Research Nester’s recent market research analysis on “Silver Nanowires Market: Global Demand Analysis & Opportunity Outlook 2035” delivers a detailed competitor’s analysis and a detailed overview of the global silver nanowires market in terms of market segmentation by fabrication techniques, application, and by region. World Wide Demand for Electronic Devices That Exhibits High Energy Efficiency and Performance to Promote Global Market Share of Silver Nanowires Market The demand for electronic devices that could exhibit excellent performance with a profitable consumption of energy is the major factor thought to drive the market growth during the forecast period. The transparent conductive film is an inevitable component in many electronic devices used by consumers during the present times. These films are manufactured using several raw materials, of which one of the most prominent is silver nanowires. Wearable electronics, smartphones, and tablets are all devices that use silver nanowires for their transparent conductive film. The high conductivity of silver nanowires ensures that the incorporation of these transparent conductive films enhances the performance of these electronic devices while making them more energy efficient. Some of the major growth factors and challenges that are associated with the growth of the global silver nanowires market are: Growth Drivers: • Considerable Increase in the Spending on Research • Large-scale Adoption of Energy Sources for Renewable Energy Challenges: One of the major factors that should hinder market growth during the forecast period is the very high cost of silver nanowires. Silver nanowires are mostly used in the manufacturing of transparent conductive materials. However, silver nanowires are often replaced by alternatives such as indium tin oxide (ITO) as a result of their high pricing. This large-scale replacement of silver nanowires with other raw materials for the manufacturing of transparent conductive materials for electronic devices is thought to affect market growth adversely. The insufficient availability and the difficulties in sourcing silver nanowires might also restrict the global market size for silver nanowires. By application, the global silver nanowires market is segmented into optical, chemical, anti-microbial, and thermal. Of these, the chemical application is expected to contribute to the market growth the most. The chemical application is expected to hold the largest share of market revenue, amounting to 35% by the end of the forecast period. One of the major chemical applications of silver nanowires is in the manufacturing of solar cells. The demand for renewable energy is the major driving force behind the growth of the application. Further, the rise in funding for research and development (R&D) is boosting the use of silver nanowires in energy storage, biomedicine, and other chemical applications.
5/11/2023Research Nester published a report titled “Session Replay Software Market: Global Demand Analysis & Opportunity Outlook 2031” which delivers detailed overview of the global session replay software market in terms of market segmentation by deployment type, application and by region. Further, for the in-depth analysis, the report encompasses the industry growth indicators, restraints, supply and demand risk, along with detailed discussion on current and future market trends that are associated with the growth of the market. The global session replay software market is estimated to grow with a CAGR of ~12% during the forecast period., i.e., 2022-2031. The market is segmented by deployment type into cloud-based and on-premise. Out of these, the cloud-based segment is anticipated to garner the largest revenue by the end of 2031, owing to the increasing demand of cloud-based services amongst business companies. Cloud based session replay software helps to understand user behavior on the website by providing analytics and qualified insights into the UX of the website or application. The global session replay software market is estimated to garner a revenue of around ~USD 1100 million by the end of 2031, up from a revenue of around ~USD 300 million in the year 2021. The use of session replay software to fast-track digital data and check whether the UI/UX of a website or app serves the purpose is growing rapidly. Moreover, increased penetration of internet and rising demand for improved customer experience along with major technological advancements are some of the major factors anticipated to drive the market growth during the forecast period. Geographically, the global session replay software market is segmented into five major regions including North America, Europe, Asia Pacific, Latin America and Middle East & Africa region. Out of these, the market in North America is projected to garner the largest revenue by the end of 2031, owing to the presence of large enterprises and increasing adoption of session replay software in the region. Apart from this, the market in Asia Pacific is also estimated to register significant growth during the forecast period. The research is global in nature and covers detailed analysis on the market in North America (U.S., Canada), Europe (U.K., Germany, France, Italy, Spain, Hungary, Belgium, Netherlands & Luxembourg, NORDIC [Finland, Sweden, Norway, Denmark], Poland, Turkey, Russia, Rest of Europe), Latin America (Brazil, Mexico, Argentina, Rest of Latin America), Asia-Pacific (China, India, Japan, South Korea, Indonesia, Singapore, Malaysia, Australia, New Zealand, Rest of Asia-Pacific), Middle East and Africa (Israel, GCC [Saudi Arabia, UAE, Bahrain, Kuwait, Qatar, Oman], North Africa, South Africa, Rest of Middle East and Africa). In addition, analysis comprising market size, Y-O-Y growth & opportunity analysis, market players’ competitive study, investment opportunities, demand for future outlook etc. has also been covered and displayed in the research report. Increasing Growth of Ecommerce Industry to Drive the Market Growth As per data, around 9 million citizens from Australia has shopped online in 2021. In addition, by the end of 2030, India is estimated to be 2nd largest online shoppers base, accounting for approximately 480-580 million online shoppers. The growing demand for session replay software from e-commerce companies to deliver superior customer experience is creating lucrative business opportunities for the major market players in the regions. In addition, these sessions replay software enable ecommerce companies to record swiping, tapping, scrolling, cursor movements and other actions performed by the user on the website or app, thus giving business companies more flexibility to understand customer behavior. Such factor is therefore anticipated to drive the growth of the market in the coming years.
