# The grand list of unaddressed community issues with Stellaris
|**Issue**|**Severity**|**Examples**|**Known since**|
|:-|:-|:-|:-|
|**End Game performance is extremely poor**|Severe|[1](https://redd.it/dt3e9f), [2](https://reddit.com/comments/dut80v/c/f78ecaz), [3](https://redd.it/drppdx)|Le Guin|
|**Despite the hard work of Paradox QA, there's still a strong feeling of a lack of quality assurance, and new DLC or updates not always being up to par**|Severe|[1](https://redd.it/dt3e9f), [2](https://reddit.com/comments/dut80v/c/f78ecaz)|Le Guin|
|**Despite the hard work from devs and Community Management, there's still a strong feeling of a lack of communication from Paradox about these issues**|Severe|[1](https://redd.it/dt3e9f), [2](https://redd.it/dt922z) |Le Guin|
|End Game/Crisis AI is too passive to plain broken, not doing anything|Major|[1](https://redd.it/dtg5tz), [2](https://reddit.com/comments/dut80v/c/f78hl1f)|Unknown|
|Sector AI does poor optimisation|Major|[1](https://redd.it/dtg5tz), [2](https://reddit.com/comments/dut80v/c/f78ecaz), [3](https://reddit.com/comments/dut80v/c/f78khzk)|Le Guin|
|AI has very poor fleet positioning (keeping fleet in Starport, not building deathstacks, suiciding) |Major|[1](https://redd.it/dtg5tz)|Game launch|
|AI makes poor choices in building buildings/Economy AI is poor|Major|[1](https://redd.it/dtg5tz), [2](https://reddit.com/comments/dut80v/c/f78ecaz), [3](https://reddit.com/comments/dut80v/c/f78otae)|Game launch|
|Multiplayer players sometimes experience desyncs|Major|[1](https://reddit.com/comments/dut80v/c/f78zfuy), [2](https://reddit.com/comments/dut80v/c/f79zukp), [3](https://reddit.com/comments/dut80v/c/f79qfic)|Unknown|
|Key rebindings are unavailble, very annoying for players with non Qwerty keyboards|Moderate|[1](https://reddit.com/comments/dut80v/c/f7b1381), [2](https://reddit.com/comments/dut80v/c/f7b0r2r)|Game launch|
|No colourblindness mode|Moderate|[1](https://reddit.com/comments/dut80v/c/f7b0xqj)|Game launch|
|Game is not accessible for those of poor sight|Moderate|[1](https://reddit.com/comments/dut80v/c/f7d74qc)|Game launch|
|Random templates spawning and orphaned fleets|Moderate|[1](https://reddit.com/comments/dtg5tz/c/f78j68s)|Game launch|
|Several Launcher issues (though these are known by Paradox)|Moderate|[1](https://twitter.com/TommyTeunckens/status/1188044784004403200), [2](https://reddit.com/comments/dtg5tz/c/f78hbbe)|Lee|
|AI declares wars it cannot win|Moderate|[1](https://reddit.com/comments/dut80v/c/f78ecaz)|Unknown|
|Game is too sensitive to snowballing and a defeated AI cannot recover|Moderate|[1](https://reddit.com/comments/dut80v/c/f784qv9)|Game launch|
|After the early to mid game, even on the hardest difficulty other AI cannot keep up with the player|Moderate|[1](https://reddit.com/comments/dut80v/c/f784qv9), [2](https://reddit.com/comments/dut80v/c/f795j6a)|Game launch|
|Midgame is boring|Moderate|[1](https://reddit.com/comments/dut80v/c/f792kgb)|Game launch|
|Tech cost, Unity, relative strength, and weapon damage/hull/armor/shield can overflow (extra prevalent for mods)|Moderate|[1](https://reddit.com/comments/dut80v/c/f786noc)|Game launch|
|Game has too much focus on pop growth|Moderate|[1](https://reddit.com/comments/dut80v/c/f787nl3)|Le Guin|
|A lot of civics and traits feel without personality, not affecting the game in major way beyond being boring stat modifiers|Moderate|[1](https://reddit.com/comments/dut80v/c/f7975ry/)|Game launch|
|Automated ship template AI is extremely suboptimal, often choosing subpar builds|Moderate|[1](https://reddit.com/comments/dtg5tz/c/f797tmo)|Lee|
|Hive minds feel lackluster|Moderate|[1](https://reddit.com/comments/dut80v/c/f78zmud)|Le Guin|
|Machine Empires are unbalanced compared to normal empires (too strong)|Moderate|[1](https://redd.it/ckd1wp), [2](https://reddit.com/comments/dut80v/c/f78ecaz)|Le Guin|
