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Discovery & Testing Methodology: Dungeon Master v2 Proposal #1

Overview

Discovery Phase will bypass assumptions in order to generate a new base metric for the build. Testing Phase will be applied towards the existing product. Analysis and Synthesis of these learnings will result in a finite build strategy for optimizing DMv2.

Discovery

  • Interviews
    • Script
    • Time boxed format
    • Schedule
    • Execution
  • Data affinity mapped via Travi's workshop
  • Personas
  • HMW Questions > User Stories
  • Red Routes
  • Sitemap

Key Deliverable: a novel sitemap for a speculative DM, which may or may not align with the original DMv1 build.

Bonus Op: SOP for UX Research

  • Document our discovery methodology
  • Submit as SOP for wider RG Ranger use

Testing

  • 1:1 Testing with RG members
    • ID scenarios to test
    • script for tester
    • data extraction method
  • ID Users / Use Cases
    • RG Clerics
    • RG Jesters (meeting facillitators)
    • Members seeking info
    • Members seeking to update raid/RIP status
    • etc.
  • Iteration
    • every interview refines questions for User IDs in relation to actual experiences
  • Red Routes of frictions (Tension Map)
    • mapped on the existing product
    • clearly ID'd pain points, bugs
  • "Dark" Sitemap

Key Deliverable: a clearly rendered sitemap of the existing product build, including friction/pain points for the current users of RG

Bonus RIP: SOP for Documentation

  • Use the testing method to sketch v1 documentation for DMv1
  • Standardize our own techniques to submit as SOP for RG technical Scribe use

Analysis/Synthesis

  • Compare discovery sitemap with testing sitemap
  • Analyze the differences..
    • in a report to the guild
    • as recommendations to structure the build
  • Used to scope the timeline/budget for Proposal #2

Duration / Budget

  • ~10hrs/week x $150/hr x 8 weeks x 4 contributors
    • $12k per raider
    • $48k total, per proposal
  • Begin work immediately upon approval
  • Proposal #1 deliverables complete by Nov 18, with follow up into December
  • Proposal #2 submitted by end of year, with work to begin Jan 2023

Proposal #2 Sketch

Anticipated Deliverables

  • Final polished build of DMv2
    • Justified/evidenced by the learnings of Proposal #1
  • Useable Documentation for DMv2
    • Sketched in Proposal #1, executed as a discrete docs site for Proposal #2
  • New design elements for DMv2
    • Integrated into the existing design system
    • Linked symbols so that future changes will populate throughout the app
    • Potentially SOP for how future RG branded products can incorporate this SOP to keep our design flow consistent