Tim, Wan
    • Create new note
    • Create a note from template
      • Sharing URL Link copied
      • /edit
      • View mode
        • Edit mode
        • View mode
        • Book mode
        • Slide mode
        Edit mode View mode Book mode Slide mode
      • Customize slides
      • Note Permission
      • Read
        • Only me
        • Signed-in users
        • Everyone
        Only me Signed-in users Everyone
      • Write
        • Only me
        • Signed-in users
        • Everyone
        Only me Signed-in users Everyone
      • Engagement control Commenting, Suggest edit, Emoji Reply
    • Invite by email
      Invitee

      This note has no invitees

    • Publish Note

      Share your work with the world Congratulations! 🎉 Your note is out in the world Publish Note No publishing access yet

      Your note will be visible on your profile and discoverable by anyone.
      Your note is now live.
      This note is visible on your profile and discoverable online.
      Everyone on the web can find and read all notes of this public team.

      Your account was recently created. Publishing will be available soon, allowing you to share notes on your public page and in search results.

      Your team account was recently created. Publishing will be available soon, allowing you to share notes on your public page and in search results.

      Explore these features while you wait
      Complete general settings
      Bookmark and like published notes
      Write a few more notes
      Complete general settings
      Write a few more notes
      See published notes
      Unpublish note
      Please check the box to agree to the Community Guidelines.
      View profile
    • Commenting
      Permission
      Disabled Forbidden Owners Signed-in users Everyone
    • Enable
    • Permission
      • Forbidden
      • Owners
      • Signed-in users
      • Everyone
    • Suggest edit
      Permission
      Disabled Forbidden Owners Signed-in users Everyone
    • Enable
    • Permission
      • Forbidden
      • Owners
      • Signed-in users
    • Emoji Reply
    • Enable
    • Versions and GitHub Sync
    • Note settings
    • Note Insights New
    • Engagement control
    • Make a copy
    • Transfer ownership
    • Delete this note
    • Save as template
    • Insert from template
    • Import from
      • Dropbox
      • Google Drive
      • Gist
      • Clipboard
    • Export to
      • Dropbox
      • Google Drive
      • Gist
    • Download
      • Markdown
      • HTML
      • Raw HTML
Menu Note settings Note Insights Versions and GitHub Sync Sharing URL Create Help
Create Create new note Create a note from template
Menu
Options
Engagement control Make a copy Transfer ownership Delete this note
Import from
Dropbox Google Drive Gist Clipboard
Export to
Dropbox Google Drive Gist
Download
Markdown HTML Raw HTML
Back
Sharing URL Link copied
/edit
View mode
  • Edit mode
  • View mode
  • Book mode
  • Slide mode
Edit mode View mode Book mode Slide mode
Customize slides
Note Permission
Read
Only me
  • Only me
  • Signed-in users
  • Everyone
Only me Signed-in users Everyone
Write
Only me
  • Only me
  • Signed-in users
  • Everyone
Only me Signed-in users Everyone
Engagement control Commenting, Suggest edit, Emoji Reply
  • Invite by email
    Invitee

    This note has no invitees

  • Publish Note

    Share your work with the world Congratulations! 🎉 Your note is out in the world Publish Note No publishing access yet

    Your note will be visible on your profile and discoverable by anyone.
    Your note is now live.
    This note is visible on your profile and discoverable online.
    Everyone on the web can find and read all notes of this public team.

    Your account was recently created. Publishing will be available soon, allowing you to share notes on your public page and in search results.

    Your team account was recently created. Publishing will be available soon, allowing you to share notes on your public page and in search results.

