Synopsis A simple event management module for a community. Barebone module that allows anyone to create an event, anyone else to choose attending. Creators should also be able to cancel events. Qustion to clarify What are the differences with doing this on HOlochain, how is it different from regular centralized tech, why is that important? User stories A person should be able to create an event, either open (public) or invite only (private) (25 Nov) Events could be marked as having a ticket cost, but purchasing is not handled in MVP
11/22/2022This is a description of the minimal viable product needs for a system that is able to handle ordering and settle credit in a buyers club. The process and flows here are modelled to fit with how we work now in Röstånga. In general anyone in the buyers club is free to start an order process from any supplier, gather what everyone wants to order from what is on offer with that supplier/producers and send that order to the producer. The order is then delivered to the buyers club space and is checked and sorted for each member that has made purchases in that order. Once the order is checked the member is sent the final summarized price of the products they ordered and send the money (this could change a little with the credit system). The money is revieved and the invoice to the supplier/producer is paid. Everyone eats well. Learning from REA meeting - sept 22 Price is an intent - valueflows doesn't care what a resource is
10/18/2022Why food sovereignty hubs? As we try to create new patterns of living on the planet, all humans have a need for sustenance in the form of food and we need to find ways of providing for that need that also nourishes the systems around us. A food sovereignty hub may be a center of a human community. Food sovereignty can be adjacent and interacting with the market based systems that we are used to going through in order to get our food but may create commons for the communities that run them. The impulse towards creating this kind of hub comes from reducing the friction of sourcing the kind of food that people consider good. What constitutes good food will vary from group to group and these preferences need to be configurable in any model. Some of the values that might be used to guide the work in a hub could be: what is in this food and how will it affect our bodies when we digest it? what are the conditions of the soil from the food comes and how is our production or harvesting affecting that soil? where is the food coming from and how well do we understand what is needed to keep this flow of sustenance towards the group going? what are the conditions like for the humans that are involved in the sourcing of the food?
3/22/2022Externalities Presenting the concepts of degeneration/regeneration and "life conducive flows" Present the possibility of co-operative games (non-rivalorous, game B, win/win/win) Explaining the concepts of REA accounting Presenting a number of different regenerative practices and food system related activities Game overview: So, let's create a card game that serves to play with the concepts of shifting food systems and help us understand how things fit together.
2/11/2022