The website is for Upstreet Corporation, who makes Upstreet Engine, Upstreet.chat and The Street. We have a main lander and the rest of the pages don't need much design. We have an art team who can provide renders and art assets of the main characters.
Current deployment of website: https://site-bay-theta.vercel.app/
We'd love a very visual, video game feel, even though it is a corporate site with a couple of products (Chat and Metaverse, as well as an infinite TV show creation platform coming soon!)
The background video is a temp mockup, in place we will have a whole high-end video for parallax scroll effect.
Be yourself. Make new friends. A realtime chat app for anyone, powered by AI.
Be the director, and create anything you can imagine. An AI-powered infinite creation tool for everyone.
The original vision of the Metaverse is very much alive on The Street.
Find your people.
AI-powered avatar chat with no download.
Try now free!
Our web-native experiences are powered by our own Upstreet Engine, which leverages the latest technologies to deliver to nearly every device without app store restrictions.
If you'd like to discuss powering your next project with Upstreet Engine, get in touch.
Freedom is our core mission. Freedom to be yourself. Freedom to say what you believe. Freedom to transact. We are the keepers of an uncompromising vision of a truly open, decentralized and free internet.
If you are passionate about building a future internet for everyone, we'd love to hear from you. Check out careers page for current openings. If you don't see a job listing, send us a message anyways.
We love working with others! If you're interested in partnering with us, contact us.
Twitter, Discord, Github, Tik Tok
Each of these should be a separate page
get content from here
https://github.com/UpstreetAI/jobs/blob/main/README.md
Freedom is our core mission. Freedom to be yourself. Freedom to say what you believe. Freedom to transact. Upstreet is more than a community, a product, or a tech stack– it is an uncompromising vision of a truly open, decentralized and free internet.
Our foundation is autonomy, privacy, and self-sovereignty. In Upstreet, every user is a stakeholder, every voice matters, and every action contributes to collective outcomes. It's not just a space to escape reality; it's a platform to redefine it. No matter who you are, or where you come from, you can find your place in Upstreet.
Upstreet Engine is a web-native stack built entirely in Javascript and WebAssembly, compiled from C++ with Emscripten. The engine is built on top of the WebGL/WebGPU library three.js and provides all systems necessary to build MMO-scale games and social experiences. VR, AI and multiplayer are all baked into the core of the engine.
Upstreet is not a general purpose engine, and is not designed to compete with Unreal or Unity. It is a new class of engine that emphasizes fast iteration and deployment and makes strong assumptions based on established social VR and multiplayer game paradigms. Many different kinds of experiences can be rapidly developed by building React applications on top of the engine.
Upstreet can run in the browser or natively on any modern device, from an Apple Vision Pro to a Tesla console. Using Capacitor.js and Electron, we have automatic deployment of Upstreet for mobile and desktop native builds, along with a PWA build that is automatically available to mobile users.
Performance critical parts of Upstreet are built in C++ and compiled to WebAssembly using Emscripten. Our render loop is optimized to benefit from the adoption of WebGPU into three.js.
Upstreet characters are designed to be driven by WebXR natively, with inverse kinematics for legs built in.
Many AI/ML features of Upstreet run on device, including speech transcription, pose detection and voice changing, and we are moving more models onto device as hardware capabilities improve.
We use Cloudflare AI and workers where possible, and serverless providers like Together.xyz and Replicate. Long-term we aim to fully decentralize our ML servers.
We use Cloudflare Durable Objects to spin up room sessions per-parcel on The Street, or per-world for user worlds. Since our entire multiplayer stack is serverless, we can scale horizontally– every parcel of land can be a a separate spatial server– and vertically– if too many users come into a small space, we partition the servers and balance the number of users in each. Long term, we are aiming to move to ephemeral edge nodes on-chain.
We use Postgres powered by Supabase, an open-source Firebase alternative. We also use Supabase for auth with social SSO providers. Long-term we will move to a decentralized storage and database solution.
You can create anything in Upstreet. We love 3D modelers, and make it easy to import your own creations, but for people who don’t have a 3D background we provide tools to easily generate state-of-the-art 2D, 3D and audio assets for your worlds.
We use RVC and LLVC models on-device (with a backup on the edge) to process voice data in realtime. Many anons want to be their ideal self, or simply don’t want people to know who they are. Voice changing tech is baked into Upstreet by default.
We want to live in a world where we maintain our humanity and become skilled at communicating with each other again. We believe that is by making computers as human-like as possible. Our central thesis is that AI agents will become the primary interface through which we interact with computers in the future. However, after much trial and error, we have come to the conclusion that the thing they are best at right now is being entertaining.
Current Upstreet AI agents are focused on acting, storytelling and roleplaying. However, the AI skill system is open and extensible. We expect that the next generation of models will be sufficiently capable to enable agents which can help users in their business and personal organizational tasks. Our goal is to have users working in Upstreet, or even better– to have Upstreet agents working for them.
For now, we are focused on using AI agents to make Upstreet fun and exciting. Multiplayer games are only fun if they’re full of people, and often the hardest problem is “cold start”– in a massive world, people are often very spread out, and it can feel like a single player game. Upstreet agents roam the world, engage the user and actually remember every interaction, providing a rich experience where users and agents impact each other in realtime.