# Humanity Level ## Problem Currently someone's human status is a bit of a mess. All of it is (or was) handled by a check in health analyzers that scanned someone if they had Hulk, wings or an organ in their species different than the initial species (species organs never change, so that last one never triggered). In addition, we have to write a lot of policy to make stuff like catatonics, heretic ghouls etc not human despite the game saying they are. This basic check means that humanity to an Asimov AI/borg can be incredibly confusing (as shown by the testmerge of Goof's bunny infusion PR) and cause them struggles. One image that showcases with is... `Here's a helpful tip if you are wondering about human status! The ones surrounded by green are human, the ones surrounded by red aren't! Hopefully that helps clear things up for people!` ![image](https://hackmd.io/_uploads/B1bkLfbEp.png) ## Solution? I'm thinking of a humanity level system- This can be checked by the AI/borgs when they see someone and is separate from health scanners. (I think we can get rid of that hulk check there if we do this, making it just read out what the species is) You start at a base level of 0 (the minimum for a human- any lower makes you not human), each consistent thing (like human eyes, limbs, hearts etc.) adds to this level, each inconsistent thing (bodyparts of other species, genetic infusions, cat ears, etc.) remove from this level. Augmentations are neutral, not giving or removing any humanity. These bonuses/minuses can vary in severity. (DNA infusions might take less away than having felinid parts for example) Statuses like being a hulk/ghoul can be huge minuses that make you count as inhuman. Disguises hide your inhumanity, at least with the bodyparts you covered. ## Other stuff This could also be used by other species as a "consistency" measure instead of "humanity", though it wouldn't have much use with Asimov. We can have fun effects added in the future that depend on your humanity/consistency! Like a sect that maybe wants you to abandon your humanity? Sounds fun...