4/12/2023Research Nester published a report titled “Virtual Reality in Gaming Market: Global Demand Analysis & Opportunity Outlook 2033” which delivers detailed overview of the global virtual reality in gaming market in terms of market segmentation by devices, component, end-user, and by region. Further, for the in-depth analysis, the report encompasses the industry growth indicators, restraints, supply and demand risk, along with detailed discussion on current and future market trends that are associated with the growth of the market. The global virtual reality in gaming market is anticipated to grow with a CAGR of ~31% during the forecast period, i.e., 2023-2033. The market is segmented by devices segment into console/Personal Computer (PC), mobile, and standalone. Out of these segments, the devices segment into console/PC, mobile, and standalone. Amongst these segments, the console/PC segment is anticipated to garner the largest market share over the forecast period, owing to the increasing number of gamers using console. In addition, increasing use of PC for gaming is also expected to boost the growth of the segment in the coming years. The global virtual reality in gaming market is estimated to garner a moderate revenue by the end of 2033, backed by the increasing number gamers worldwide. Various features provided by virtual reality in gaming, including being a believable virtual world which is immersive, interactive, are also projected to boost sales of these games in the coming years. Moreover, rising demand foe VR systems as well as increasing sales of VR headsets is also projected to propel the growth of the market during the forecast period. Geographically, the global virtual reality in gaming market is segmented into five major regions including North America, Europe, Asia Pacific, Latin America and Middle East & Africa region. Out of these, the market in Asia Pacific is estimated to garner the largest market share over the forecast period, owing to the rising number of gamers. Apart from this, the market in North America is anticipated to register significant growth in the coming years. The research is global in nature and covers detailed analysis on the market in North America (U.S., Canada), Europe (U.K., Germany, France, Italy, Spain, Hungary, Belgium, Netherlands & Luxembourg, NORDIC [Finland, Sweden, Norway, Denmark], Poland, Turkey, Russia, Rest of Europe), Latin America (Brazil, Mexico, Argentina, Rest of Latin America), Asia-Pacific (China, India, Japan, South Korea, Indonesia, Singapore, Malaysia, Australia, New Zealand, Rest of Asia-Pacific), Middle East and Africa (Israel, GCC [Saudi Arabia, UAE, Bahrain, Kuwait, Qatar, Oman], North Africa, South Africa, Rest of Middle East and Africa). In addition, analysis comprising market size, Y-O-Y growth & opportunity analysis, market players’ competitive study, investment opportunities, demand for future outlook etc. has also been covered and displayed in the research report. Increasing Adoption of Virtual Reality to Drive the Market Growth According to the data, around 17% of the United States population had used VR at least once per month in 2021.
4/11/2023Research Nester’s recent market research analysis on “Pancreatic Stone Protein Testing Market: Global Demand Analysis & Opportunity Outlook 2033” delivers a detailed competitors analysis and a detailed overview of the global pancreatic stone protein testing market in terms of market segmentation by technique, disease type, age group, end user and by region. Globally Increasing Incidence of Diabetes to Drive Market Growth According to the World Health Organization, every year about 1.5 million people die of diabetes and nearly 422 million people worldwide are diabetic. Growth of the market is expected to be driven by the rising need for pancreatic stone protein testing in diabetic patients, particularly in those suffering from type 3c, also known as pancreatic genic diabetes. In type 3c diabetes, there are estimated to be a greater number of people than in type 1, and people with pancreatitis have a 27 to 79% chance of developing type 3c diabetes, which further promotes the adoption of pancreatic stone protein testing in diabetic patients. The market research report also includes other growth factors and challenges that are associated with the growth of the global pancreatic stone protein testing market. Some of the major growth indicators are: Growth Drivers: • Growing Prevalence of Diabetes Globally • Increasing Cases of Pancreatic Cancer Challenges: High cost associated with pancreatic stone protein testing along with the sensitivity of testing devices are some of the major factors anticipated to hamper the growth of the global pancreatic stone protein testing market. Despite of the numerous restraint factors associated with the growth of the market, Research Nester’s analysis indicates a robust growth for the market during the forecast period
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