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Rhino Guided Exercise

Task: Model the following Lego piece in Rhino.

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Interface

  1. Views

    • Rhino uses multiple viewports to display your model from different angles (Top, Front, Right, Perspective, etc.).
    • You can maximize a viewport by double-clicking its title or switch between views using the Viewport Tabs.
  2. Layers Pane

    • Layers help organize your model by separating different parts or components.
    • Use the Layers panel to create, rename, and manage layers. Assign objects to layers to control visibility, color, and linetype.
  3. Properties Pane

    • The Properties panel displays information about selected objects, such as their dimensions, material, and layer.
    • It’s also where you can adjust object attributes like color and linetype.
    • Most important for 3D printing: open/closed.
  4. Selection Filters

    • Use selection filters to limit what types of objects can be selected (e.g., curves, surfaces, points).
    • Access filters via the Selection Filter toolbar or by typing Sel + the object type (e.g., SelCurve).
  5. OSnaps (Object Snaps)

    • OSnaps help you accurately place points by snapping to specific locations on objects (e.g., endpoints, midpoints, centers).
    • Common OSnaps: End, Mid, Cen, Int, Perp, Near. Enable/disable them in the OSnap toolbar or status bar.
  6. Commands and Command Window

    • Rhino is command-driven. Type commands in the Command Line or use toolbars/menus.
    • Press Enter or Right-Click to execute a command. Use Esc to cancel.
    • Pressing Enter, Right-Click or Space when the Command Window is empty will repeat the last command.
    • The Command History shows previous commands for reference.
  7. CPlane and World Coordinates

    • The Construction Plane (CPlane) defines the active working plane for drawing and editing.
    • The World Coordinate System is the global reference for all objects. Use CPlane commands to adjust the working plane.

Drawing 2D Shapes

  1. Rectangle

    • Command: Rectangle
    • Draw rectangles by specifying corner points or using options like Center, 3Point, or Vertical.
  2. Circle

    • Command: Circle
    • Draw circles by specifying the center and radius or using options like Diameter, 3Point, or Tangent.

Moving Objects

  1. With the Gumball

    • The Gumball is a interactive tool for moving, rotating, and scaling objects.
    • Click and drag the arrows to move, the circles to rotate, or the squares to scale.
    • Hold Alt while dragging to create a copy of the object.
  2. With the Move Command

    • Command: Move
    • Select objects, specify a base point, and then a destination point.
    • Hold Shift to constrain movement to perpendicular directions. Use Tab to lock movement along a specific axis.

Selecting Objects

  • Left to Right Selection: Selects objects entirely within the selection window.
  • Right to Left Selection: Selects objects that touch or are within the selection window.

Making Volumes

There are many strategies to create 3D volumes: using primitives, Boolean operations, extruding, revolving, etc.

Extruding

  • Command: Extrude
  • Select a 2D shape (e.g., a rectangle or circle) and use the Gumball or specify a distance to extrude it into a 3D volume.

PushPull (New in Rhino 8)

  • Command: PushPull
  • Click and drag faces of a 3D object to modify its shape interactively.

Offset

  • Command: Offset
  • Create a parallel copy of a curve or surface at a specified distance.

Boolean Operations

  1. Boolean Union

    • Command: BooleanUnion
    • Combines multiple objects into a single object.
  2. Boolean Difference

    • Command: BooleanDifference
    • Subtracts one object from another.
  3. Boolean Intersection

    • Command: BooleanIntersection
    • Keeps only the overlapping portion of objects.

Using OSnaps

  1. Build a Cylinder centered on one of the top face pins.

    • Command: Cylinder
    • Use OSnaps like Cen to place the center accurately.
  2. Move the cylinder down to its position using the Move command.

    • Command: Move
    • Use OSnaps like End or Mid for precise placement.
  3. Create 7 more copies with the Array command.

    • Command: Array
    • Use options like Rectangular or Polar to create copies in a pattern.
  4. Use BooleanUnion and BooleanDifference to combine or subtract the resulting closed polysurfaces.


Exercise

Build the rest of the Lego piece using a combination of the above strategies and commands.


Other Important or Neat Commands

  • Distance: Measure the distance between two points.
  • Trim: Cut objects at their intersections.
  • Join: Combine multiple objects into a single object.
  • Fillet: Create rounded edges between curves or surfaces.
  • Chamfer: Create beveled edges between curves or surfaces.
  • FlowAlongSrf: Deform an object to follow a surface.
  • Sweep: Create a surface by sweeping a profile along a path.
  • Loft: Create a surface by blending between multiple curves.
  • Zoom Selected All Viewports: Zoom to the selected object in all viewports.