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    # 遊戲名稱:DarkCalamity TBRPG #### 風格走向:暗黑地下城 #### 風格類型:中古 #### 遊戲模式:文字角色扮演遊戲(Text-based roll-playing-game) # 基本功能: - 創角 - 姓名 - 種族 - 職業 # 職業 - 戰士 - 天生數值:(6,6,2,3,3) 共20 - 【3攻2坦】 /*數值比例分配*/ - 倍率 : - 體x4 / 力x1.4 / 智x0.05 / 敏x0.3 / 幸x0.2 - 蠻力:永久提高2%力量 - 騎士 - 天生數值:(4,5,5,4,3) 共21 - 【1攻4坦】 - 倍率 : - 體x5 / 力x1.2 / 智x0.05 / 敏x0.2 / 幸x0.2 - 誓言:永久提供2%減傷 - 射手 - 天生數值:(3,4,6,6,3) 共22 - 【4攻1坦】 - 倍率 : - 體x3 / 力x1.6 / 智x0.05 / 敏x0.3 / 幸x0.2 - 洞察:永久提高命中2% ---- # 種族 - 人類(文明) - 平衡:永久提高1%攻擊和1%防禦。 - 生活技能: - 獸人(野蠻) - 掠奪:可以從每次戰鬥多獲得2%獎勵。 - 生活技能: - 精靈(古老) - 自然:永久提高2%閃避 - 生活技能: # 能力值 - 體質 - 生命、防禦力 - 力量 - 攻擊 - 智慧 - 技能穿透 - 敏捷 - 閃避、命中 - 幸運 - 爆率 # 地下城 - 手動 - 主線 - 劇情 > 如果要的話就找喜歡寫小說的人處理ㄅ - 掛機 - 掛已打完的主線 - 基本10秒,看要不要根據角色數值增減 - 紀錄回合數,決定打幾秒 # 裝備 - 武器(攻) - 根據種類增加能力值 - 斧頭(戰) +多力少體* - 寶劍(騎) +多體少力* - 長弓(弓) +多敏少力* - 防具 - 品質:橘>紫>藍>綠>白 > 戰 - 鎧甲(戰) 多力中體少敏 - 頭盔 🡪 - 胸甲 🡪 - 手套 🡪 - 褲子 🡪 - 鞋子 🡪 > 騎 - 鎖甲(騎) 多體中力少敏 - 頭盔 🡪 - 胸甲 🡪 - 手套 🡪 - 褲子 🡪 - 鞋子 🡪 > 弓 - 皮甲(弓) 多敏中力少體 - 頭盔 🡪 - 胸甲 🡪 - 手套 🡪 - 褲子 🡪 - 鞋子 🡪 # 背包 - 製作材料 - 裝備 - 鋼 - 皮革 - 消耗類 - 藥草 - 特殊,ex:女神之類這種 - 卷軸 - 強化 - 附魔 - 藥品消耗類 - 血藥 - 能力增強藥 - 雜物 - 賣錢的 # 技能 - 戰士 <img src="http://rensv.synology.me/DCimg/axe-swing.png" alt="axe-swing" width="30" height="30"/>劈斬:用力揮舞手中的斧頭,造成 **125%** 傷害,每 **2** 回合施放一次 <img src="http://rensv.synology.me/DCimg/shouting.png" alt="shouting" width="30" height="30"/>戰吼:發出震耳欲聾的咆嘯,戰鬥開始時,增加 **10%** 攻擊力 <img src="http://rensv.synology.me/DCimg/battered-axe.png" alt="battered-axe" width="30" height="30"/>利斧:造成傷害時, **25%** 造成流血,流血每回合造成 **8%** 攻擊力傷害,重複觸發額外造成110%傷害。 <img src="http://rensv.synology.me/DCimg/pyromaniac.png" alt="pyromaniac" width="30" height="30"/>戰意:越戰越勇,戰鬥開始 **6** 回合後,增加 **20%** 爆擊率。 <img src="http://rensv.synology.me/DCimg/decapitation.png" alt="decapitation" width="30" height="30"/>斬殺:給予敵人致命一擊,造成 **200%** 傷害,每 **5** 回合施放一次 - 騎士 <img src="http://rensv.synology.me/DCimg/blade-drag.png" alt="blade-drag" width="30" height="30"/>揮砍:熟練地利用劍砍向敵人,造成 **115%** 傷害,並賦予下回合減傷 **5%** ,兩回合發動一次。 <img src="http://rensv.synology.me/DCimg/prayer.png" alt="prayer" width="30" height="30"/>虔誠:為信仰的事物而戰,戰鬥開始時,提升 **10%** 生命力。 <img src="http://rensv.synology.me/DCimg/strong.png" alt="strong" width="30" height="30"/>堅毅:受到傷害時,下一回 **35%** 機率減傷 **20%** 。 <img src="http://rensv.synology.me/DCimg/healing.png" alt="healing" width="30" height="30"/>光輝:信仰給予回報,生命低於 **50%** 時,回復最大生命值 **20%** ,僅發動一次。 <img src="http://rensv.synology.me/DCimg/swords-power.png" alt="sword-power" width="30" height="30"/>懲戒:以信仰之力注入寶劍,造成 **150%** 傷害,並暈眩敵人 **1** 回合,每 **5** 回合施放一次。 - 射手 <img src="http://rensv.synology.me/DCimg/charged-arrow.png" alt="charged-arrow" width="30" height="30"/>穩固射擊:全神貫注射出一箭,造成 **130%** 傷害,每 **2** 回合施放一次。 <img src="http://rensv.synology.me/DCimg/arrow-scope.png" alt="arrow-scope" width="30" height="30"/>射手印記:追殺目標直至獵物死亡,提升 **8%** 技能傷害。 <img src="http://rensv.synology.me/DCimg/sprint.png" alt="sprint" width="30" height="30"/>動如脫兔:習慣於林中穿梭而練就敏捷的身手,閃避攻擊時,當回傷害提高 **18%** 。 <img src="http://rensv.synology.me/DCimg/william-tell-skull.png" alt="william-tell-skull" width="30" height="30"/>箭無虛發:經過無數次的狩獵已不會失誤,戰鬥開始時,提高 **12%** 命中。 <img src="http://rensv.synology.me/DCimg/crosshair-arrow.png" alt="crosshair-arrow" width="30" height="30"/>屏氣凝神:仔細瞄準,射出關鍵的一箭,暫停攻擊一回合,下一回必定爆擊並造成額外 **250%** 傷害。 # 個人資訊 - 攻擊能力 - 攻擊力 - 爆擊率 - 命中 - 穿透 - 防禦能力 - 防禦力 - 閃避 - 減傷 - 其他 - 幸運(掉寶率) # 製作 - 裝備 - 消耗類 # 任務 - 每周任務 - 每日任務 # 商店 - 系統對玩家 # PVP 擇一 - 能力值配對 - 積分配對 # 掉落物 - 命名規則: - 第一位數字_類型:1->裝備、2->消耗類、3->雜物 - 第二位數字_品質:1->普通(白)、2->精良(藍)、3->史詩(紫)、4->傳說(橘)、5->神話(暗紅) - 第三位數字_職業:0->通用、1->戰士、2->騎士、3->弓箭手 - 後三位數字_物品編號:ex:113001代表是白字'稍舊的短弓' - 第一章 - 裝備類: - 村長的手套、頭盔、胸甲、鞋子、褲子,稍舊的武器(各系列) - 消耗類: - 迪雷德爾草(大概是準備拿來合成藥水的) - 雜物: - 史萊姆殘渣、史萊珠、破舊布 # 採集 - 地點 - 寒冰山谷 : 冰華結晶 - 幽暗礦山 : 暗影晶礦 - 泊瑟芬樹林 : 女神氣息 - 芬里爾獵場 : 暗狼之魂 - 聖龍棲息地 : 聖息精華 - 工人 - 根據數量減少採集時間

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