lch0309278
    • Create new note
    • Create a note from template
      • Sharing URL Link copied
      • /edit
      • View mode
        • Edit mode
        • View mode
        • Book mode
        • Slide mode
        Edit mode View mode Book mode Slide mode
      • Customize slides
      • Note Permission
      • Read
        • Only me
        • Signed-in users
        • Everyone
        Only me Signed-in users Everyone
      • Write
        • Only me
        • Signed-in users
        • Everyone
        Only me Signed-in users Everyone
    • Invite by email
      Invitee

      This note has no invitees

    • Publish Note

      Share your work with the world Congratulations! 🎉 Your note is out in the world Publish Note No publishing access yet

      Your note will be visible on your profile and discoverable by anyone.
      Your note is now live.
      This note is visible on your profile and discoverable online.
      Everyone on the web can find and read all notes of this public team.

      Your account was recently created. Publishing will be available soon, allowing you to share notes on your public page and in search results.

      Your team account was recently created. Publishing will be available soon, allowing you to share notes on your public page and in search results.

      Explore these features while you wait
      Complete general settings
      Bookmark and like published notes
      Write a few more notes
      Complete general settings
      Write a few more notes
      See published notes
      Unpublish note
      Please check the box to agree to the Community Guidelines.
      View profile
    • Commenting
      Permission
      Disabled Forbidden Owners Signed-in users Everyone
    • Enable
    • Permission
      • Forbidden
      • Owners
      • Signed-in users
      • Everyone
    • Suggest edit
      Permission
      Disabled Forbidden Owners Signed-in users Everyone
    • Enable
    • Permission
      • Forbidden
      • Owners
      • Signed-in users
    • Emoji Reply
    • Enable
    • Versions and GitHub Sync
    • Note settings
    • Note Insights New
    • Make a copy
    • Transfer ownership
    • Delete this note
    • Save as template
    • Insert from template
    • Import from
      • Dropbox
      • Google Drive
      • Gist
      • Clipboard
    • Export to
      • Dropbox
      • Google Drive
      • Gist
    • Download
      • Markdown
      • HTML
      • Raw HTML
Menu Note settings Note Insights Versions and GitHub Sync Sharing URL Create Help
Create Create new note Create a note from template
Menu
Options
Make a copy Transfer ownership Delete this note
Import from
Dropbox Google Drive Gist Clipboard
Export to
Dropbox Google Drive Gist
Download
Markdown HTML Raw HTML
Back
Sharing URL Link copied
/edit
View mode
  • Edit mode
  • View mode
  • Book mode
  • Slide mode
Edit mode View mode Book mode Slide mode
Customize slides
Note Permission
Read
Only me
  • Only me
  • Signed-in users
  • Everyone
Only me Signed-in users Everyone
Write
Only me
  • Only me
  • Signed-in users
  • Everyone
Only me Signed-in users Everyone
  • Invite by email
    Invitee

    This note has no invitees

  • Publish Note

    Share your work with the world Congratulations! 🎉 Your note is out in the world Publish Note No publishing access yet

    Your note will be visible on your profile and discoverable by anyone.
    Your note is now live.
    This note is visible on your profile and discoverable online.
    Everyone on the web can find and read all notes of this public team.

    Your account was recently created. Publishing will be available soon, allowing you to share notes on your public page and in search results.

    Your team account was recently created. Publishing will be available soon, allowing you to share notes on your public page and in search results.