    Explore these features while you wait
    Complete general settings
    Bookmark and like published notes
    Write a few more notes
    Complete general settings
    Write a few more notes
    See published notes
    Unpublish note
    Please check the box to agree to the Community Guidelines.
    View profile
    Engagement control
    Commenting
    Permission
    Disabled Forbidden Owners Signed-in users Everyone
    Enable
    Permission
    • Forbidden
    • Owners
    • Signed-in users
    • Everyone
    Suggest edit
    Permission
    Disabled Forbidden Owners Signed-in users Everyone
    Enable
    Permission
    • Forbidden
    • Owners
    • Signed-in users
    Emoji Reply
    Enable
    Import from Dropbox Google Drive Gist Clipboard
       Owned this note    Owned this note      
    Published Linked with GitHub
    • Any changes
      Be notified of any changes
    • Mention me
      Be notified of mention me
    • Unsubscribe
    # 自然人眼中的 GPU 通訊技術 ## 前言 工作上需要用到單計算機多 GPU 的運算推論 LLM,但是在 AMD R9700 下需要 `NCCL_P2P_DISABLE=1`,因此來探討 GPU 彼此之間是如何通訊的? ## GPUDirect 根據 [NVDAI 敘述](https://developer.nvidia.com/gpudirect) GPUDirect 可以讓 network adapters 跟 storage drives 直接讀/寫 GPU memory。這不需要大量的資料搬運,因此減輕了 CPU 的負擔也就是能夠變相提升 CPU 效能。技術內容包涵: ### GPUDirect Storage: 單機多卡,GPU <-> storage 模型可以直接從 storage 透過 NVMe(非揮發性記憶體快遞,一種本地內部儲存協定)經 PCIe switch 把模型傳到 GPU,如果模型在外部就是透過 NICs(網路介面卡)接著一樣經 PCIe switch 把模型傳到 GPU(->綠線),而不再需要搬運到 system memory(->粉紅線)。 ![GPUDirect Storage flow](https://d29g4g2dyqv443.cloudfront.net/sites/default/files/akamai/GPUDirect/cuda-gpu-direct-blog-refresh_diagram_1.png) [reference]: https://nvdam.widen.net/s/k8vrp9xkft/tech-overview-magnum-io-1790750-r5-web [reference]: https://docs.nvidia.com/gpudirect-storage/design-guide/index.html# ### GPUDirect RDMA: 多機多卡,GPU <-> NICs/device GPUDirect Remote Direct Memory Access (RDMA) 能夠讓 NVIDIA GPU 在遠端系統之間進行直接通訊,兩系統皆無需透過 CPU 或在系統 memory 中進行額外的資料緩衝複製,能提供高達 10 倍的效能提升。 ![image alt](https://d29g4g2dyqv443.cloudfront.net/sites/default/files/akamai/GPUDirect/gpudirect-rdma.png) ### GPUDirect Peer to Peer (P2P):GPU <-> GPU GPUDirect P2P 讓同一台主機內的 GPU 彼此直接搬資料,可以透過 NVLink 也可以是 PCIe。NVIDIA 開發的 NCCL 也提供針對 GPUDirect P2P 的特別優化。 [NVDIA 2012 GPUDirect report](https://developer.download.nvidia.com/devzone/devcenter/cuda/docs/GPUDirect_Technology_Overview.pdf) ### NVLink #### 歷史產品 NVLink 由 NVIDIA 於 2014 年正式發布,並在 2016 年隨 Pascal 世代的 Tesla P100 首度商用落地。這技術的革新在於能夠在多 GPU 與 CPU 之間實現跳躍級的 bandwidth,以當時的第一個搭載 NVlink 的產品 P100 為例,單 GPU 的NVLink 總雙向 bandwidth 最高可以達到 160 GB/s,相當於 PCIe Gen3 * 16 的五倍;到了 2017 的 Volta Tesla V100,NVlink2.0 更是來到 300 GB/s bandwidth,快約等於PCIe Gen3 x16 的十倍。 [reference]:https://github.com/bbw7561135/ParallelComputing/blob/master/notes/gpus_communication.md 其後 A100(NVLink3.0) 提升到 600 GB/s,H100/H200 的 NVLink4.0 提升到 900 GB/s,而 B200/GB200(Blackwell) 世代第五代 NVLink 則達到 1.8 TB/s。 NVIDIA 也已公布 Rubin 平台將採用第六代 NVLink,單顆 GPU 頻寬可達 3.6 TB/s。 #### DGX-1 topology 下圖展示的是 HGX-1 / DGX-1 採用 8 張 Tesla V100 時的 Hybrid Cube Mesh 拓樸。每張 V100 配備 6 條第二代 NVLink,單顆 GPU 的 NVLink 總雙向頻寬最高可達 300 GB/s。不過,這並不代表每兩張 GPU 都能彼此直接全連接;在這個拓樸中,只有部分 GPU pair 是直接相連,而且直接相連的兩張 GPU 最多共享 2 條 NVLink,因此單一 GPU pair 之間的直接頻寬最高約為 50 GB/s 單向、100 GB/s 雙向。GPU 與 CPU 之間的資料傳輸仍然是透過 PCIe,雙路 CPU 之間則是透過 Intel 的 UPI 互連。雖然這種拓樸不是全連接設計,但相較於純 PCIe 架構,仍大幅提升了同一台系統內 GPU 彼此之間的通訊頻寬及擴展效率。 ![image alt](https://global.discourse-cdn.com/nvidia/original/3X/c/c/ccec8977b67da7a3b925917c89367be7ada12af5.png) [reference]: https://images.nvidia.com/content/pdf/dgx1-v100-system-architecture-whitepaper.pdf?utm_source=chatgpt.com ### NVSwitch 如果說 PCIe 是通用道路(正式應該說通用型 I/O 匯流排)、NVLink 是 GPU 之間的高速專用道路,那 NVSwitch 就像是把很多條 NVLink 組成大型交換網路的交換器(switch fabric)。 它的用途不是取代 NVLink,而是把多顆 GPU 透過 NVLink 連成更大、近似全互連的拓樸,讓每顆 GPU 不必只依賴少數直連鄰居。 以 NVIDIA 早期的技術文件來看,NVSwitch 本質上是一個 NVLink switch chip。第一代 NVSwitch 有 18 個 NVLink ports,內部是 18×18 fully connected crossbar;任一 port 都能以完整 NVLink 速度和其他 port 通訊。官方文件給出的數字是每個 port 50 GB/s(雙向總計),整顆 switch 的 aggregate bandwidth 為 900 GB/s [reference]: https://images.nvidia.com/content/pdf/nvswitch-technical-overview.pdf?utm_source=chatgpt.com ## AMD 工作站實驗 因為筆者的實驗機器是主板[WRX90 WS EVO](https://www.asrock.com/mb/AMD/WRX90%20WS%20EVO/index.tw.asp)+[AMD Radeon™ AI PRO R9700](https://www.amd.com/zh-tw/products/graphics/workstations/radeon-ai-pro/ai-9000-series/amd-radeon-ai-pro-r9700.html) x4,沒有 NVLink 做加速,因此 GPU 之間的傳輸只能是透過 P2P,先用 [AMD SMI CLI tool](https://rocm.docs.amd.com/projects/amdsmi/en/latest/how-to/amdsmi-cli-tool.html?utm_source=chatgpt.com#amd-smi-topology) 來觀察 GPUs 之間的 topology。 使用 AMD SMI CLI tool 指令:`amd-smi topology --json` 並總結: <details><summary>amd-smi topology --json</summary> ```json [ { "gpu": 0, "bdf": "0000:03:00.0", "links": [ { "gpu": 0, "bdf": "0000:03:00.0", "weight": 0, "link_status": "ENABLED", "link_type": "SELF", "num_hops": 0, "bandwidth": "N/A", "coherent": "SELF", "atomics": "SELF", "dma": "SELF", "bi_dir": "SELF" }, { "gpu": 1, "bdf": "0000:06:00.0", "weight": 40, "link_status": "ENABLED", "link_type": "PCIE", "num_hops": 2, "bandwidth": "N/A", "coherent": "NC", "atomics": "64,32", "dma": "T", "bi_dir": "F" }, { "gpu": 2, "bdf": "0000:e3:00.0", "weight": 