Combat
Combat Melee
Overview
The Combat Melee App enables the creation of interactive combat systems, focusing on melee attacks with customizable hitboxes and effects.
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Configuration Parameters
General
- Position: The
X
, Y
, Z
values for the world position of the app.
- Rotation: The
X
, Y
, Z
values for the world rotation of the app.
- Label: Custom name for melee item.
- Model: Allows you to upload a
.glb
model for your melee item.
- Hand: Select whether the melee item is appended to the
Left
or Right
hand bone.
- Position: The position of the melee item in relation to the selected hand.
- Rotation: The rotation of the melee item in relation to the selected hand.
Hitbox
- Size: Defines the dimensions of the hitbox to detect hits.
- Position: Sets the position of the hitbox relative to the melee item.
- Rotation: Adjusts the rotation of the hitbox.
- Active Delay: Delays activation of the hitbox after an attack is initiated (seconds).
- Active Time: Duration the hitbox remains active to register hits.
Effect
- Emote: Allows you to upload a
.glb
animation that plays when a player uses the melee item.
- Sound: Allows you to upload a
.mp3
audio file that plays when a player uses the melee item.
- Min Damage: The minimum damage inflicted by the melee item.
- Max Damage: The maximum damage inflicted by the melee item.
- Crit %: Chance to inflict a critical hit.
- Crit Multiplier: Damage multiplier for critical hits.
- Cooldown: Time before the attack can be used again.
Combat Health
Overview
The Combat Health App enables health regeneration for player combat.
Configuration Parameters
General
- Position: The
X
, Y
, Z
values for the world position of the app.
- Rotation: The
X
, Y
, Z
values for the world rotation of the app.
- Label: Custom name for health system.
- HP: The amount of player HP that gets restored when the health system is triggered.
- On Dead: The action to take when a player's health reaches = 0.
Combat Mod
Overview
The Combat Mod App allows you to trigger dynamic player damage or healing.
Configuration Parameters
General
- Position: The
X
, Y
, Z
values for the world position of the app.
- Rotation: The
X
, Y
, Z
values for the world rotation of the app.
- Label: Custom name for the mod system.
- Type:
Heal
to trigger player healing, Damage
to trigger player damage.
- Amount: The quantity of HP restored for
Heal
and inflicted for Damage
.
- Timing:
Instant
applies the HP change immediately, Tick Based
spreads the HP change over a period.
If Tick Based
is selected:
- Tick Delay: Sets the time interval, in seconds, between each HP change.
- Num Ticks: Determines how many times the HP change occurs.