    Explore these features while you wait
    Complete general settings
    Bookmark and like published notes
    Write a few more notes
    Complete general settings
    Write a few more notes
    See published notes
    Unpublish note
    Please check the box to agree to the Community Guidelines.
    View profile
    Engagement control
    Commenting
    Permission
    Disabled Forbidden Owners Signed-in users Everyone
    Enable
    Permission
    • Forbidden
    • Owners
    • Signed-in users
    • Everyone
    Suggest edit
    Permission
    Disabled Forbidden Owners Signed-in users Everyone
    Enable
    Permission
    • Forbidden
    • Owners
    • Signed-in users
    Emoji Reply
    Enable
    Import from Dropbox Google Drive Gist Clipboard
       Owned this note    Owned this note      
    Published Linked with GitHub
    • Any changes
      Be notified of any changes
    • Mention me
      Be notified of mention me
    • Unsubscribe
    --- title: ShotGrid validate 介紹 tags: shotgrid description: View the slide with "Slide Mode". --- [TOC] # 整體介紹 - 有勾選項目才會做檢查 - 開啟工具時會自動依照pipeline step做建議的勾選 ![](https://i.imgur.com/kSlVkw8.png) - 點選檢查項目,右方會有一些資訊 - 檢查項目簡述 - 自動修復的方式簡述 - 推薦在哪個pipeline step做檢查(開啟工具時即會依照推薦的項目做勾選) ![](https://i.imgur.com/ld74Mhf.png) - 檢查錯誤會有2~3個功能協助你處理問題 ![](https://i.imgur.com/ZOJrKFq.png) - Show List:示錯誤的maya物件。彈跳文字視窗,把有問題的物件用文字把名稱條列出來。 ![](https://i.imgur.com/9OITQFj.png) - Select Meshes:選取有問題的Maya物件。(vertex or face or mesh) ![](https://i.imgur.com/VRLyZhM.png) - Auto Fix:程式自動修復。(自動修復有風險!執行前請三思!)工具能批次檢查,無法批次自動修復。 - 可以根據所選的檢查選像做批次集體的檢查 - 無法對不同種類的物件做自動修復功能,極危險行為 - 按照嚴重性排序 - 如果有獨立單項目做檢查,檢查修復完,記得在做全盤的檢查 :::success ###################################################################### ::: # Mesh History ![](https://i.imgur.com/WqCZByg.png) - 症頭:物件有歷史紀錄,造成檔案肥大,算圖時間增加 ![](https://i.imgur.com/qxch6PB.png) - 自動修復:對有問題的物件做刪除紀錄動作 - 如果在rig階段執行自動修復,skin weigth會被清楚掉 - 如果是mesh 需做smooth divisions功能,可忽略此修復,或手動修復部分問題 :::success ###################################################################### ::: # Redundant Name ![](https://i.imgur.com/jCgBDpq.png) - 症頭:物件有重複名稱,導致後續工具無法正確判別物件。常發生在artist複製整組物件,子層級沒有更名 ![](https://i.imgur.com/RsVSAtD.png) - 自動修復:對有問題的自動修復,在重複物件後面加_數字 ![](https://i.imgur.com/CzMscDr.png) :::success ###################################################################### ::: # Intermediate Object ![](https://i.imgur.com/xE0m3oI.png) - 症頭:物件裡含有多個被隱藏的shapes,是沒用的物件需刪除,避免增加檔案負擔 - 備註:點擊Select Meshes按鈕時,除了選擇有問題的shapes之外,顯示有問題的shapes(預設隱藏),也會在Ouliner開shape的顯示;再按一次按鈕又會隱藏回到原狀的顯示狀態 ![](https://i.imgur.com/qqtWrOA.png) ![](https://i.imgur.com/ZhLJZaE.png) - 自動修復:檢查有開啟Intermediate Object的物件直接做無情的刪除 :::success ###################################################################### ::: # NameSpace ![](https://i.imgur.com/NEGls9b.png) - 症頭:有nameSpace的物件,會導致後續的工具判斷會有影響 ![](https://i.imgur.com/4wocD7u.png) - 自動修復:對物件去掉nameSpace,如有仍有重複命名,會自動命名處理 :::success ###################################################################### ::: # Face More Than 4 sides ![](https://i.imgur.com/KDBJfOZ.png) - 症頭:不能超過四角面 ![](https://i.imgur.com/5egzog0.png) - 自動修復:對有症狀的面做自動切割三角面Triangulate,有點懶不建議的做法 ![](https://i.imgur.com/gLdFIoV.png) :::success ###################################################################### ::: # Nonmanifold