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    # 5 流浪漢 ---------- ## 5-1 流浪漢參數 ### 流浪漢概念 給流浪漢金屬後,流浪漢會有一段採買食物的時間,才能分食給狗。 當狗給予流浪漢金屬,也影響到了流浪漢的生活品質。 若流浪漢的生活品質過低,他可能無法撐過寒冬、毒氣而死。 當流浪漢死亡,就無法再與其互動了。 <br> ### 流浪漢參數規則 1. 給予流浪漢金屬後,經過6回合的採買時間後,再回去找他可分食恢復參數。 (當流浪漢回來時,會給予提示) 2. 每個月的第28、42、56回合時(天氣結束時),若流浪漢的生活品質未達標準,會扣1生命值, 詳見流浪漢參數表格的生活品質。 <br> ### 流浪漢參數表格 | 流浪漢參數 | 流浪漢生命值 | 生活品質 | 採買時間 | | ----- | --------------------------- | ---------------------------------------- | ------------------------- | | 數值 | 6 | 貧困 1~3 <br>拮据 4~6 <br>普通 7~9<br>寬裕 10~12 | 6回合 | | 內容 | 歸0,流浪漢死亡,<br>無法再做買賣 | 每次採買回來<br>若生活品質>=6,<br>可以隨機治療1個debuff | 當玩家給予金屬時,<br>流浪漢取得食物所需時間。 | | 如何扣減 | 天氣結束時,<br>若生活品質不足,<br>生命值-1 | 無 | 有些buff會暫時影響。 | | 如何增加 | x | 給予流浪漢金屬時+1 | x | <br> ### 流浪漢天氣致死表格 若流浪漢沒有在該時間點,達到生活品質需求,生命值-1 | 時間點 | 生活品質需求 | | ------------------ | ------ | | 第一月的第28、42、56回合結束時 | 貧困 | | 第二月的第28、42、56回合結束時 | 拮据 | | 第三月的第28、42、56回合結束時 | 普通 | | 第四月的第28、42、56回合結束時 | 寬裕 | <br> ---------- ## 5-2食物 ### 食物概觀 當給流浪漢金屬後,流浪漢會拿去賣,以此換得一餐,並分食給狗狗。 狗找到的金屬,影響到流浪漢能換得的食物好壞。 <br> 食物換算規則 1. 每個流浪漢對金屬的各項參數有不同的重視程度。 需要的金屬價值雙倍,不需要的金屬價值減半。 因此相同金屬,在不同流浪漢處,可換得不同等級的食物,詳見後續說明。 2. 計算可換得的食物等級時,小數點無條件捨去。 <br> 流浪漢的金屬價值換算表格 | 商店 | 換得食物等級換算 | | ----- | --------------------------- | | 郊區流浪漢 | 換得食物等級=解凍程度*1+乾淨程度*2+重量*0.5 | | 城鎮流浪漢 | 換得食物等級=重量*1+解凍程度*2+乾淨程度*0.5 | | 工廠流浪漢 | 換得食物等級=乾淨程度*1+重量*2+解凍程度*0.5 | <br> ---------- ## 5-3 流浪漢買食物 ### 流浪漢買食物概觀 總共有3個流浪漢, 他們買食物的習慣不同, 且生活品質、流浪漢生命值為各別計算 根據食物的內容,狗可以恢復參數、獲得BUFF。 <br> ### 流浪漢買食物規則 1. 食物有恢復參數、機率獲得buff的效果。 若判定取得buff,從對應等級buff中隨機抽一個觸發。 2. 三個流浪漢的食物恢復參數不同,詳細看流浪漢買食物表格。 <br> ### 食物等級表 | 食物等級 | 食物名稱 | 恢復的飽食度 | 郊區流浪漢<br>額外效果 | 城鎮流浪漢額外效果 | 工廠流浪漢額外效果 | 獲得buff<br>的機率 | 可獲得的<br>buff等級 | | ---- | --------- | ------ | -------------- | -------------- | -------------- | ------------- | -------------- | | 3 | 臭酸的廚餘 | +16 | 無 | 無 | 無 | 15% | 初級 | | 4 | 難吃的廚餘 | +16 | 無 | 無 | 無 | 25% | 初級 | | 5 | 勉強可糊口的廚餘 | +16 | 無 | 無 | 無 | 35% | 初級 | | 6 | 乾麵包 | +16 | 健康+12 | 保暖+12 | 體力+12 | 37% | 中級 | | 7 | 奶油麵包 | +16 | 健康+16 | 保暖+16 | 體力+16 | 39% | 中級 | | 8 | 起司火腿麵包 | +16 | 健康+20<br>體力+6 | 保暖+20<br>健康+6 | 體力+20<br>保暖+6 | 41% | 中級 | | 9 | 連鎖速食店小漢堡 | +16 | 健康+20<br>體力+8 | 保暖+20<br>健康+8 | 體力+20<br>保暖+8 | 43% | 中級 | | 10 | 美式漢堡 | +16 | 健康+20<br>體力+10 | 保暖+20<br>健康+10 | 體力+20<br>保暖+10 | 45% | 高級 | | 11 | 7吋潛艇堡 | +16 | 健康+20<br>體力+12 | 保暖+20<br>健康+12 | 體力+20<br>保暖+12 | 47% | 高級 | | 12 | 9吋夏威夷批薩 | +16 | 健康+20<br>體力+14 | 保暖+20<br>健康+14 | 體力+20<br>保暖+14 | 49% | 高級 | | 13 | 12吋綜合豪華批薩 | +16 | 健康+20<br>體力+16 | 保暖+20<br>健康+16 | 體力+20<br>保暖+16 | 52% | 高級 | | 14 | 巨無霸肉排套餐 | +16 | 健康+16<br>體力+16 | 保暖+16<br>健康+16 | 體力+16<br>保暖+16 | 55% | 高級 | <br> ---------- ## 5-4 buff的不同Lv ### buff概觀 buff有3個不同的Lv,每個Lv有3種buff效果。 事件、食物會從對應Lv的buff中,隨機抽取1個讓玩家獲得。 可持有多個buff, 不能同個buff疊加,拿到同個buff後,會取代現有的buff持續時間。 <br> ### buff表格 | buff等級 | 文字標題 | buff名稱 | 持有的效果 | buff名稱 | 持有的效果 | buff名稱 | 持有的效果 | | ------ | ---- | ------ | -------------------- | ------ | --------------------- | ------ | ------------------------- | | 1 | 初級 | 不畏風寒 | 接下來的2回合內,<br>保暖不會下降 | 不知疲倦 | 接下來的4回合內,<br>挖掘不耗體力 | 身強體壯 | 接下來的4回合內,<br>健康不會下降 | | 2 | 中級 | 靈光閃現 | 接下來的6回合內<br>挖掘技術+3 | 飽腹感 | 接下來的6回合內,<br>不會消耗飽食度。 | 酣然入夢 | 接下來的12回合內,<br>睡覺可額外恢復3點體力 | | 3 | 高級 | 熱身子 | 接下來的6回合內,<br>每回合保暖+1 | 精力旺盛 | 接下來的6回合內,<br>每回合體力+1 | 漸漸康復 | 接下來的6回合內,<br>每回合健康+1 |

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