This article was translated using "DeepL Translator".
This article is a FAQ for windows 10 and macOS, as well as RPG Maker MV/MZ for the Steam platform.
A1. (*The following is the operation of Windows 10)
Click "Start" → "Settings" (the one shown by the gear) → "Time & Language" → "Language" at the bottom left corner of the desktop.
Then click "Administrative language settings" on the right.
under "Administrative", in the "Languages for non-Unicode programs" section.
Click on "Change system locale…" and choose to switch to another language and then you will be prompted to restart.
Click "Yes" and wait until the system restarts again, then return to the previous language setting.
Repeat the above steps to switch back to the original "Chinese (Traditional, Taiwan)".
Remember to uncheck the "Beta: Use Unicode UTF-8 for worldwide language support" box.
Then restart the system again and run the Chinese language game of RPG Maker 2000 or RPG Maker 2003.
A2. In RPG_RT.exe, right-click "Properties" → "Compatibility" and check "Run this program in compatibility mode for:" and select "Windows XP (Service Pack 3)" or above, then click "OK" and run it again.
The following is the reference information for the Traditional Chinese agent version.
RPG Maker 2000
The Chinese version of RPG Maker 2000 is distributed by "SMEC MEDIA & ENTERTAINMENT CORPORATION", a company that announced its winding-up in 2009.
RPG Maker 2003
The Traditional Chinese version of RPG Maker 2003 is distributed by "T-Time Technology Co., Ltd.".
The company no longer provides technical support for the software.
Q3. Why is it very slow for me to run any RPG Maker game in Windows 10?
This problem has been solved with the new version of Windows 10.
A3. Check if your Windows 10 has "Xbox DVR" enabled.
On your "Desktop" select "Start" → "Settings" (Gear Icon) → "Gaming", and under "Xbox Game Bar"
Off the "Enable Xbox Game Bar…" option.
Q4. Why does the using OBS Software capture game window go black screen when I run the RPG Maker MV game on Windows 10?
A4. It is possible that the RPG Maker MV game is developed with of version 1.6.1 or higher. Since the core of version 1.6.1, it has changed to WebGL processing, two solutions are provided below.
Currently OBS software (ver 25.0.1 and above) can support Windows 10 1903 and above for window capture.
The use of the following methods will cause many problems in the execution of the game, so please avoid using them as much as possible.
Modify package.json under the game project folder.
After"js-flags": "-expose-gc",
add
Add a new line"chromium-args": "-disable-d3d11",
and save the package.json.
Of course, when you deploy the output "Windows", you need to modify the output package.json.
Create a shortcut to Game.exe for this game Right click on the shortcut and select "Properties", add '
-disable-d3d11
' after the "Target:" path and click "OK" to run it again to solve it.
(PS. The '-disable-d3d11
' includes the first blank, but does not include the single quotes on both sides.)
A5. There are many uncertainties in this issue…
A6. It is recommended that your game project does not contain any non-English text or Garbled Text, and spaces when naming assets!
A7. It is recommended to upload the deployed web files to a web server ,or download and install the "Web Server for Chrome" Extensions in Google Chrome.
https://chrome.google.com/webstore/detail/web-server-for-chrome/ofhbbkphhbklhfoeikjpcbhemlocgigb
A8. Due to the special hardware architecture of macOS, you must deploy the output to macOS under macOS to use it, or refer to my article "Let RPG Maker MV/MZ deploy macOS Games under Windows environment" for the solution.
A9. You can draw by pressing and holding Shift on the keyboard.
A10. Check if the file names of your game project contain special characters like %20, and try to remove them when renaming the file.
A11. Check if your new project is stored under the protection of the system folder, such as C:\Program Files\
or C:\Windows\
, etc. Since the system folder is usually set to read-only status, it is recommended that you change the path where you can store it.
A12. You can press and hold one of the Ctrl (Command for macOS) buttons on the keyboard to run the built-in through-wall test mode of RPG Maker series while running the game test.
[Windows]
[macOS]
A13. The solution of this part can be directly referred to the solution of "Chimaki".
https://www.notion.so/RM-2-0-nwjs-6297961e98ff42bc93f3de8f88c591a8
Or you can refer to the following solution…
[Windows]
Open "File Explorer" and go to the following path to delete the "nwjs" folder.
