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# CPU Task Scheduler Simulator with Shell Integration Github Link : https://github.com/dennis15984/CPU-Task-Scheduler-Simulator-with-Shell-Integration ## Overview A Unix-like shell integrated with a user-level task scheduler supporting three scheduling algorithms: Round Robin (RR), First-Come-First-Served (FCFS), and Preemptive Priority (PP). The system features command history, pipeline processing, I/O redirection, background job execution, resource management with 8 shared resources, task lifecycle tracking, and comprehensive timing statistics. ## Core Components ### 1. Shell Implementation (`shell.c`, `command.c`, `builtin.c`) #### Shell Features - **Command Parsing**: Tokenizes input and handles special characters - **Pipeline Support**: Multi-stage command execution with pipes (`|`) - **I/O Redirection**: Input (`<`) and output (`>`) redirection - **Background Execution**: Asynchronous process execution (`&`) - **Command History**: Record and replay previous commands - **Built-in Commands**: System-level operations #### Built-in Commands | Command | Syntax | Description | |---------|--------|-------------| | `help` | `help` | Display available commands | | `cd` | `cd [directory]` | Change working directory | | `echo` | `echo [-n] [text]` | Print text to stdout | | `exit` | `exit` | Terminate shell | | `record` | `record` | Show command history | | `replay` | `replay [number]` | Re-execute command from history | | `mypid` | `mypid -i\|-p [pid]\|-c [ppid]` | Process information utilities | | `add` | `add [name] [function] [priority]` | Create new task | | `del` | `del [name]` | Delete task | | `ps` | `ps` | Display task status | | `start` | `start` | Begin task execution | #### Command Processing Flow ``` User Input → Tokenization → Command Structure → Execution ↓ ┌─────────────────┐ ┌─────────────────┐ ┌─────────────────┐ │ read_line() │ → │ split_line() │ → │ fork_pipes() or │ │ │ │ │ │ execute() │ │ - Input buffer │ │ - Parse tokens │ │ - Process mgmt │ │ - History mgmt │ │ - Handle pipes │ │ - I/O redirect │ │ - Replay logic │ │ - I/O redirect │ │ - Background │ └─────────────────┘ └─────────────────┘ └─────────────────┘ ``` ### 2. Task Scheduler (`task.c`) #### Scheduling Algorithms **First-Come-First-Served (FCFS)** - Non-preemptive execution - Tasks run to completion unless voluntarily yielding - Simple FIFO queue processing ```c void fcfs_algo() { while(ready_idx != 0 && ready_queue->next != NULL) { working_struct = ready_queue->next; working_struct->status = RUNNING; swapcontext(&main_task, &working_struct->task); } } ``` **Round Robin (RR)** RR uses signals for time-based preemption. A virtual timer (SIGVTALRM) fires every 10 microseconds, tracking each task's CPU time. When a task reaches its 30ms time quantum, the signal handler forcibly interrupts it, saves its execution state, and returns control to the scheduler for the next task in the circular queue. ```c // Timer interrupt every 10μs if(time_quantum == 30 && ready_idx > 1 && strcmp(algo_type, rr_word) == 0) { getcontext(&store_task); working_struct->task = store_task; time_quantum = 0; setcontext(&main_task); // Return to scheduler } ``` **Preemptive Priority (PP)** Preemptive Priority (PP) uses the same signal mechanism but for priority-based preemption. The timer continuously monitors the ready queue - if a higher priority task becomes available (e.g., wakes up from sleep or gets added), the signal handler immediately preempts the current lower-priority task and switches to the higher-priority one. ```c void* prior_select() { task_struct* higher = ready_queue->next; task_struct* temp = ready_queue->next; for(int i = 0; i < ready_idx; i++) { if(temp->priority < higher->priority) { higher = temp; } temp = temp->next; } return higher; } ``` #### Task State Management ``` ┌─────────┐ create ┌─────────┐ schedule ┌─────────┐ │ CREATED │ ────────────→ │ READY │ ────────────→ │ RUNNING │ └─────────┘ └─────────┘ └─────────┘ ↑ │ │ │ sleep/block │ wakeup ↓ ┌─────────┐ ┌─────────┐ │ WAITING │ │TERMINATED│ └─────────┘ └─────────┘ ``` #### Task Structure ```c typedef struct tasks { ucontext_t task; // CPU execution context task_state status; // Current state char* task_name; // Identifier int priority; // Scheduling priority int TID; // Task ID int running_time; // CPU time consumed int waiting_time; // Time spent waiting int turnaround_time; // Total lifetime int sleep_time; // Sleep duration remaining int resource_count; // Number of resources held int* resources; // Resource ownership bitmap int* resource_check; // Resource