the forefront. By integrating full WebXR support into the Linux browser, we're not only enhancing the functionality of Linux distributions but also promoting the shared values of software freedom. This project represents a step forward in the mutual growth of both communities. ### Conclusion The goal is clear: to implement full WebXR support into a browser used by a wide range of popular Linux distributions. With a dedicated effort, we can overcome the remaining challenges and provide a powerful tool that aligns with the values of both the Linux and WebXR communities. We kindly ask for your support in granting the funds necessary to make this vision a reality.

Import from clipboard

Paste your markdown or webpage here...

Advanced permission required

Your current role can only read. Ask the system administrator to acquire write and comment permission.

This team is disabled

Sorry, this team is disabled. You can't edit this note.

This note is locked

Sorry, only owner can edit this note.

Reach the limit

Sorry, you've reached the max length this note can be.
Please reduce the content or divide it to more notes, thank you!

Import from Gist

Import from Snippet

or

Export to Snippet

Are you sure?

Do you really want to delete this note?
All users will lose their connection.

Create a note from template

Create a note from template

Oops...
This template has been removed or transferred.
Upgrade
All
  • All
  • Team
No template.

Create a template

Upgrade

Delete template

Do you really want to delete this template?
Turn this template into a regular note and keep its content, versions, and comments.

This page need refresh

You have an incompatible client version.
Refresh to update.
New version available!
See releases notes here
Refresh to enjoy new features.
Your user state has changed.
Refresh to load new user state.

Sign in

Forgot password

or

By clicking below, you agree to our terms of service.

Sign in via Facebook Sign in via Twitter Sign in via GitHub Sign in via Dropbox Sign in with Wallet
Wallet ( )
Connect another wallet

New to HackMD? Sign up

Help

  • English
  • 中文
  • Français
  • Deutsch
  • 日本語
  • Español
  • Català
  • Ελληνικά
  • Português
  • italiano
  • Türkçe
  • Русский
  • Nederlands
  • hrvatski jezik
  • język polski
  • Українська
  • हिन्दी
  • svenska
  • Esperanto
  • dansk

Documents

Help & Tutorial

How to use Book mode

Slide Example

API Docs

Edit in VSCode

Install browser extension

Contacts

Feedback

Discord

Send us email

Resources

Releases

Pricing

Blog

Policy

Terms

Privacy

Cheatsheet

Syntax Example Reference
# Header Header 基本排版
- Unordered List
  • Unordered List
1. Ordered List
  1. Ordered List
- [ ] Todo List
  • Todo List
> Blockquote
Blockquote
**Bold font** Bold font
*Italics font* Italics font
~~Strikethrough~~ Strikethrough
19^th^ 19th
H~2~O H2O
++Inserted text++ Inserted text
==Marked text== Marked text
[link text](https:// "title") Link
![image alt](https:// "title") Image
`Code` Code 在筆記中貼入程式碼
```javascript
var i = 0;
```
var i = 0;
:smile: :smile: Emoji list
{%youtube youtube_id %} Externals
$L^aT_eX$ LaTeX
:::info
This is a alert area.
:::

This is a alert area.

Versions and GitHub Sync
Get Full History Access

  • Edit version name
  • Delete

revision author avatar     named on  

More Less

Note content is identical to the latest version.
Compare
    Choose a version
    No search result
    Version not found
Sign in to link this note to GitHub
Learn more
This note is not linked with GitHub
 

Feedback

Submission failed, please try again

Thanks for your support.

On a scale of 0-10, how likely is it that you would recommend HackMD to your friends, family or business associates?

Please give us some advice and help us improve HackMD.

 

Thanks for your feedback

Remove version name

Do you want to remove this version name and description?

Transfer ownership

Transfer to
    Warning: is a public team. If you transfer note to this team, everyone on the web can find and read this note.

      Link with GitHub

      Please authorize HackMD on GitHub
      • Please sign in to GitHub and install the HackMD app on your GitHub repo.
      • HackMD links with GitHub through a GitHub App. You can choose which repo to install our App.
      Learn more  Sign in to GitHub

      Push the note to GitHub Push to GitHub Pull a file from GitHub

        Authorize again
       

      Choose which file to push to

      Select repo
      Refresh Authorize more repos
      Select branch
      Select file
      Select branch
      Choose version(s) to push
      • Save a new version and push
      • Choose from existing versions
      Include title and tags
      Available push count

      Pull from GitHub

       
      File from GitHub
      File from HackMD

      GitHub Link Settings

      File linked

      Linked by
      File path
      Last synced branch
      Available push count

      Danger Zone

      Unlink
      You will no longer receive notification when GitHub file changes after unlink.

      Syncing

      Push failed

      Push successfully