Combat

Combat Melee

Overview

The Combat Melee App enables the creation of interactive combat systems, focusing on melee attacks with customizable hitboxes and effects.

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Configuration Parameters

General

  • Position: The X, Y, Z values for the world position of the app.
  • Rotation: The X, Y, Z values for the world rotation of the app.
  • Label: Custom name for melee item.
  • Model: Allows you to upload a .glb model for your melee item.
  • Hand: Select whether the melee item is appended to the Left or Right hand bone.
  • Position: The position of the melee item in relation to the selected hand.
  • Rotation: The rotation of the melee item in relation to the selected hand.

Hitbox

  • Size: Defines the dimensions of the hitbox to detect hits.
  • Position: Sets the position of the hitbox relative to the melee item.
  • Rotation: Adjusts the rotation of the hitbox.
  • Active Delay: Delays activation of the hitbox after an attack is initiated (seconds).
  • Active Time: Duration the hitbox remains active to register hits.

Effect

  • Emote: Allows you to upload a .glb animation that plays when a player uses the melee item.
  • Sound: Allows you to upload a .mp3 audio file that plays when a player uses the melee item.
  • Min Damage: The minimum damage inflicted by the melee item.
  • Max Damage: The maximum damage inflicted by the melee item.
  • Crit %: Chance to inflict a critical hit.
  • Crit Multiplier: Damage multiplier for critical hits.
  • Cooldown: Time before the attack can be used again.

Combat Health

Overview

The Combat Health App enables health regeneration for player combat.

Configuration Parameters

General

  • Position: The X, Y, Z values for the world position of the app.
  • Rotation: The X, Y, Z values for the world rotation of the app.
  • Label: Custom name for health system.
  • HP: The amount of player HP that gets restored when the health system is triggered.
  • On Dead: The action to take when a player's health reaches = 0.

Combat Mod

Overview

The Combat Mod App allows you to trigger dynamic player damage or healing.

Configuration Parameters

General

  • Position: The X, Y, Z values for the world position of the app.
  • Rotation: The X, Y, Z values for the world rotation of the app.
  • Label: Custom name for the mod system.
  • Type: Heal to trigger player healing, Damage to trigger player damage.
  • Amount: The quantity of HP restored for Heal and inflicted for Damage.
  • Timing:Instant applies the HP change immediately, Tick Based spreads the HP change over a period.

If Tick Based is selected:

  • Tick Delay: Sets the time interval, in seconds, between each HP change.
  • Num Ticks: Determines how many times the HP change occurs.