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Deploy RPG Maker MV/MZ Games to Steam with NWjs

This article was translated using "DeepL Translator".

■ Windows


◆ Import NekoGakuen_SteamworksPlus.js Plugin

Go to the link below to download the NekoGakuen_SteamworksPlus.js plugin.
【NekoGakuen_SteamworksPlus.js】
https://rabbitteaparty.itch.io/nekogakuen-steamworksplus

Place the NekoGakuen_SteamworksPlus.js file located in the NWjs/plugins folder into the js/plugins folder of your game project.

Open your game project, to "Plugin Manager" to install the NekoGakuen_SteamworksPlus.js plugin, and set the relevant plugin parameters.


◆ Using the Plugin Command in the Game Project


Add "Event Commands" to the Events page, switch to Page 3 and select "Plugin Commands". The description of the plug-in commands can be found in the help information of NekoGakuen_SteamworksPlus.js in the "Plugin Manager".


◆ Deploy Your Game


Select "File" → "Deployment".

【RPG Maker MV】

【RPG Maker MZ】


◆ Download Steamworks SDK


Requires a valid Steamworks Developer ID account.

Go to the following URL to download the Steamworks SDK file, and the SDK version must be at least 1.5.0 or higher.

【Steamworks SDK】
https://partner.steamgames.com/doc/sdk


Configure game content


Copy the game you just deployed to the NWjs/Build-Windows(release) folder, but be careful not to copy the package.json file. Next, extract the Steamworks SDK, and then copy the steam_api64.dll file located in the sdk/redistributable_bin/win64 folder into the NWjs/Build-Windows(release) folder. Finally, compress all the files in the "Build-Windows(release)" folder and upload them to the Steamworks backend.

If you need to perform debugging during the testing of the game, you can use the contents of the "Build-Windows(debug)" folder first.

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tags: 貓咪學園 NekoGakuen RPG Maker RPG Maker MV RPG Maker MZ