40, "link_status": "ENABLED", "link_type": "PCIE", "num_hops": 2, "bandwidth": "N/A", "coherent": "NC", "atomics": "64,32", "dma": "T", "bi_dir": "F" }, { "gpu": 3, "bdf": "0000:e6:00.0", "weight": 40, "link_status": "ENABLED", "link_type": "PCIE", "num_hops": 2, "bandwidth": "N/A", "coherent": "NC", "atomics": "64,32", "dma": "T", "bi_dir": "F" } ] }, { "gpu": 1, "bdf": "0000:06:00.0", "links": [ { "gpu": 0, "bdf": "0000:03:00.0", "weight": 40, "link_status": "ENABLED", "link_type": "PCIE", "num_hops": 2, "bandwidth": "N/A", "coherent": "NC", "atomics": "64,32", "dma": "T", "bi_dir": "F" }, { "gpu": 1, "bdf": "0000:06:00.0", "weight": 0, "link_status": "ENABLED", "link_type": "SELF", "num_hops": 0, "bandwidth": "N/A", "coherent": "SELF", "atomics": "SELF", "dma": "SELF", "bi_dir": "SELF" }, { "gpu": 2, "bdf": "0000:e3:00.0", "weight": 40, "link_status": "ENABLED", "link_type": "PCIE", "num_hops": 2, "bandwidth": "N/A", "coherent": "NC", "atomics": "64,32", "dma": "T", "bi_dir": "F" }, { "gpu": 3, "bdf": "0000:e6:00.0", "weight": 40, "link_status": "ENABLED", "link_type": "PCIE", "num_hops": 2, "bandwidth": "N/A", "coherent": "NC", "atomics": "64,32", "dma": "T", "bi_dir": "F" } ] }, { "gpu": 2, "bdf": "0000:e3:00.0", "links": [ { "gpu": 0, "bdf": "0000:03:00.0", "weight": 40, "link_status": "ENABLED", "link_type": "PCIE", "num_hops": 2, "bandwidth": "N/A", "coherent": "NC", "atomics": "64,32", "dma": "T", "bi_dir": "F" }, { "gpu": 1, "bdf": "0000:06:00.0", "weight": 40, "link_status": "ENABLED", "link_type": "PCIE", "num_hops": 2, "bandwidth": "N/A", "coherent": "NC", "atomics": "64,32", "dma": "T", "bi_dir": "F" }, { "gpu": 2, "bdf": "0000:e3:00.0", "weight": 0, "link_status": "ENABLED", "link_type": "SELF", "num_hops": 0, "bandwidth": "N/A", "coherent": "SELF", "atomics": "SELF", "dma": "SELF", "bi_dir": "SELF" }, { "gpu": 3, "bdf": "0000:e6:00.0", "weight": 40, "link_status": "ENABLED", "link_type": "PCIE", "num_hops": 2, "bandwidth": "N/A", "coherent": "NC", "atomics": "64,32", "dma": "T", "bi_dir": "F" } ] }, { "gpu": 3, "bdf": "0000:e6:00.0", "links": [ { "gpu": 0, "bdf": "0000:03:00.0", "weight": 40, "link_status": "ENABLED", "link_type": "PCIE", "num_hops": 2, "bandwidth": "N/A", "coherent": "NC", "atomics": "64,32", "dma": "T", "bi_dir": "F" }, { "gpu": 1, "bdf": "0000:06:00.0", "weight": 40, "link_status": "ENABLED", "link_type": "PCIE", "num_hops": 2, "bandwidth": "N/A", "coherent": "NC", "atomics": "64,32", "dma": "T", "bi_dir": "F" }, { "gpu": 2, "bdf": "0000:e3:00.0", "weight": 40, "link_status": "ENABLED", "link_type": "PCIE", "num_hops": 2, "bandwidth": "N/A", "coherent": "NC", "atomics": "64,32", "dma": "T", "bi_dir": "F" }, { "gpu": 3, "bdf": "0000:e6:00.0", "weight": 0, "link_status": "ENABLED", "link_type": "SELF", "num_hops": 0, "bandwidth": "N/A", "coherent": "SELF", "atomics": "SELF", "dma": "SELF", "bi_dir": "SELF" } ] } ] ``` </details> ### GPU List > `BDF` = `domain:bus:device.function`,用來唯一識別 PCIe 裝置的位置。 | GPU | BDF | |---|---| | GPU 0 | `0000:03:00.0` | | GPU 1 | `0000:06:00.0` | | GPU 2 | `0000:e3:00.0` | | GPU 3 | `0000:e6:00.0` | ### Topology Matrix > 所有跨 GPU 連線皆為 PCIe,且屬性一致: > `2 hops`:GPU 間透過 PCIe fabric 溝通,路徑需跨越 2 個 PCIe hop,並非直接互連。 > `coherent: "NC"`:不提供 cache coherence,一端改了資料,不代表另一端 cache 會自動一致 > `atomics: "64,32"`:表示這條路支援 64-bit 與 32-bit atomic 操作。 > `dma: "T"`:支援 DMA,可以由 DMA engine 直接搬 GPU 之間的 memory | From \ To | GPU 0 | GPU 1 | GPU 2 | GPU 3 | |---|---|---|---|---| | **GPU 0** | SELF | PCIE<br>`2 hops, NC, atomic 64/32, DMA` | PCIE<br>`2 hops, NC, atomic 64/32, DMA` | PCIE<br>`2 hops, NC, atomic 64/32, DMA` | | **GPU 1** | PCIE<br>`2 hops, NC, atomic 64/32, DMA` | SELF | PCIE<br>`2 hops, NC, atomic 64/32, DMA` | PCIE<br>`2 hops, NC, atomic 64/32, DMA` | | **GPU 2** | PCIE<br>`2 hops, NC, atomic 64/32, DMA` | PCIE<br>`2 hops, NC, atomic 64/32, DMA` | SELF | PCIE<br>`2 hops, NC, atomic 64/32, DMA` | | **GPU 3** | PCIE<br>`2 hops, NC, atomic 64/32, DMA` | PCIE<br>`2 hops, NC, atomic 64/32, DMA` | PCIE<br>`2 hops, NC, atomic 64/32, DMA` | SELF | ### HIP runtime 硬體的部分確定是可以用 PCIe 做連通,接下來就是看 HIP runtime 能不能用 ```cpp= #include <hip/hip_runtime.h> #include <cstdio> #include <cstdlib> #include <iostream> #define HIP_CHECK(cmd) \ do { \ hipError_t e = (cmd); \ if (e != hipSuccess) { \ std::cerr << "HIP error: " << hipGetErrorString(e) \ << " at " << __FILE__ << ":" << __LINE__ << "\n"; \ std::exit(EXIT_FAILURE); \ } \ } while (0) int main() { int count = 0; HIP_CHECK(hipGetDeviceCount(&count)); std::cout << "GPU count: " << count << "\n"; if (count < 2) { std::cout << "Need at least 2 GPUs.\n"; return 0; } std::cout << "\n[Step 1] hipDeviceCanAccessPeer matrix\n"; for (int i = 0; i < count; ++i) { for (int j = 0; j < count; ++j) { int can = 0; HIP_CHECK(hipDeviceCanAccessPeer(&can, i, j)); std::cout << i << " -> " << j << " : " << can << "\n"; } } // 先拿 GPU0 與 GPU1 示範 int src = 0; int dst = 1; std::cout << "\n[Step 2] Enable peer access\n"; // 讓 GPU0 可以看 GPU1 HIP_CHECK(hipSetDevice(src)); hipError_t e1 = hipDeviceEnablePeerAccess(dst, 0); if (e1 == hipSuccess) { std::cout << "Enabled peer access from GPU " << src << " to GPU " << dst << "\n"; } else if (e1 == hipErrorPeerAccessAlreadyEnabled) { std::cout << "Peer access already enabled from GPU " << src << " to GPU " << dst << "\n"; } else { std::cerr << "Enable failed: " << hipGetErrorString(e1) << "\n"; return 1; } // 也讓 GPU1 可以看 GPU0 HIP_CHECK(hipSetDevice(dst)); hipError_t e2 = hipDeviceEnablePeerAccess(src, 0); if (e2 == hipSuccess) { std::cout << "Enabled peer access from GPU " << dst << " to GPU " << src << "\n"; } else if (e2 == hipErrorPeerAccessAlreadyEnabled) { std::cout << "Peer access already enabled from GPU " << dst << " to GPU " << src << "\n"; } else { std::cerr << "Enable failed: " << hipGetErrorString(e2) << "\n"; return 1; } std::cout << "\n[Step 3] Do one hipMemcpyPeerAsync\n"; const size_t bytes = 64 * 1024 * 1024; // 64 MiB void* src_ptr = nullptr; void* dst_ptr = nullptr; hipStream_t stream; HIP_CHECK(hipSetDevice(src)); HIP_CHECK(hipMalloc(&src_ptr, bytes)); HIP_CHECK(hipMemset(src_ptr, 0x5A, bytes)); HIP_CHECK(hipSetDevice(dst)); HIP_CHECK(hipMalloc(&dst_ptr, bytes)); HIP_CHECK(hipMemset(dst_ptr, 0x00, bytes)); HIP_CHECK(hipStreamCreate(&stream)); HIP_CHECK(hipMemcpyPeerAsync(dst_ptr, dst, src_ptr, src, bytes, stream)); HIP_CHECK(hipStreamSynchronize(stream)); std::cout << "P2P copy success: GPU " << src << " -> GPU " << dst << ", bytes = " << bytes << "\n"; HIP_CHECK(hipStreamDestroy(stream)); HIP_CHECK(hipSetDevice(dst)); HIP_CHECK(hipFree(dst_ptr)); HIP_CHECK(hipSetDevice(src)); HIP_CHECK(hipFree(src_ptr)); return 0; } ``` 結果 HIP 已經能在系統上啟用 GPU-to-GPU 的 peer memory access,並且成功做跨單向 GPU copy。 ```bash ❯ ./hip_p2p_min GPU count: 4 [Step 1] hipDeviceCanAccessPeer matrix 0 -> 0 : 0 0 -> 1 : 1 0 -> 2 : 1 0 -> 3 : 1 1 -> 0 : 1 1 -> 1 : 0 1 -> 2 : 1 1 -> 3 : 1 2 -> 0 : 1 2 -> 1 : 1 2 -> 2 : 0 2 -> 3 : 1 3 -> 0 : 1 3 -> 1 : 1 3 -> 2 : 1 3 -> 3 : 0 [Step 2] Enable peer access Enabled peer access from GPU 0 to GPU 1 Enabled peer access from GPU 1 to GPU 0 [Step 3] Do one hipMemcpyPeerAsync P2P copy success: GPU 0 -> GPU 1, bytes = 67108864 ``` ### vLLM / NCCL / ROCm 上的實際應用 目前(2026/3/9)在 vllm 上嘗試 serve `qwen3.5-27B-FP8` 模型服務,必須要有環境變數 `NCCL_P2P_DISABLE=1`,才能成功運行於我們的工作站。推測與 [RCCL libary](https://github.com/ROCm/rocm-systems) 有關,vLLM 在 tensor parallel 等多卡情境下,通常不是自己直接呼叫 `hipMemcpyPeerAsync()` 來完成所有跨卡通訊,而是依賴 RCCL 來做 collective communication。 [NVIDA ](https://docs.nvidia.com/deeplearning/nccl/user-guide/docs/env.html)寫得很直接:`NCCL_P2P_DISABLE` 停用的是 P2P transport,而這個 transport 使用的是 GPU 之間的 direct access,介質可以是 NVLink 或 PCI。如果設了環境變數 `NCCL_P2P_DISABLE=1` 之後是不走 direct P2P,會改走 host/shared memory 的替代路徑,也就是可以退回 SHM 等其他 transport

