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    # Install Choco > Set-ExecutionPolicy Bypass -Scope Process > Set-ExecutionPolicy Bypass -Scope Process -Force; [System.Net.ServicePointManager]::SecurityProtocol = [System.Net.ServicePointManager]::SecurityProtocol -bor 3072; iex ((New-Object System.Net.WebClient).DownloadString('https://chocolatey.org/install.ps1')) ------------------------------------------------------------ # APP 指令程式 > choco install cmake --installargs 'ADD_CMAKE_TO_PATH=User' -y > choco install git gh golang mingw unxutils sqlite -y > :: 測試 > cmake --version > git --version > go --version > gcc --version > make --version > choco install anaconda3 --params '"/AddToPath"' -y > :: 測試 > :: 重啟 cmd > python --version > pip --version > gh --version ------------------------------------------------------------ > APP 桌面程式 > choco install vmwareworkstation --version=15.5.6.16341506 -y > choco install dontsleep.install microsoft-teams.install notepadplusplus.install 7zip.install putty.install winscp.install hwinfo.install telegram.install -y > choco install libreoffice-still googlechrome postman sqlitebrowser obs-studio adobereader gpu-z chocolateygui github-desktop cdburnerxp -y > choco install chrome-remote-desktop-host -y > VMware 需重新啟動,及輸入 VMware Workstation KEY > :: 測試 > :: 將 dontsleep 設置為開機時啟動 > sqlite3 --version > :: 將 C:\Program Files\DB Browser for SQLite\DB Browser for SQLite.exe 釘選到開始畫面 > 需執行一次 GPU-Z 以完整進行安裝 ------------------------------------------------------------ # 後燃器無法使用 choco 安裝 (error - hash error) > choco install msiafterburner -y > :: 只能先至微星官網下載安裝 https://www.msi.com/Landing/afterburner ------------------------------------------------------------ # sysinternals 是 ZoomIt 的母集合,但目前安裝上 Hash 值有問題 (error - hash error) > choco install sysinternals -y > choco install zoomit -y > :: 將 zoomit 設置為開機時啟動 ------------------------------------------------------------ # Visual Studio (1)> choco install visualstudio2019community -y (error - subapp error) > choco install visualstudio2019-workload-managedgame -y (error - subapp error) > choco install visualstudio2019-workload-nativegame -y (2)install unity and unreal extension (1)請開啟 Visual Studio Installer (1)勾選「使用 Unity 進行遊戲開發」:要包含(a)「Unity 中樞」 (2)勾選「使用 C++ 的桌面開發」:要包含(a)「MSVC vXXX 、VS 20XX C++ x64/x86 建置工具(vXX.XX)」、(b)「Windows 10 SDK(安裝可支援的最高版本)」 (3)勾選「使用 C++ 進行遊戲開發」:要包含(a)Unreal Engine 安裝程式、(b)「Windows 10 SDK(應與上方版本相同)」 ------------------------------------------------------------ # CUDA Driver > choco install nvidia-display-driver -y (error) > choco install cuda -y (2020/11/05 版)手動安裝以下程式以支援 Tensorflow for Windows:https://www.tensorflow.org/install/gpu?hl=zh-tw#software_requirements 1、TensorFlow 支援 CUDA® 10.1 (TensorFlow 2.1.0 以上版本) https://developer.nvidia.com/cuda-toolkit-archive 2、cuDNN SDK 7.6 https://developer.nvidia.com/cudnn 3、TensorRT 6.0 可改善某些模型的推論延遲情況和總處理量。 