Meshes ![](https://i.imgur.com/IN2cZei.png) - 症頭:模型無法攤成連續的2D平面 - 自動修復:用Maya提供的指令修復 :::success ###################################################################### ::: # Edge Length ![](https://i.imgur.com/Oi2aIoB.png) - 症頭:也就是檢查多個vertex距離如果小於0.001公分,建議變成merge成一個vertex ![](https://i.imgur.com/m6x0XSw.png) - 自動修復:距離小於0.001公分的vertex做merge動作 :::success ###################################################################### ::: # Transformation Default Value ![](https://i.imgur.com/mCfA8TR.png) - 症頭:物件數值都沒有預設化。常遇到modeler前幾次都沒有做freeze,rigger對模型做綁定或constrain了,modeler修改完某版本突然興致來了做freeze給了rigger,悲劇就來了!不如一開始就強迫做這件事 ![](https://i.imgur.com/8wvWNKd.png) - 有時目測數值是預設值(0或1),但實際數值時0.0000123之類的,工具也是會偵測到錯誤 ![](https://i.imgur.com/ri3YZ9r.png) - 自動修復:把有問題的物件做freeze :::success ###################################################################### ::: # Display Layer ![](https://i.imgur.com/aHphgP8.png) - 症頭:modeler可能為了製作顯示方便做了display layer,要publish給別人常會無意忘記刪除,到後面animation製作時累積的display layer量是相當的恐怖 ![](https://i.imgur.com/6TnPeyy.png) - 自動修復:刪除所有的display layer :::success ###################################################################### ::: # Single Root ![](https://i.imgur.com/eKkoN2c.png) - 症頭:在outliner需要做單一金字塔的架構,最上層只有一個group;沒這樣做,到時在animation或後面要做debug時是個災難 ![](https://i.imgur.com/JUFBigp.png) - 自動修復:只提供偵錯,無自動修復功能,需自行人工處理 ![](https://i.imgur.com/zHIxFiR.png) :::success ###################################################################### ::: # Unused Nodes ![](https://i.imgur.com/WcWtAud.png) - 症頭:製作過程中編輯刪除時,常會產生多餘沒link孤單的node,必須清除沒用的垃圾 - 自動修復:刪除沒有link連結的nodes :::success ###################################################################### ::: # Initial Shader ![](https://i.imgur.com/0JBYCWd.png) - 症頭:有分工製作model時會需要要求publish前,所有物件需只能套上預設材質球 - 自動修復:對所有物件套上預設材質球 :::success ###################################################################### ::: # Unknown Nodes ![](https://i.imgur.com/4kwj6Wc.png) - 症頭:可能是import其他的檔案或是拿別人的檔案,裡面有自己maya環境無法識別也不會用到的node,把這些nodes抓出來 - 自動修復:對這些在maya使用者環境無法讀取和無用的nodes做刪除 :::success ###################################################################### ::: # Unique File Node ![](https://i.imgur.com/BYDeMiC.png) - 症頭:串接材質球貼圖時,有些是重複一模一樣的file node,把這些nodes找出來,數據交由artist自行判斷,輔助修復 - 自動修復:無自動修復功能,特殊狀況太多,無法自動修復 - 有輔助的UI視窗,如下圖。選擇Select Meshes的按鈕,彈跳出視窗 - 第一排的clear都是固定會出現的按鈕,點擊按鈕就會清空選取所有物件 - 每橫向排都是相同屬性的物件選取按鈕 - 紅區塊的就代表有3組是同樣屬性的物件,點擊按鈕擊會"**加複選**"此物件 - 綠色區塊代表這兩組是另外同樣屬性的物件,點擊如上述 ![](https://i.imgur.com/Ll789A4.png) :::success ###################################################################### ::: # Hide Joints ![](https://i.imgur.com/cCGM4UQ.png) - 症頭:Rig Publish前必須把骨頭隱藏起來 - 自動修復:把advancedSkeleton骨架系統Main控制器的jointVis設定為off(hide) ![](https://i.imgur.com/S0j72RM.png) :::success ###################################################################### ::: # Default Pose ![](https://i.imgur.com/9kKLEGe.png) - 症頭:姿態需要預設,artist可能會不小心動到控制器 - 自動修復:使用advancedSkeleton工具時,會自動產生"buildPose"的node,裏頭有紀錄控制器的default pose的數值,使用eval指令做恢復預設姿態 :::success ###################################################################### ::: # Controller Key ![](https://i.imgur.com/BYLvzpK.png) - 症頭:控制器不能有key。有些Rigger刷權重方式會對控制器set key,製作完有時會忘記把Key做刪除 - 自動修復:利用advancedSkeleton自動產生的"ControlSet"的控制器和group做刪除key動作

