Worked with cousty@XeNTaX Discord Method
If you know the number of Russian Files in certain version, you can skip this step.
E.g. v1.10 => [13632.acv,13634.acv]
Note that you can search acv files by sorting the files in the directory by data size
Also the order of the file is
- Russian
- Russian_MTM
- Russian_Subtitles
- Russian_Subtitles_MTM
We pick the first and the third as target
Taking Interface file as example, Subtitles file share the same method.
Since the length of Package name would be different sometimes, make sure you cover over 6 bytes after readables
In the case above, you should cover over "01 F5 E0 6C 17" in the previous file
Difference differs between Interface file and Subtitles file
Get the number of LocalizationPackage_Russian and LocalizationPackage_Russian_Subtitles in .acv format by step I
Modify the name of the files we modified in step II to the corresponding number. In the case of v1.10, they would be 13632(Interface) and 13634(Subtitle).
Ditch those 2 files into a folder with any name you want, this case we call it RUEN. And ditch this folder into your game folder
Create a bat file with code
quickbms.exe -w -r -r acv.bms DataPC_Patch_01.forge RUEN
You can modify RUEN to any name as long as it's identical to the folder you create above.
Backup DataPC_patch_01.forge and make sure you have quickbms & script in your game folder
Run the bat file you created.
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