|Fleets sometimes stop shooting for no real reason|Moderate|[1](https://reddit.com/comments/dut80v/c/f79qcg9/)|Unknown|
|Massive unemployment after psionic or cybernetic ascenscion|Moderate|[1](https://reddit.com/comments/dut80v/c/f7a0at8)|Le Guin|
|Version mismatches are common|Moderate|[1](https://reddit.com/comments/dut80v/c/f7b0h9b)|Le Guin|
|Strikecraft don't get their bonuses applied properly and are underpowered|Moderate|[1](https://reddit.com/comments/dut80v/c/f789ez7), [2](https://reddit.com/comments/dut80v/c/f78ecaz)|Unknown|(https://reddit.com/comments/dut80v/c/f789mvw)|Unknown|
|No frequent patches and patches are bound to DLC|Moderate|[1](https://reddit.com/comments/dut80v/c/f7d9xyx)|Unknown|
|Enemies can use gateway when system is occupied|Moderate|[1](https://redd.it/drz8z4), [2](https://reddit.com/comments/dut80v/c/f7b7p54)|Unknown|
|Fleet battles are very hands-off|Moderate|[1](https://reddit.com/comments/dut80v/c/f8b4yyt), [2](https://reddit.com/comments/dut80v/c/f7jo57y)|Unknown|
|Long load time from launcher to ingame|Moderate|[1](https://reddit.com/comments/dut80v/c/f849q4s)|Unknown|
|Prethoryn Scourge nonfunctional due to slow infestation|Moderate|[1](https://reddit.com/comments/dut80v/c/f7oapa1)|Unknown|
|Precursor Imbalance and Static Outcomes|Moderate|[1](https://reddit.com/comments/dut80v/c/f7iy1m9)|Unknown|
|Job weights have to be hardcoded into the job and cannot be coded into Trait modifiers|Moderate|[1](https://redd.it/du875g), [2](https://reddit.com/comments/dut80v/c/f7iy1m9)|Unknown|
|has\_monthly\_income condition is always one month outdated|Minor|[1](https://reddit.com/comments/dut80v/c/f789mvw)|Unknown|
|Initial democratic leaders disappear after losing an election|Minor|[1](https://reddit.com/comments/dut80v/c/f789ez7)|Le Guin|
|Gene modding is too strong. With two gene-modding points, you can create every combination of species|Minor|[1](https://reddit.com/comments/dut80v/c/f785uxe)|Game launch|
|Pop migration is completely unimportant as a mechanic as soon as you can afford to manually migrate pops|Minor|[1](https://reddit.com/comments/dut80v/c/f785uxe)|Le Guin|
|Manual pop migration is a lot of work to micromanage|Minor|[1](https://reddit.com/comments/dut80v/c/f785uxe), [2](https://reddit.com/comments/dut80v/c/f79qcg9), [3](https://reddit.com/comments/dut80v/c/f7a1hrp)|Le Guin|
|No direct control over jobs assignment, and job assignment AI is sometimes inefficient|Minor|[1](https://reddit.com/comments/dut80v/c/f78ecaz)|Le Guin|
|Jobs AI heavily favors efficient processor trait|Minor|[1](https://reddit.com/comments/dut80v/c/f78ecaz)|Le Guin|
|Species overview doesn't perform/crashes when there's too many species|Minor|[1](https://reddit.com/comments/dut80v/c/f78ecaz)|Le Guin|
|Defense platforms are useless in the late-game and require too much micro|Minor|[1](https://reddit.com/comments/dut80v/c/f78ecaz)|Unknown|
|Too much tracking on Battleship L turret|Minor|[1](https://reddit.com/comments/dut80v/c/f78ecaz)|Unknown|
|Point defense always targets strike craft over missiles|Minor|[1](https://reddit.com/comments/dut80v/c/f78fmzk)|Unknown|
|Pops never decline from overpopulation|Minor|[1](https://reddit.com/comments/dut80v/c/f78oob1)|Lee|
|Great Khan/Awakened Empires/Crisis are underpowered in fleet strength|Minor|[1](https://reddit.com/comments/dut80v/c/f78otae)|Le Guin|
|Purges are too slow for Contingency/Scourge|Minor|[1](https://reddit.com/comments/dut80v/c/f78otae)|Le Guin|
|Robot Assembly is forgotten and cannot choose not to assemble specific robots|Minor|[1](https://reddit.com/comments/dut80v/c/f78otae)|Le Guin|
|Synth Species Rights are broken|Minor|[1](https://reddit.com/comments/dut80v/c/f78otae)|Le Guin|
|Assimilation of main species instantly reverts back to citizen rights|Minor|[1](https://reddit.com/comments/dut80v/c/f78otae)|Le Guin|
|Launcher requires Steam to run|Minor|[1](https://reddit.com/comments/dtg5tz/c/f78rtm9)|Lee|