    Import from clipboard

    Paste your markdown or webpage here...

    Advanced permission required

    Your current role can only read. Ask the system administrator to acquire write and comment permission.

    This team is disabled

    Sorry, this team is disabled. You can't edit this note.

    This note is locked

    Sorry, only owner can edit this note.

    Reach the limit

    Sorry, you've reached the max length this note can be.
    Please reduce the content or divide it to more notes, thank you!

    Import from Gist

    Import from Snippet

    or

    Export to Snippet

    Are you sure?

    Do you really want to delete this note?
    All users will lose their connection.

    Create a note from template

    Create a note from template

    Oops...
    This template has been removed or transferred.
    Upgrade
    All
    • All
    • Team
    No template.

    Create a template

    Upgrade

    Delete template

    Do you really want to delete this template?
    Turn this template into a regular note and keep its content, versions, and comments.

    This page need refresh

    You have an incompatible client version.
    Refresh to update.
    New version available!
    See releases notes here
    Refresh to enjoy new features.
    Your user state has changed.
    Refresh to load new user state.

    Sign in

    Forgot password
    or
    Sign in via Google Sign in via Facebook Sign in via X(Twitter) Sign in via GitHub Sign in via Dropbox Sign in with Wallet
    Wallet ( )
    Connect another wallet

    New to HackMD? Sign up

    By signing in, you agree to our terms of service.

    Help

    • English
    • 中文
    • Français
    • Deutsch
    • 日本語
    • Español
    • Català
    • Ελληνικά
    • Português
    • italiano
    • Türkçe
    • Русский
    • Nederlands
    • hrvatski jezik
    • język polski
    • Українська
    • हिन्दी
    • svenska
    • Esperanto
    • dansk

    Documents

    Help & Tutorial

    How to use Book mode

    Slide Example

    API Docs

    Edit in VSCode

    Install browser extension

    Contacts

    Feedback

    Discord

    Send us email

    Resources

    Releases

    Pricing

    Blog

    Policy

    Terms

    Privacy

    Cheatsheet

    Syntax Example Reference
    # Header Header 基本排版
    - Unordered List
    • Unordered List
    1. Ordered List
    1. Ordered List
    - [ ] Todo List
    • Todo List
    > Blockquote
    Blockquote
    **Bold font** Bold font
    *Italics font* Italics font
    ~~Strikethrough~~ Strikethrough
    19^th^ 19th
    H~2~O H2O
    ++Inserted text++ Inserted text
    ==Marked text== Marked text
    [link text](https:// "title") Link
    ![image alt](https:// "title") Image
    `Code` Code 在筆記中貼入程式碼
    ```javascript
    var i = 0;
    ```
    var i = 0;
    :smile: :smile: Emoji list
    {%youtube youtube_id %} Externals
    $L^aT_eX$ LaTeX
    :::info
    This is a alert area.
    :::

    This is a alert area.

    Versions and GitHub Sync
    Get Full History Access

    • Edit version name
    • Delete

    revision author avatar     named on  

    More Less

    Note content is identical to the latest version.
    Compare
      Choose a version
      No search result
      Version not found
    Sign in to link this note to GitHub
    Learn more
    This note is not linked with GitHub
     

    Feedback

    Submission failed, please try again

    Thanks for your support.

    On a scale of 0-10, how likely is it that you would recommend HackMD to your friends, family or business associates?

    Please give us some advice and help us improve HackMD.

     

    Thanks for your feedback

    Remove version name

    Do you want to remove this version name and description?

    Transfer ownership

    Transfer to
      Warning: is a public team. If you transfer note to this team, everyone on the web can find and read this note.

        Link with GitHub

        Please authorize HackMD on GitHub
        • Please sign in to GitHub and install the HackMD app on your GitHub repo.
        • HackMD links with GitHub through a GitHub App. You can choose which repo to install our App.
        Learn more  Sign in to GitHub

        Push the note to GitHub Push to GitHub Pull a file from GitHub

          Authorize again
         

        Choose which file to push to

        Select repo
        Refresh Authorize more repos
        Select branch
        Select file
        Select branch
        Choose version(s) to push
        • Save a new version and push
        • Choose from existing versions
        Include title and tags
        Available push count

        Pull from GitHub

         
        File from GitHub
        File from HackMD

        GitHub Link Settings

        File linked

        Linked by
        File path
        Last synced branch
        Available push count

        Danger Zone

        Unlink
        You will no longer receive notification when GitHub file changes after unlink.

        Syncing

        Push failed

        Push successfully