Rhino Guided Exercise
Task: Model the following Lego piece in Rhino.
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Interface
-
Views
- Rhino uses multiple viewports to display your model from different angles (Top, Front, Right, Perspective, etc.).
- You can maximize a viewport by double-clicking its title or switch between views using the Viewport Tabs.
-
Layers Pane
- Layers help organize your model by separating different parts or components.
- Use the Layers panel to create, rename, and manage layers. Assign objects to layers to control visibility, color, and linetype.
-
Properties Pane
- The Properties panel displays information about selected objects, such as their dimensions, material, and layer.
- It’s also where you can adjust object attributes like color and linetype.
- Most important for 3D printing: open/closed.
-
Selection Filters
- Use selection filters to limit what types of objects can be selected (e.g., curves, surfaces, points).
- Access filters via the Selection Filter toolbar or by typing
Sel
+ the object type (e.g., SelCurve
).
-
OSnaps (Object Snaps)
- OSnaps help you accurately place points by snapping to specific locations on objects (e.g., endpoints, midpoints, centers).
- Common OSnaps: End, Mid, Cen, Int, Perp, Near. Enable/disable them in the OSnap toolbar or status bar.
-
Commands and Command Window
- Rhino is command-driven. Type commands in the Command Line or use toolbars/menus.
- Press
Enter
or Right-Click
to execute a command. Use Esc
to cancel.
- Pressing
Enter
, Right-Click
or Space
when the Command Window is empty will repeat the last command.
- The Command History shows previous commands for reference.
-
CPlane and World Coordinates
- The Construction Plane (CPlane) defines the active working plane for drawing and editing.
- The World Coordinate System is the global reference for all objects. Use
CPlane
commands to adjust the working plane.
Drawing 2D Shapes
-
Rectangle
- Command:
Rectangle
- Draw rectangles by specifying corner points or using options like
Center
, 3Point
, or Vertical
.
-
Circle
- Command:
Circle
- Draw circles by specifying the center and radius or using options like
Diameter
, 3Point
, or Tangent
.
Moving Objects
-
With the Gumball
- The Gumball is a interactive tool for moving, rotating, and scaling objects.
- Click and drag the arrows to move, the circles to rotate, or the squares to scale.
- Hold
Alt
while dragging to create a copy of the object.
-
With the Move Command
- Command:
Move
- Select objects, specify a base point, and then a destination point.
- Hold
Shift
to constrain movement to perpendicular directions. Use Tab
to lock movement along a specific axis.
Selecting Objects
- Left to Right Selection: Selects objects entirely within the selection window.
- Right to Left Selection: Selects objects that touch or are within the selection window.
Making Volumes
There are many strategies to create 3D volumes: using primitives, Boolean operations, extruding, revolving, etc.
Extruding
- Command:
Extrude
- Select a 2D shape (e.g., a rectangle or circle) and use the Gumball or specify a distance to extrude it into a 3D volume.
PushPull (New in Rhino 8)
- Command:
PushPull
- Click and drag faces of a 3D object to modify its shape interactively.
Offset
- Command:
Offset
- Create a parallel copy of a curve or surface at a specified distance.
Boolean Operations
-
Boolean Union
- Command:
BooleanUnion
- Combines multiple objects into a single object.
-
Boolean Difference
- Command:
BooleanDifference
- Subtracts one object from another.
-
Boolean Intersection
- Command:
BooleanIntersection
- Keeps only the overlapping portion of objects.
Using OSnaps
-
Build a Cylinder centered on one of the top face pins.
- Command:
Cylinder
- Use OSnaps like
Cen
to place the center accurately.
-
Move the cylinder down to its position using the Move command.
- Command:
Move
- Use OSnaps like
End
or Mid
for precise placement.
-
Create 7 more copies with the Array command.
- Command:
Array
- Use options like
Rectangular
or Polar
to create copies in a pattern.
-
Use BooleanUnion and BooleanDifference to combine or subtract the resulting closed polysurfaces.
Exercise
Build the rest of the Lego piece using a combination of the above strategies and commands.
Other Important or Neat Commands
- Distance: Measure the distance between two points.
- Trim: Cut objects at their intersections.
- Join: Combine multiple objects into a single object.
- Fillet: Create rounded edges between curves or surfaces.
- Chamfer: Create beveled edges between curves or surfaces.
- FlowAlongSrf: Deform an object to follow a surface.
- Sweep: Create a surface by sweeping a profile along a path.
- Loft: Create a surface by blending between multiple curves.
- Zoom Selected All Viewports: Zoom to the selected object in all viewports.