張世旭
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# 簡易計算機OnAction事件 * 參考bmi按鈕 OnAction事件 設定方法: ```java= btn.setOnAction( new EventHandler<ActionEvent>() { @Override public void handle(ActionEvent t) { String str1=itext1.getText(); String str2=itext2.getText(); double h=Double.parseDouble(str1); double w=Double.parseDouble(str2); h=h/100.0; // cm--> m double bmi=w/(h*h); label3.setText("BMI值:"+ bmi); } } ); ``` # 可改成Lambda表達式 ```java btn.setOnAction( (t)-> { //也可 t -> {body} String str1=itext1.getText(); String str2=itext2.getText(); double h=Double.parseDouble(str1); double w=Double.parseDouble(str2); h=h/100.0; // cm--> m double bmi=w/(h*h); label3.setText("BMI值:"+ bmi); } ); ``` # 宣告成Global ```java Button btn0, btn1, btn2, btn3, btn4, btn5; Button btn6, btn7, btn8, btn9, btnDot, btnC; Button btnPlus, btnMin, btnMult, btnDiv, btnCal; TextField itext; double d1=0, d2=0, result=0; int flag=0; ``` ```java= itext=new TextField(); HBox hbox1=new HBox(10); HBox hbox2=new HBox(10); HBox hbox3=new HBox(10); HBox hbox4=new HBox(10); VBox vbox=new VBox(10); btn0=new Button("0"); btn1=new Button("1"); btn2=new Button("2"); btn3=new Button("3"); btn4=new Button("4"); btn5=new Button("5"); btn6=new Button("6"); btn7=new Button("7"); btn8=new Button("8"); btn9=new Button("9"); btnDot=new Button("."); btnC=new Button("C"); btnPlus=new Button("+"); btnMin=new Button("-"); btnMult=new Button("*"); btnDiv=new Button("/"); btnCal=new Button(" = "); initAction(); ``` ```java void initAction(){ btn0.setOnAction(e->{}); 點擊1按鈕時 textField內容要加"1" 1. 要取得textField的內容 2. str2 取到內容後加1.. 3. 判斷str2是否合乎數字.. 若合乎數字 才設定設定textField的內容 } ``` ```java void initAction(){ btn1.setOnAction(e->{ //1. 要取得textField的內容 String str1=itext.getText(); //2. 取到內容後加1.. String str2=str1 +"1"; try{ Double.parseDouble(str2); //3. 設定textField的內容. itext.setText(str2); } catch(Exception ee){} }); btnDot.setOnAction(e->{ String str1=itext.getText(); //1. 要取得textField的內容 String str2=str1 +".";//2. 取到內容後加1.. try{ Double.parseDouble(str2); itext.setText(str2);//3. 設定textField的內容. } catch(Exception ee){} }); //按C 清除 btnC.setOnAction(e->{ itext.setText(""); }); } 按 alt+shift+F 格式化你的程式碼 ``` # 把btn改成btn0, btn1, ..., btn9..等等. ```java= btn0.setOnAction( (t)-> { //改成 t-->{body} 也可. //itext加入"0", 步驟如下: //1.取得目前itext中的內容字串 String old=itext.getText(); //2.將 old字串後面加上"0". String str=old ..... //將新字串str設給itext. itext.setText(.....); } ); btn1.setOnAction( (t)-> { //itext加入"1" //1.取得目前itext中的內容字串 String old=itext.getText(); //2.將 old字串後面加上"1". String str=old ..... //將新字串str設給itext. itext.setText(.....); } ); btn2.setOnAction( (t)-> { //itext加入"2" //1.取得目前itext中的內容字串 String old=itext.getText(); //2.將 old字串後面加上"2". String str=old ..... //將新字串str設給itext. itext.setText(.....); } ); ... btn9.setOnAction( (t)-> { //itext加入"9" } ); btnDot.setOnAction( (t)-> { //itext加入"." } ); btnC.setOnAction( (t)-> { //itext清除程式碼 itext.SetText(""); } ); btnPlus.setOnAction( (t)-> { //設定 加法運算 } ); btnMin.setOnAction( (t)-> { //設定 減法運算 } ); btnMult.setOnAction( (t)-> { //設定 乘法運算 } ); btnDiv.setOnAction( (t)-> { //設定 除法運算 } ); btnCal.setOnAction( (t)-> { // = 計算運算 } ); ``` # 設全域變數 存下操作的中間過程 double d1, d2, result; ```java 例如 按 +,-,* / 之前的字串或數字. 例如 itext目前內容為 12 當按下 "+"號時, 要存下 12, 並將itext內容清空. <== d1內容應為12 ``` # Double.parseDouble(字串) ```java 將字串轉為浮點數, 可使用Double.parseDouble(itext.getText()) d1=Double.parseDouble(itext.getText()); ``` # 考慮按 "="號的動作: ```java 當按下 "="號時, 假設目前itext內容為10 <== d2內容應為10 則計算 d1+d2 結果為22 將結果顯示於itext. ``` # 問題: 當按下 "="號, 怎知是做那種運算? 因之前有按 "+"號, 因此按 "+"號時 要作記號. # 使用全域變數 flag存下運算符號. int flag=0; ```java 當按下 "+"號時, flag 設成0, 代表 "+"號 <-btnPlus Action事件 當按下 "-"號時, flag 設成1, 代表 "-"號 <-btnMin Action事件 當按下 "*"號時, flag 設成2, 代表 "*"號 <-btnMult Action事件 當按下 "/"號時, flag 設成3, 代表 "/"號 <-btnDiv Action事件 ``` ```java btnCal.setOnAction(e->{ String str1=itext.getText(); d2=Double.parseDouble(str1); if(flag==0) result=d1+d2; else if(flag==1) result=d1-d2; else if(flag==2) result=d1*d2; else{ //flag=3 /除法 可能出錯. if(d2==0) return; //0不做除法 result=d1/d2; } itext.setText(""+result); }); ``` <hr> ```java btnPlus.setOnAction( (t)-> { //設定 加法運算 //1.要存下 12, 並將itext內容清空 String str1=itext.getText(); itext.setText(""); d1=Double.parseDouble(str1); flag=0; //加. } ); ``` <hr> ```java btnCal.setOnAction( (t)-> { //= 計算運算 } ); ```

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