C:\Users\(User Name)\AppData\Local\nwjs
[macOS]
Open "Finder" and press and hold Option on the keyboard.
Select "Go" > "Resource Library" in the upper menu bar, and then
Go to the following path to delete the "nwjs" folder.
/Users/(User Name)/Library/Application Support/nwjs
A14. The solution of this part can be directly referred to the solution of "Chimaki".
https://www.notion.so/RM-2-0-RMMV-NowLoading-3c92370726754a46b96cc540d58026f9
A15. It may be that Gotcha Gotcha Games officially echoes one of the features of RPG Maker MV/MZ, "No RTP", so the default game material in RPG Maker MV/MZ does not contain all of them. If you want other default game materials, you can find all the default game materials of RPG Maker MV under the folder D:\Steam\steamapps\common\RPG Maker MV\dlc\BaseResource
.
RPG Maker MZ, on the other hand, can be found under the D:\Steam\steamapps\common\RPG Maker MZ\dlc\BaseResource
folder, and the default game material for RPG Maker MZ can be found under the D:\Steam\steamapps\common\RPG Maker MZ\dlc\BaseResource
folder.
You can also open the "Resource Manager" in RPG Maker MV/MZ and select the location you want to import.
Clicking the "DLC…" button will open the import file window from D:\Steam\steamapps\common\RPG Maker MV\dlc
.
For RPG Maker MZ, open the D:\Steam\steamapps\common\RPG Maker MZ\dlc
import file window and import the material you want.
A16. You can first use mouse Right Click hold and select the block you want to copy, then go to the empty space on the left and paste it with mouse Left Click kbd>single click.
Learn More →
A17. Under the img/parallaxes folder, add "!" in front of the file name of the parallax image you are using. For example, if you rename the original "Mountains4.png" to "!Mountains4.png", you can fix the parallax image on the map, remember to enter the English half "! to have an effect.
This feature is only available in RPG Maker MV/MZ or later versions!
A18. Edit the "Light" event on the map, and check the "Stepping" and "Direction Fix" boxes, as shown in the figure below.
A19. Press Ctrl + Tab to switch layers in RPG Maker MZ's map editing mode (Option + Tab for macOS).
A20. This is because the Windows 10 default Microsoft Defender SmartScreen, the system security mechanism to block you from running the game, if you think it is simply a Windows 10 error, you can click "More Info" on this screen, select "Run anyway" and then you can run the game normally.
A21. No, RPG Maker MZ unifies the original "Android/iOS" export option into a "Web Browser" export option, so you can export the mobile version in RPG Maker MZ as well, and the "Linux" export option is now confirmed to be abandoned in this RPG Maker MZ.
Currently RPG Maker MZ has changed the name of "Web Browser" to "Web Browser / Android/ iOS" in version 1.1.0 and later.
A22. This is a problem caused by the security mechanism of macOS 10.15 (Catalina), follow the steps below and reboot or login to resolve the problem.
RPG Maker MV Path:
/Users/(User Name)/Library/ApplicationSupport/Steam/steamapps/common/RPG Maker MV
RPG Maker MZ Path:
/Users/(User Name)/Library/ApplicationSupport/Steam/steamapps/common/RPG Maker MZ
A23. The solution of this part can be directly referred to the solution of "Chimaki".
https://www.notion.so/RM-2-0-RMMV-Mac-5e29c055ea8e4611a5fc083167fff788
Or add a new folder and move Game.app to this folder, or move Game.app to the "Applications" folder, in short, you need to move the unzipped Game.app to any other file path to play the game properly.
A24. For this part, you can try to use some font plugins, or you can use "NekoGakuen FontManager" plugin to solve the problem of Chinese fonts.
A25. Right-click on the *.rb file format and select "Open File…". and select the program you can open for editing (e.g. Notepad).
Then Copy the script code inside All and Copy it into RPG Maker's script editor Paste it.
A26. If you want to use the side-view battle, follow the steps below to see the enemy pictures you have imported, or if you don't use the side-view battle, just import the enemy pictures to the "img/enemies" folder.
A27. This is one of the bugs in RPG Maker MV on macOS.
The solution is to check "Use keyboard navigation to move focus between controls" under the "Shortcuts" tab in "System Preferences" → "Keyboard" in macOS.
