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User Interface Module Meeting

Regular User Interface module meeting for planning and coordination.
Next meeting on October 10th, 2023.

Attendees

  • Dalai Felinto
  • Hans Goudey
  • Harley Acheson
  • Leon Schittek
  • Pablo Vazquez
  • Thomas Dinges

Merged Since Last Meeting

4.0 issues

  • Search Menu / UI: Hint about "Type to Search" in add menus
    • A "Type to Search" item in some menus for clarity is problematic.
    • Use accelerator ("Type to Search ") only in the Add menus that are called from a shortcut.
    • The search works better than accelerator keys for most menus that are larger than a few items.
    • It may be better to add an option to user preferences for type to search in all menus or not at all.
    • Agreement
      • Add the enum preference (accelerator keys or type to search) in the "Menus" panel of the interface settings.
      • The preference applies to all menus.
      • Remove the "SEARCH_ON_KEY_PRESS" configuration for specific menu types
      • By default, the value is "type to search"
  • Node tools
    • Unassigned Menu: The current proposal mixes local data-blocks (modifiers) and assets that have no catalogs.
      • This seems like a good compromise.
      • This is also unrelated to node-tools since even Modifiers would benefit from it.
    • As far as the UI meeting is concerned this can go into 4.0.
    • For the release it would need a demo file with node-based tools.
  • Splash screen re-design
    • Mostly discussion about icons and arrangement of buttons, choosing between some mockups in the PR comments.
    • Pablo will remake the design.
  • UI Input Placeholders
    • There is agreement on the design, but needs final technical review.
    • Hans will review it, and leave optimization for after bcon3.
  • Inter Font Tweaking #112748
    • There are issues with some characters, to be addressed.
    • Pablo wants to have a larger size for default as part of the theme tweaks.
    • He will work on the details and have it in main.
  • UI: Change Overlay Text Size with Label Text Style #112875
    • Great patch but to change every text it is too big of a change this close to a release.
    • For now the patch will only tackle Overlay text.
  • UI: Highlight Selected Item in View3D Mode Menu
    • Agree, although it is not pretty.
    • It can go in bcon3 since it is a fix.
  • UI: Improve Mesh Edge Highlighting #111431
    • There are still a few too many open questions to get this into 4.0.
    • We can move forward with this in 4.1, since Pablo has some other planned changes to the edit mode theme for that release anyway.
  • Snap icons
    • The overall feedback from devtalk was non-conclusive.
    • In this case, Dalai argues that better to stick the original proposal (so called "industry standard"). He also acknowledges that he is biased since he likes those icons.
    • For the records, some issues with the current solution:
      • Icons are rotated (to follow normals).
      • Their size is not consistent (the face icons are much larger than the others).
    • Three options
      • Tweak the current minimal set
        • Face is quite large, and the line often doesn't show up
      • Revert to 3.6 state
      • Change to "industry standard" icons
      • Use icons from "Snap To" menu in snapping popover
    • Dalai will talk to Germano to propose bring back the design.
      • Dalai is fully aware that this is not an all-hands on board design, but he is willing to own that decision.
      • He was also (self-)appointed as the commissioner of the Snapping & precision modelling improvement task. As such he is comfortable making this call (and hope people respect the role for a decision that will not be unanimous anyways).

4.1 and Beyond