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# SSD note ## FTL ### Mapping 要maintain: L2P table valid count table(bitmap) page mapping block mapping hybrid mapping 4k mapping (alignment) for example: 256GB/4KB=64M entries table size = 64M*4B = 256MB ~ 1/1000 of ssd size L2P table大部分都在DRAM上 mapping table要寫進nand flash(至少掉電前) 寫入時機: - mapping > threshold - data size > threshold - 寫完的block > threshold 我的觀察: RAM上面只計一部分的table(常用?),如果RAM沒有會進去nand找 (這顆SSD不帶DRAM?) 二級mapping table 如果要從nand找mapping 1 page = 16KB = 16KB/4B = 4K entries 以256GB(64M entries)為例。至少要有3層的mapping L2P table(LCA <-> PCA) Page中的4k data對應一個 PCA zip可以讓一個page放>4個PCA 希望program能 - multiplane - parallel channel - bank interleave - DIE interleave PCA:VB addr + VB offset ### GC 挑garbage最多的block做GC 3 step: 1. 選source block 2. 從source block中找valid data(要valid count, valid bitmap) 3. 將valid data寫入target block valid count table 每次寫都會更新 valid count = 0 的 block 可以erase 如果讀DRAM-less還要swap table 如果沒有bitmap,可以用meta data用data去找(GC慢) alternative: P2L table GC時機: foreground:寫滿才做 / background 挑source: 有效數據少/擦寫次數小 查到的: 實際GC是以VB為單位 VB定義:一組跨channel、CE、plane的相同編號block組成 目標:最佳化program讓每個sub-block可以concurrent 分類: 1. 支援DIE interleave - VB:block addr - 同一個VB block addr一樣 2. 不可DIE interleave - VB:block addr + die addr - 同一個VB block addr, DIE addr一樣 3. 不可DIE interleave + target需求 - VB:block addr + die addr + target addr - 同一個VB block addr, DIE addr, target addr一樣 ### WA 數據壓縮可以讓WA < 1 OP越大WA越小 OP = (N-U)/U 平均有效數據為N/(N+U) 為了寫(1-N/(N+U)),要寫1 WA = 1/(1-N/(N+U)) 影響WA的因素: OP user pattern - 順寫GC小 GC 策略 wear leveling read disturb/data retention handling trim (格式化table會清掉嗎?) ### TRIM file system 刪除只清除file<->LBA 的連結 SSD中mapping table不變 Trim告訴SSD data invalid (UNMAP, Dataset Management) 1. 清除L2P table(指向空地址) 2. 清除valid page bitmap 對應的bit 3. 清除valid page count *TRIM不會觸發GC* 後續GC處理: 4. 重新計算GC priority(by VPC) 5. 回收block 6. erase block ### WL Data分 Data: Hot/Cold block: Old/Young Dynamic WL: hot data寫到young block Static WL: 類似GC(但變成挑cold data在的block) 如果GC時有cold data在block中->WA 可以分成 Static WL 將 cold data 一起放 Dynamic WL 將 GC + host 一起放 Q: SSD怎麼分cold/hot data? ### 掉電恢復 掉電前步驟 1. buffer中cache的user data寫入nand 2. mapping table寫入nand 3. bad block ubfo寫入nand 4. others Solution 用電容暫時供電 把Volatile(RAM)換成non-volatile介質 回覆: 用metadata紀錄PA/LBA/userdata/timestamp (慢) 用上個snapshot加上部分metadata重建 ### Bad block management bad block依照來源分成:Factory/Grown 出廠就壞的的話會在first/last page還有spare第一個byte寫0xFF 先掃描nand,建立bad block table->存在OTP bad block處理機制: 1. 略過:直接寫下一個die 2. 替換:die2-B寫到預留空間die2-B'上 remap table存bad block到替換的block 保證平行但整個ssd可用block數量會受限於壞的那個die ### SLC cache 好處: 1. SLC比TLC, QLC快 2. 防止lower page數據壞 3. 減少TLC沒寫滿的ECC error 4. 更耐寫 分成強制/非強制 SLC program 非強制可以有更好的後期效能,因為SLC用完就要直接寫TLC,強制寫入要再做搬移 SLC block 1. 靜態:某些block固定SLC 2. 動態 3. 混合 ### Device-based FTL 缺點: - FTL架構通要,不能針對應用定製 - 設計難度高 - 要隨nand出新的 - chip的性能跟容量有限制

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