|Strike craft have been simplified away from Fighters/Bombers|Minor|[1](https://reddit.com/comments/dut80v/c/f78f1i0)|Lee|
|Upgraded buildings must be repaired before being demolished|Minor|[1](https://reddit.com/comments/dut80v/c/f79tfez)|Le Guin|
|Localisation issues for hive minds (referring to them as individuals)|Minor|[1](https://reddit.com/comments/dut80v/c/f7aylt9)|Banks|
|Current leading strategy is Battleship spam|Minor|[1](https://reddit.com/comments/dut80v/c/f7awqkz)|Banks|
|Lategame strategy for Tech-heavy empires is spamming repeatable tech|Minor|[1](https://reddit.com/comments/dut80v/c/f7awqkz)|Lee|
|Lategame strategy for Tech-heavy empires is spamming repeatable tech|Minor|[1](https://reddit.com/comments/dut80v/c/f7awqkz)|Game launch|
|Pop ethics shifting is broken|Minor|[1](https://reddit.com/comments/dut80v/c/f7auc5s)|Game launch|
|Equal war exhaustion for all ship types, making corvettes non-viable and smaller countries vulnerable |Minor|[1](https://reddit.com/comments/dut80v/c/f7asddr), [2](https://reddit.com/comments/dut80v/c/f7ba4mk)|Game launch|
|Peace options very simplified |Minor|[1](https://reddit.com/comments/dut80v/c/f7asddr)|Game launch|
|Few interactions with populations besides seeing some numbers change|Minor|[1](https://reddit.com/comments/dut80v/c/f7ark8r)|Game launch|
|Threat isn't visible|Minor|[1](https://reddit.com/comments/dut80v/c/f7aq788)|Game launch|
|Force disparity doesn't properly work|Minor|[1](https://reddit.com/comments/dut80v/c/f7ba4mk)|Game launch|
|Odd modding contexts|Minor|[1](https://reddit.com/comments/dut80v/c/f7ba4mk)|Game launch|
|Game has, as all Paradox games, still no real reason do to anything else than Total War. AI also treats this as such|Minor|[1](https://reddit.com/comments/dut80v/c/f7ba4mk)|Game launch|
|Forced Status Quo|Minor|[1](https://reddit.com/comments/dut80v/c/f7ba4mk)|Game launch|
|No notification that fleets have arrived at target|Minor|[1](https://reddit.com/comments/dut80v/c/f7e74tp)|Game launch|
|Cannot hotkey idle ships|Minor|[1](https://reddit.com/comments/dut80v/c/f7e74tp)|Game launch|
|No notification that fleets have arrived at target|Minor|[1](https://reddit.com/comments/dut80v/c/f7e74tp)|Game launch|
|Cannot hotkey idle ships|Minor|[1](https://reddit.com/comments/dut80v/c/f7e74tp)|Game launch|
|Machine Empires cannot vassalize genocidal machine empires (they should be able to)|Minor|[1](https://reddit.com/comments/dut80v/c/f7dw2h3)|Le Guin|
|Scourge is buggy around habitats|Minor|[1](https://reddit.com/comments/dut80v/c/f7dw2h3)|Unknown|
|Armies disappear from outlier in lategame|Minor|[1](https://reddit.com/comments/dut80v/c/f7dw2h3)|Unknown|
|Game is too deterministic|Minor|[1](https://reddit.com/comments/dut80v/c/f7dn1cx)|Unknown|
|Cannot designate what planets go into sector|Minor|[1](https://reddit.com/comments/dut80v/c/f7dmd89)|Unknown|
|Sector Management feels clunky, cannot designate planets to sectors|Minor|[1](https://reddit.com/comments/dut80v/c/f7c6wsn),[2](https://reddit.com/comments/dut80v/c/f7eaguw)|Le Guin|
|Lack of empire interactions beyond very basic diplomacy, no espionage mechanics|Minor|[1](https://reddit.com/comments/dut80v/c/f7bm9gb)|Game Launch|
|All Unbidden stations count as Dimensional Anchors|Minor|[1](https://reddit.com/comments/dut80v/c/f7bfiu8)|Le Guin|
|No easy way to see strategic resources|Minor|[1](https://reddit.com/comments/dut80v/c/f7bf0pd)|Le Guin|
|Fleet target finding on Passive is not intuitive|Minor|[1](https://reddit.com/comments/dut80v/c/f7bdeb0)|Game launch|
|Fleet reinforcements should coordinate arrival time|Minor|[1](https://reddit.com/comments/dut80v/c/f7bdeb0)|Game launch|
|Lack of cosmetics for machine empires|Minor|[1](https://reddit.com/comments/dut80v/c/f7ecnrf)|Game launch|
|No sorting or search in outlier|Minor|[1](https://reddit.com/comments/dut80v/c/f7e8xa8)|Game launch|