    Import from clipboard

    Paste your markdown or webpage here...

    Advanced permission required

    Your current role can only read. Ask the system administrator to acquire write and comment permission.

    This team is disabled

    Sorry, this team is disabled. You can't edit this note.

    This note is locked

    Sorry, only owner can edit this note.

    Reach the limit

    Sorry, you've reached the max length this note can be.
    Please reduce the content or divide it to more notes, thank you!

    Import from Gist

    Import from Snippet

    or

    Export to Snippet

    Are you sure?

    Do you really want to delete this note?
    All users will lose their connection.

    Create a note from template

    Create a note from template

    Oops...
    This template has been removed or transferred.
    Upgrade
    All
    • All
    • Team
    No template.

    Create a template

    Upgrade

    Delete template

    Do you really want to delete this template?
    Turn this template into a regular note and keep its content, versions, and comments.

    This page need refresh

    You have an incompatible client version.
    Refresh to update.
    New version available!
    See releases notes here
    Refresh to enjoy new features.
    Your user state has changed.
    Refresh to load new user state.

    Sign in

    Forgot password
    or
    Sign in via Google Sign in via Facebook Sign in via X(Twitter) Sign in via GitHub Sign in via Dropbox Sign in with Wallet
    Wallet ( )
    Connect another wallet

    New to HackMD? Sign up

    By signing in, you agree to our terms of service.

    Help

    • English
    • 中文
    • Français
    • Deutsch
    • 日本語
    • Español
    • Català
    • Ελληνικά
    • Português
    • italiano
    • Türkçe
    • Русский
    • Nederlands
    • hrvatski jezik
    • język polski
    • Українська
    • हिन्दी
    • svenska
    • Esperanto
    • dansk

    Documents

    Help & Tutorial

    How to use Book mode

    Slide Example

    API Docs

    Edit in VSCode

    Install browser extension

    Contacts

    Feedback

    Discord

    Send us email

    Resources

    Releases

    Pricing

    Blog

    Policy

    Terms

    Privacy

    Cheatsheet

    Syntax Example Reference
    # Header Header 基本排版
    - Unordered List
    • Unordered List
    1. Ordered List
    1. Ordered List
    - [ ] Todo List
    • Todo List
    > Blockquote
    Blockquote
    **Bold font** Bold font
    *Italics font* Italics font
    ~~Strikethrough~~ Strikethrough
    19^th^ 19th
    H~2~O H2O
    ++Inserted text++ Inserted text
    ==Marked text== Marked text
    [link text](https:// "title") Link
    ![image alt](https:// "title") Image
    `Code` Code 在筆記中貼入程式碼
    ```javascript
    var i = 0;
    ```
    var i = 0;
    :smile: :smile: Emoji list
    {%youtube youtube_id %} Externals
    $L^aT_eX$ LaTeX
    :::info
    This is a alert area.
    :::

    This is a alert area.

    Versions and GitHub Sync
    Get Full History Access

    • Edit version name
    • Delete

    revision author avatar     named on  

    More Less

    Note content is identical to the latest version.
    Compare
      Choose a version
      No search result
      Version not found
    Sign in to link this note to GitHub
    Learn more
    This note is not linked with GitHub
     

    Feedback

    Submission failed, please try again

    Thanks for your support.

    On a scale of 0-10, how likely is it that you would recommend HackMD to your friends, family or business associates?

    Please give us some advice and help us improve HackMD.

     

    Thanks for your feedback

    Remove version name

    Do you want to remove this version name and description?

    Transfer ownership

    Transfer to
      Warning: is a public team. If you transfer note to this team, everyone on the web can find and read this note.

        Link with GitHub

        Please authorize HackMD on GitHub
        • Please sign in to GitHub and install the HackMD app on your GitHub repo.
        • HackMD links with GitHub through a GitHub App. You can choose which repo to install our App.
        Learn more  Sign in to GitHub

        Push the note to GitHub Push to GitHub Pull a file from GitHub

          Authorize again
         

        Choose which file to push to

        Select repo
        Refresh Authorize more repos
        Select branch
        Select file
        Select branch
        Choose version(s) to push
        • Save a new version and push
        • Choose from existing versions
        Include title and tags
        Available push count

        Pull from GitHub

         
        File from GitHub
        File from HackMD

        GitHub Link Settings

        File linked

        Linked by
        File path
        Last synced branch
        Available push count

        Danger Zone

        Unlink
        You will no longer receive notification when GitHub file changes after unlink.

        Syncing

        Push failed

        Push successfully