In addition, the checkbox in step 3 for "Use keyboard navigation to move focus between controls" is the name of the option displayed in macOS 10.15 (Catalina) and above, while the name of the option displayed in macOS 10.14 (Mojave) and earlier is "All Control".
A28. The solution of this part can be directly referred to the solution of "NiJia Lin"
https://nijialin.com/2020/11/29/mac-stream-soundflower/
A29. This is one of the serious bugs that Gotcha Gotcha Games has not fixed yet, there is no solution to this problem, so use the keyboard to play the game for now.
A30. This is an official update by Gotcha Gotcha Games for users of the Japanese version of RPG Maker MV (Steam) only, so even if you do not switch to the Japanese version and update to version 1.6.3, it will not have any effect.
A31. Open Steam client, select RPG Maker MV/MZ software in "Library", but remember to save and close the game project of the software first, mouse right-click and select "Properties…", then select the "Language" you want to change in the "Language" tab and wait for the software update.
A32. Try logout of your Steam client account and login again to resolve your issue.
A33. Open Steam client, select the RPG Maker series software from the "Library", but remember to save and close the game project of the software first, mouse right-click and select "Properties..", and uncheck "Enable Steam Overlay while in-game" in the "General" tab.
A34. Try to check if the image file you are using (e.g. Chest.png) has a semi-exclamation mark (!) at the beginning of the file name. ), because the software is set up to assign a half exclamation mark (! ) at the beginning of your file name, it will specify that the lower half of the map will not be displayed.
This feature is only available in RPG Maker VX or later versions!
A35. You need to add $ in front of the image file name. Change the original image file name from "Gate2.png" to "$Gate2.png" to specify the size of the "single" characters image.
This feature is only available in RPG Maker VX or later versions!
A36. In "Map" mode, mouse left click twice the "AutoTile" you want to start editing to bring up the "AutoTile Expansion" window to specify the "AutoTile" for map drawing.
This feature is only available in RPG Maker XP!
A37. Please refer to the following keyboard shortcuts.
[RPG Maker 2000/2003 (Chinese agent version)]
Fullscreen/Window ─ F4
Change Zoom ─ F5
Call "Game Debug" (Only Playtest) ─ F9
Restart Game ─ F12
[RPG Maker 2000/2003 (Steam)]
Fullscreen/Window ─ F4
Call "Video Options" ─ F5
Call "Game Debug" (Only Playtest) ─ F9
Restart Game ─ Alt + F12
[RPG Maker XP/VX/VX Ace (Steam)]
Fullscreen/Window ─ Alt + Enter
Call "Properties" ─ F1
Show/Hide "FPS(Frames Per Second)" ─ F2
Call "Game Debug" (Only Playtest) ─ F9
Restart Game ─ F12
[RPG Maker MV/MZ (Steam)]
Fullscreen/Window ─ F4
Show/Hide "FPS(Frames Per Second)" ─ F2
Call "Game Debug" (Only Playtest) ─ F9
Call "Web Browser Debug" (Only Playtest) ─ F8 / F12
Restart Game ─ F5
A38. You can try go to the following path D:\Steam\steamapps\common\RPG Maker MV\dlc\KadokawaPlugins_New\js\plugins
find the plugin called "TouchUI.js" and copy it to your game project, load the plugin from the plugin manager and use it to play on your mobile platform.
A39. You can try go to the following path D:\Steam\steamapps\common\RPG Maker MV\dlc\Modern_Generator
find the content you need, and use it by backing up what was originally in"D:\Steam\steamapps\common\RPG Maker MV\Generator
copy all the material files in this "Character Generator" folder, and then D:\Steam\steamapps\common\RPG Maker MV\dlc\Modern_Generator\parts\Generator
the contents of the folder to D:\Steam\steamapps\common\RPG Maker MV\Generator
directly replaced and used.
In addition, if you want to restore the clip file of "Character Generator", just copy your original backed up file to D:\Steam\steamapps\common\RPG Maker MV\Generator
.
The "Character Generator" material file of the RPG Maker MV cannot be shared with the RPG Maker MZ.
A40. You can select "Tools" > "Options…" from the toolbar at the top of the software. and then change the "Theme" to "Dark" in the "UI", as shown in the following image:
[Windows]
[macOS]
[Windows]
[macOS]
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