|Fleet power sometimes arbitrarily reduced|Minor|[1](https://reddit.com/comments/dut80v/c/f7e8lwl)|Lee|
|Megacorps do not have access to regular civics|Minor|[1](https://reddit.com/comments/dut80v/c/f7fkg21)|Le Guin|
|AI never terraforms|Minor|[1](https://reddit.com/comments/dut80v/c/f7f1eky)|Unknown|
|Some precursors are a lot more rare than others|Minor|[1](https://reddit.com/comments/dut80v/c/f7ejdj2)|Unknown|
|Big scaling difference in precursor rewards|Minor|[1](https://reddit.com/comments/dut80v/c/f7ejdj2)|Unknown|
|Some precursors that offer no benefit to the player empire may appear|Minor|[1](https://reddit.com/comments/dut80v/c/f7ejdj2)|Unknown|
|Dig sites may appear in unreachable locations or not at all|Minor|[1](https://reddit.com/comments/dut80v/c/f7ejdj2)|Unknown|
|Too much micro building stations|Minor|[1](https://reddit.com/comments/dut80v/c/f8bst3o)|Game Launch|
|Event spawned ships have no piracy suppression|Minor|[1](https://reddit.com/comments/dut80v/c/f8bst3o)|Unknown|
|Lack of traditions|Minor|[1](https://redd.it/dw6ygi), [2](https://reddit.com/comments/dut80v/c/f7c5t7v), [3](https://reddit.com/comments/dut80v/c/f83fs28), [4](https://reddit.com/comments/dut80v/c/f7iy1m9)|Game Launch|
|Calculation cost of alloys is sometimes incorrect|Minor|[1](https://reddit.com/comments/dut80v/c/f7bgdhv)|Unknown|
|Too high density empies makes missions impossible|Minor|[1](https://reddit.com/comments/dut80v/c/f7bgdhv)|Game Launch|
|Specialization in resources makes single-planet rebellions very weak|Minor|[1](https://reddit.com/comments/dut80v/c/f874qnb)|Le Guin|
|Lack of different crisises|Minor|[1](https://reddit.com/comments/dut80v/c/f83v1du)|Game Launch|
|Slaves on Galactic Market are always selected individually, which is tedious|Minor|[1](https://reddit.com/comments/dut80v/c/f81nmhn)|Le Guin|
|Cannot reorganize the Planets/Fleets in the tab|Minor|[1](https://reddit.com/comments/dut80v/c/f80bwt3)|Game Launch|
|Timed planet modifiers don't count down when applied to uninhabitable planet classes|Minor|[1](https://reddit.com/comments/dut80v/c/f7v9z68)|Unknown|
|Tile blockers that grant pops always grant primary species pops|Minor|[1](https://reddit.com/comments/dut80v/c/f7jzb5u)|Unknown|
|No detail on the impact on Empire Sprawl from individual sectors|Minor|[1](https://reddit.com/comments/dut80v/c/f7jdnu1)|Le Guin|
|Cannot transfer entire sector via diplomacy, has to go planet-by-planet|Minor|[1](https://reddit.com/comments/dut80v/c/f7jdnu1)|Game launch|
|Lack of variety in technology and everyone will unlock almost everything always given enough time|Minor|[1](https://reddit.com/comments/dut80v/c/f7j48lw)|Game launch|
|Transport fleets are babysitted from actual fleets|Minor|[1](https://reddit.com/comments/dut80v/c/f7iy1m9)|Game launch|
|Planetary specialisation is required very early in planet development|Minor|[1](https://reddit.com/comments/dut80v/c/f7efl5u)|Unknown|
|Cannot set a long-term build order for planets|Minor|[1](https://reddit.com/comments/dut80v/c/f7iy1m9)|Game launch|
|No extra tiers on Exotic Resources buildings|Minor|[1](https://reddit.com/comments/dut80v/c/f7iy1m9)|Le Guin|
|No use for Toxic/Molten worlds|Minor|[1](https://reddit.com/comments/dut80v/c/f7iy1m9)|Game launch|
|Cannot stop synthetic evolution pops|Minor|[1](https://reddit.com/comments/dut80v/c/f7izj5i)|Game launch|
|No way to sync mods or check checksums with other players|Minor|[1](https://reddit.com/comments/dut80v/c/f7iw9cg)|Game launch|
|No way to filter notifications over a longer period|Minor|[1](https://reddit.com/comments/dut80v/c/f7ipae7)|Game launch|
|Ethics shift seems to be non-existant|Minor|[1](https://reddit.com/comments/dut80v/c/f8axhiz)|Le Guin|
|Crime is easily dealt with|Minor|[1](https://reddit.com/comments/dut80v/c/f8axhiz)|Le Guin|
|Last stage of mega art installation requires minor artifacts even if Ancient Relics isn't owned/enabled|Minor|[1](https://reddit.com/comments/dut80v/c/f7nek75)|Lee|