https://docs.nvidia.com/deeplearning/sdk/tensorrt-install-guide/index.html 4、設定 path: > SET PATH=C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v10.1\bin;%PATH% > SET PATH=C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v10.1\extras\CUPTI\lib64;%PATH% > SET PATH=C:\Program Files\NVIDIA GPU Computing Toolkit\CUDA\v10.1\include;%PATH% > SET PATH=C:\tools\cuda\bin;%PATH% ------------------------------------------------------------ # Android Studio > choco install androidstudio -y (1)請開啟 Android Studio 會要求安裝 Android SDK Manager,均使用預設設置即可 (2)開啟 Android Studio 並透過 SDK Manager(要點選右下角 Show Package Details)安裝下列套件 - Android SDK Platform-Tools(platform-tools)、 - Android 9.0 (Pie) Android SDK Platform 28(platforms;android-28)、 - Android SDK Build-Tools 28.0.3(build-tools;28.0.3)、 - CMake 3.10.2.4988404(cmake;3.10.2.4988404)、 - NDK r21b (Side by side) 21.1.6352462(ndk;21.1.6352462) (2-2)或是透過 CMD 指令安裝 > cmd > :: 但安裝時需要使用 %JAVA_HOME% 變數,故先設置 %JAVA_HOME% 變數 > set STUDIO_PATH=%ProgramFiles%\Android\Android Studio > setx JAVA_HOME "%STUDIO_PATH%\jre" > :: 接著關閉 cmd 視窗,再開一個新的讓變數生效 > cmd > set STUDIO_SDK_PATH=%LOCALAPPDATA%\Android\Sdk > set SDKMANAGER=%STUDIO_SDK_PATH%\tools\bin\sdkmanager.bat > call "%SDKMANAGER%" "platform-tools" "platforms;android-28" "build-tools;28.0.3" "cmake;3.10.2.4988404" "ndk;21.1.6352462" (3)接著透過 CMD 設置三大變數(ANDROID_HOME、JAVA_HOME、NDKROOT): > set STUDIO_PATH=%ProgramFiles%\Android\Android Studio > set STUDIO_SDK_PATH=%LOCALAPPDATA%\Android\Sdk > set NDKINSTALLPATH=%STUDIO_SDK_PATH%\ndk\21.1.6352462 > set PLATFORMTOOLS=%STUDIO_SDK_PATH%\platform-tools;%STUDIO_SDK_PATH%\tools > :: 只取得 User 變數,而不包含 System 變數 > set KEY_NAME=HKCU\Environment > set VALUE_NAME=Path > set USERPATH= > FOR /F "tokens=2*" %A IN ('REG.exe query "%KEY_NAME%" /v "%VALUE_NAME%"') DO (set USERPATH=%B) > setx ANDROID_HOME "%STUDIO_SDK_PATH%" > setx JAVA_HOME "%STUDIO_PATH%\jre" > setx PATH "%USERPATH%;%PLATFORMTOOLS%;%JAVA_HOME%\bin" > setx NDKROOT "%NDKINSTALLPATH%" > setx NDK_ROOT "%NDKINSTALLPATH%" 備註: (1)setx 只會設置 User 環境變數,而不是 Systam 環境變數 (2)若要安裝 OpenJDK,可至下方連結下載,下載時請選擇 LTS 與 HotSpot,安裝好後請設置【JAVA_HOME】變數 https://adoptopenjdk.net/ (3)目前 Unreal Engine 4.25+ 只支援 Android NDK r21b 或 NDK r20b,若要手動下載請至下方連結下載,安裝完成後請設置【NDKINSTALLPATH】變數: https://developer.android.com/ndk/downloads/older_releases > :: 測試 > :: 重啟 cmd > java --version ------------------------------------------------------------ # WSL2:https://docs.microsoft.com/zh-tw/windows/wsl/install-win10 (error - no work) > choco install wsl2 -y (error - no work) > choco install wsl-ubuntu-2004 -y (error - no work) > choco install microsoft-windows-terminal -y (1)> dism.exe /online /enable-feature /featurename:Microsoft-Windows-Subsystem-Linux /all /norestart (2)> dism.exe /online /enable-feature /featurename:VirtualMachinePlatform /all /norestart (3)Install https://wslstorestorage.blob.core.windows.net/wslblob/wsl_update_x64.msi (4)> wsl --set-default-version 2 (5)Install https://aka.ms/terminal (6)Install https://www.microsoft.com/store/apps/9n6svws3rx71 ------------------------------------------------------------ # 更新所有套件 > choco upgrade all -y # 安裝 oneleo/gofs $> go get -u github.com/oneleo/gofs $> go install github.com/oneleo/gofs ------------------------------------------------------------ # 將 English-US 輸入法設為第一 # 安裝印表機、實物投影機驅動,放置嘸蝦米 # 確定已安裝 MSIAfterburnerSetup # 安裝 Office:Microsoft CHT SW_DVD5_Office_Professional_Plus_2016_64Bit 及 OA 認證 # Chrome 登入 ttig217 帳號 # Unreal 登入 ttig217 帳號 # Unity 登入 ttig217 帳號 ------------------------------------------------------------ # 最後要刪除 Power Shell 指令紀錄 > (Get-PSReadlineOption).HistorySavePath %USERPROFILE%/AppData/Roaming/Microsoft/Windows/PowerShell/PSReadLine/ConsoleHost_history.txt 將裡面的資料刪除

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