allocation tracking int resource_flag; // Resource state indicator struct tasks* next; // Queue linkage struct tasks* previous; // Bidirectional linking } task_struct; ``` ### 3. Context Switching Mechanism #### User-Level Context Management The system implements cooperative multitasking using POSIX ucontext functions: **Context Capture and Restoration** ```c // Save current execution state getcontext(&working_struct->task); // Restore previous execution state setcontext(&working_struct->task); // Atomic save and switch swapcontext(&main_task, &working_struct->task); // Create new execution context makecontext(&new_task->task, function_pointer, 0); ``` **Context Switch Flow** ``` Scheduler Context │ ├─ setcontext() ─────────→ Task Context │ │ │ (task execution) │ │ │ getcontext() │ (voluntary yield) │ │ ←─ setcontext() ─────────────────┘ │ (next task selection) ``` ### 4. Resource Management (`resource.c`) #### Resource Allocation System - **8 Shared Resources**: Numbered 0-7, each binary available/in-use ```c int resource_flag[8] = {1,1,1,1,1,1,1,1}; // 1=available, 0=in-use void get_resources(int count, int *resources) { // Check availability if(check_resource(count, working_struct->resources, working_struct->resource_check)) { // Grant all requested resources atomically for(int i = 0; i < count; i++) { resource_flag[resources[i]]--; working_struct->resource_check[resources[i]] = 1; } working_struct->resource_flag = 1; } else { // Block and wait wait_resource(); } } ``` #### Resource State Transitions ``` ┌──────────────┐ request ┌──────────────┐ │ AVAILABLE │ ────────────→ │ IN USE │ └──────────────┘ └──────────────┘ ↑ │ │ release │ (task holds resource) └──────────────────────────────┘ ``` ### 5. Task Functions (`function.c`) #### Computational Tasks - **task1**: Bubble sort algorithm (CPU-intensive) - **task2**: Matrix multiplication (memory-intensive) - **task3**: Linear search operation (I/O simulation) #### Resource Management Tasks - **task4-9**: Various resource usage patterns - **test_resource**: Resource allocation testing #### Control Flow Tasks - **test_exit**: Immediate termination - **test_sleep**: Sleep/wake cycle testing - **idle**: Infinite loop for system testing ## Compilation and Usage ### Build System ```makefile TARGET = scheduler_simulator CC = gcc FLAGS = -Wall -pthread OBJ = builtin.o command.o shell.o function.o resource.o task.o INCLUDE = ./include/ SRC = ./src/ all: $(TARGET) $(TARGET): main.c $(OBJ) $(CC) $(FLAGS) -o $(TARGET) $(OBJ) $< %.o: ${SRC}%.c ${INCLUDE}%.h $(CC) $(FLAGS) -c $< .PHONY: clean clean: rm -f ${TARGET} *.o out* clean_obj: rm -f *.o ``` ### Execution ```bash ./scheduler_simulator [ALGORITHM] ``` Where `[ALGORITHM]` is one of: `FCFS`, `RR`, `PP` ## Usage Examples ### Basic Task Management ```bash # Start shell with Round Robin scheduling ./scheduler_simulator RR # Create tasks with different priorities >>> $ add sorting_task task1 5 >>> $ add matrix_task task2 3 >>> $ add search_task task3 7 # View current task queue >>> $ ps # Begin execution >>> $ start # Monitor execution and return to shell >>> $ ps >>> $ exit ``` ### Shell Operations ```bash # Command history >>> $ echo "test command" >>> $ record >>> $ replay 1 # Pipeline operations >>> $ cat input.txt | grep "pattern" | sort > output.txt # Background execution >>> $ long_running_command & # Process information >>> $ mypid -i >>> $ mypid -p 1234 >>> $ mypid -c 5678 ``` ### Resource Management Demo ```bash >>> $ add resource_user task4 1 >>> $ add resource_competitor task5 2 >>> $ start # Observe resource contention and blocking >>> $ ps ``` ## Testing Framework ### Automated Scheduler Testing ```bash # Test single algorithm python3 auto_run.py FCFS test_case1.txt # Test all algorithms python3 auto_run.py all general.txt ``` ### Shell Functionality Testing ```bash # Comprehensive shell testing python3 judge_shell.py all # Specific feature testing python3 judge_shell.py 1.1 2.3 # Test external commands and record/replay ``` ## Performance Metrics ### Timing Statistics - **Running Time**: CPU cycles consumed by task - **Waiting Time**: Time spent in ready queue - **Turnaround Time**: Total time from creation to completion - **Response Time**: Time to first execution ### Task Status Display ``` TID| name| state| running| waiting| turnaround| resources| priority ---------------------------------------------------------------------------------------------- 1 task1_sort RUNNING 45 12 57 1 3 5 5 2 task2_matrix READY 0 30 30 none 3 3 task3_search TERMINATED 120 25 145 none 7 ```

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