We are creating a rock-paper-scissors game, to do so, we create the rules of the game Rock Beats Scissors Business needs / User story As a player I want rock to beat scissors Solution Given I have chosen rock
4/21/2024As a forgetful person, I need to remember my daily routine, for this I have created a program that, depending on the time of day, will tell me what I should be doing:
2/8/2024[x] Change Application.yaml [x] Make Application.yaml for local [x] New variable ENABLE_SERVICE_BUS_CONSUMER and rest of variables of core in the .env of core in 1password [x] Talk to sredingers about to include the new variable in dev and prod deployment as ENABLE_SERVICE_BUS_CONSUMER = true [x] Unit tests in the consumer and feature toggle [ ] Refactor changes [ ] Create ADR [ ] Evaluate if it make sense to only use one service bus
6/7/2023As developers, we want to work doing pairing, but we do not want no worry about personal bias or even worry about who is going to be next pairing partner, so we are creating a software that will help us. Business rules The pair should not repeat the next iteration, unless there is not other option (when there are 2 people, there is not other possible rotation) If there is an odd number of developers, we should try to return as many pairs as possible and whenever is not possible create a mob of 3 people. Technical requirements The list of developers must not be empty Use cases
5/11/2023or
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