Kevin Tan
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    # Design Document This document describes the underlying design decisions of a task system that supports asynchronous task execution and dependency tracking. ## Terminology - Task: the work represented by a single call to `runTask`. - Unclaimed: when no proletariat has committed to finishing the task. - Claimed: when a proletariat has committed to finishing the task. - Incomplete: when a proletariat has not finished the task. - Complete: when a proletariat has finished the task. - Job: the work represented by `num_total_tasks` calls to `runTask`. - Unclaimed: when any of its tasks are unclaimed. - Claimed: when all of its tasks are claimed. - Incomplete: when `num_complete_tasks` is not equal to `num_total_tasks`. - Complete: when `num_complete_tasks` is equal to `num_total_tasks`. - Bourgeoisie (thread): the thread that calls `runAsyncWithDeps` and `sync`. - Proletariat (threads): a thread in the thread pool that powers that task system and actually does work ## Data Structures ### `job_dags` The `job_dags` data structure keeps track of all the jobs that the task system is currently working on. The entries in `job_dags` represent jobs that can be done immediately and have no reliants. ```cpp std::list<IJob *> job_dags; std::mutex job_dats_mutex; ``` ### `job_directory` This data structure maps a job ID to the address of the corresponding job object in memory _if the job is incomplete_. If the job is complete, then `job_directory` will map its job ID to `nullptr`. The main purpose of `job_directory` is to facilitate the addition of new jobs to the task system by making it easy to local reliants. ```cpp std::vector<IJob *> job_directory; std::mutex job_directory_mutex; ``` ### `proletariat` The proletariat threads are part of a thread pool of size `num_threads`. The proletariats are spawned in the TaskSystem constructor and ## Functions ### `runAsyncWithDeps()` The bourgeoisie calls this function in order to tell the task system that there is a new job that needs to be done. Concretely, what happens under the hood is: 1. An `IJob` object O is created on the heap to represent this new job. 1. The `runnable` field is copied from the first argument. 2. The `num_total_tasks` field is copied from the second argument. 2. If there are no reliants, then the O is added to the back of `job_dags`. 3. If there are reliants, then for each reliant R: 1. Use `job_directory` to check is R is complete. 2. If R is complete, then do nothing. 3. If R is incomplete, then add O to R's dependents and R to O's reliants. ### `sync()` The bourgeoisie calls this function in order to efficiently wait until all the jobs it previously registered with `runAsyncWithDeps` have been completed. ## Classes ### `IJob` The `IJob` class is perhaps the most important class in our task system. It represents work that has been added to the task system `runAsyncWithDeps` and work that needs to be completed by the proletariats. It can be connected to other `IJob` objects to represent complex dependencies between work. ```cpp class IJob { /* The runnable for this job. */ IRunnable* runnable; /* How many tasks are part of this job. */ int num_total_tasks; /* What is the next unclaimed task (incremented BEFORE work is done). */ int next_unclaimed_task = 0; std::mutex next_unclaimed_task_mutex; /* How many tasks have been completed (incremented AFTER work is done). */ int num_complete_tasks = 0; std::mutex num_complete_tasks_mutex; /* Jobs that depend on this job. */ std::unordered_set<IJob *> dependents; /* Jobs that this job depends on */ std::unordered_set<IJob *> reliants; } ``` ## Summary When new jobs are added with a call to `runAsyncWithDeps`, a new `IJob` object is created storing the appropriate information. The new `IJob` is appended to the job directory. If there are no dependencies, the `IJob` is added to the `job_dags` worker queue. If there are dependencies, these are added to the `IJob` as reliants and for each reliant, the new job is added to its set of dependents. When the `job_dags` worker queue is empty, all proletariat threads are put to sleep. When there is work to do, each proletariat should be doing meaningful work to maximize throughput (ie executing a task, preparing to execute a task, or documenting the completion of a task). All proletariats execute tasks for the current job at the top of the `job_dags` queue until all tasks associated with that job are claimed. Once all tasks for a job are claimed, that job is popped off of `job_dags` and the proletariats move on to the next job. The last thread to complete a task for a job is in charge of removing fulfilled dependencies and, if appropriate, pushing dependents onto `job_dags`. When `sync` is called by the bourgeousie thread, that thread is put to sleep until the `job_dags` queue is empty and the last task for the last job is marked as completed. Then the bourgeousie thread returns. ## Development Plan 1. Implement the system using only one proletariat thread - no synchronization 2. Spawn two proletariat threads - using synchronization 3. Debug and submit ## Miscellaneous -

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