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Help messages guide

Help messages are strings shown to the player when they either right click -> select Help or alt + double click.

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Code

Help messages should be added either by putting the HELP_MESSAGE_OVERRIDE macro in the type definition like so

/obj/disposalpipe
	...
	HELP_MESSAGE_OVERRIDE({"You can use a <b>welding tool</b> to detach the pipe to move it around."})

Or if you need the message to change based on the object's state by overriding the get_help_message proc.

Note: do not set the help_message var manually.

Style

For the sake of consistency, here are some style rules for writing help messages:

  • Use active rather than passive voice, ie "You can use a crowbar" not "A crowbar can be used"
  • Tool names should always be bolded
  • Intents should be indicated using their dedicated CSS classes, ie You can use a <b>welding tool</b> on <span class='harm'>harm</span> intent