# Deploy RPG Maker MV/MZ Games to Steam with NWjs :::danger ![](https://i.imgur.com/S2Ra815.png) ::: :::warning <i class="fa fa-exclamation-triangle" aria-hidden="true"></i> This article was translated using "[DeepL Translator](https://www.deepl.com/translator)". ::: ## ■ Windows --- ### ◆ Import NekoGakuen_SteamworksPlus.js Plugin Go to the link below to download the NekoGakuen_SteamworksPlus.js plugin. **【NekoGakuen_SteamworksPlus.js】** https://rabbitteaparty.itch.io/nekogakuen-steamworksplus Place the NekoGakuen_SteamworksPlus.js file located in the NWjs/plugins folder into the js/plugins folder of your game project. Open your game project, to "Plugin Manager" to install the NekoGakuen_SteamworksPlus.js plugin, and set the relevant plugin parameters. --- ### ◆ Using the Plugin Command in the Game Project --- Add "Event Commands" to the Events page, switch to Page 3 and select "Plugin Commands...". The description of the plug-in commands can be found in the help information of NekoGakuen_SteamworksPlus.js in the "Plugin Manager". --- ### ◆ Deploy Your Game --- Select "File" → "Deployment...". **【RPG Maker MV】** ![](https://i.imgur.com/lXpJZ0A.png) **【RPG Maker MZ】** ![](https://i.imgur.com/Ygeo8G3.png) --- ### ◆ Download Steamworks SDK --- :::info <i class="fa fa-info-circle" aria-hidden="true"></i> Requires a valid Steamworks Developer ID account. ::: Go to the following URL to download the Steamworks SDK file, and the SDK version must be at least 1.5.0 or higher. **【Steamworks SDK】** https://partner.steamgames.com/doc/sdk ![](https://i.imgur.com/Upa9Wi2.png) --- ### Configure game content --- Copy the game you just deployed to the `NWjs/Build-Windows(release)` folder, but be careful not to copy the package.json file. Next, extract the Steamworks SDK, and then copy the steam_api64.dll file located in the `sdk/redistributable_bin/win64` folder into the `NWjs/Build-Windows(release)` folder. Finally, compress all the files in the "Build-Windows(release)" folder and upload them to the Steamworks backend. :::info <i class="fa fa-info-circle" aria-hidden="true"></i> If you need to perform debugging during the testing of the game, you can use the contents of the "Build-Windows(debug)" folder first. ::: Mirai - Twitter(X): https://twitter.com/Mirai_so_Sad Mirai - itch.io: https://miraisosad.itch.io Mirai - Instagram https://www.instagram.com/miraisosad/ ###### tags: `貓咪學園` `NekoGakuen` `RPG Maker` `RPG Maker MV` `RPG Maker MZ`