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# Header | Header | 基本排版 | |
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- [ ] Todo List |
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**Bold font** | Bold font | ||
*Italics font* | Italics font | ||
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19^th^ | 19th | ||
H~2~O | H2O | ||
++Inserted text++ | Inserted text | ||
==Marked text== | Marked text | ||
[link text](https:// "title") | Link | ||
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`Code` | Code |
在筆記中貼入程式碼 | |
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:smile: | ![]() |
Emoji list | |
{%youtube youtube_id %} | Externals | ||
$L^aT_eX$ | LaTeX | ||
:::info This is a alert area. ::: |
This is a alert area. |
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Godot 3.2 Docs Sprint: Let's complete the class reference
We use this shared document to work together on the Class Reference. Below, you'll see who is working on what at the moment, and a table with incomplete classes.
To contribute:
More info/help:
#documentation
channel on Godot's Discord: https://discord.gg/zH7NUgzUseful links:
Locked classes
Write what you're working on and other contributors shouldn't edit (cleared on 2020-01-24):
Important: how to keep your local branch up-to-date
Pull request submitted, include #:
Incomplete classes on: 2020-01-28 (master)
Do not edit the table as changes will be lost on update.
Generated automatically with
doc/tools/doc_status.py -bio doc/classes/ modules/*/doc_classes/
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