If r is the rate of growth of speed, k is the top speed and y is the current speed,

dydx=r(ky)

Multipying both sides by dx / (k - y),

dyky=rdx

Integrating both sides,

1kydy=rdxln(ky)=rx+Cln(ky)=Crxky=eCrxy=kelncrxy=kcerx

At x = 0 (if v is the velocity the player initally had),

kc=vc=kv

This assumption is based on the inequality

0vk

Substituting this in our equation,

y=k(kv)erx