# AnimNotifyExtension
### 1.AnimNotify_Velocity

Give character a velocity acclerate.
### 2.AnimNotifyState_VelocityCurve

Give character velocity by curve control.
### 3.AnimNotify_PlayRate

Change PlayRate by AnimNotify.
### 4.AnimNotifyState_PlayRateCurve

Change PlayRate by Float Curve.
### 5.AnimNotifyState_TransformCurve

Assign transform to character by vector curve.
### 6.AnimNotifyState_SplineCurve

Assign transform to character by spline curve.
Can control character normal follow with spline.
### 7.AnimNotifyState_Blend1D

Do Blend1D animation by AnimNotifyState.
### 8.AnimNotifyState_Blend

Do Blend animation by AnimNotifyState.
### 9.AnimNotify_GameplayEvent

Send GameplayEvent by AnimNotify.
Need GameplayAbilitySystem.
### 10.AnimNotify_GenerateActor

Generate Actor by AnimNotify.
### 11.AnimNotify_MaterialFloat

Change material 'Float Parameter' by AnimNotify.
### 12.AnimNotify_MaterialVector

Change material 'FLinearcolor Parameter' by AnimNotify.
### 13.AnimNotifyState_MaterialFloat

Change material 'Float Parameter' by Float Curve.
### 14.AnimNotifyState_MaterialVector

Change material 'FLinearcolor Parameter' by FLinearcolor Curve.
### 15.AnimNotify_ExParticle



15.1 Follow sg.ParticleQuality to change particle visible.
15.2 Follow camera distance to change particle visible.
15.3 Check GameplayTag to change particle visible.
15.3 Need GameplayAbilitySystem
### 16.AnimNotifyState_ExParticle



16.1 Follow sg.ParticleQuality to change particle visible.
16.2 Follow camera distance to change particle visible.
16.3 Check GameplayTag to change particle visible.
16.3 Need GameplayAbilitySystem
### 17.AnimNotify_GhostMesh

Add Ghost on AnimNotify.
Can set Ghost lifetime and material.
### 18.AnimNotifyState_GhostMesh

Add Ghost on AnimNotifyState.
Can set Ghost lifetime and interval and materials.