# The grand list of unaddressed community issues with Stellaris |**Issue**|**Severity**|**Examples**|**Known since**| |:-|:-|:-|:-| |**End Game performance is extremely poor**|Severe|[1](https://redd.it/dt3e9f), [2](https://reddit.com/comments/dut80v/c/f78ecaz), [3](https://redd.it/drppdx)|Le Guin| |**Despite the hard work of Paradox QA, there's still a strong feeling of a lack of quality assurance, and new DLC or updates not always being up to par**|Severe|[1](https://redd.it/dt3e9f), [2](https://reddit.com/comments/dut80v/c/f78ecaz)|Le Guin| |**Despite the hard work from devs and Community Management, there's still a strong feeling of a lack of communication from Paradox about these issues**|Severe|[1](https://redd.it/dt3e9f), [2](https://redd.it/dt922z) |Le Guin| |End Game/Crisis AI is too passive to plain broken, not doing anything|Major|[1](https://redd.it/dtg5tz), [2](https://reddit.com/comments/dut80v/c/f78hl1f)|Unknown| |Sector AI does poor optimisation|Major|[1](https://redd.it/dtg5tz), [2](https://reddit.com/comments/dut80v/c/f78ecaz), [3](https://reddit.com/comments/dut80v/c/f78khzk)|Le Guin| |AI has very poor fleet positioning (keeping fleet in Starport, not building deathstacks, suiciding) |Major|[1](https://redd.it/dtg5tz)|Game launch| |AI makes poor choices in building buildings/Economy AI is poor|Major|[1](https://redd.it/dtg5tz), [2](https://reddit.com/comments/dut80v/c/f78ecaz), [3](https://reddit.com/comments/dut80v/c/f78otae)|Game launch| |Multiplayer players sometimes experience desyncs|Major|[1](https://reddit.com/comments/dut80v/c/f78zfuy), [2](https://reddit.com/comments/dut80v/c/f79zukp), [3](https://reddit.com/comments/dut80v/c/f79qfic)|Unknown| |Key rebindings are unavailble, very annoying for players with non Qwerty keyboards|Moderate|[1](https://reddit.com/comments/dut80v/c/f7b1381), [2](https://reddit.com/comments/dut80v/c/f7b0r2r)|Game launch| |No colourblindness mode|Moderate|[1](https://reddit.com/comments/dut80v/c/f7b0xqj)|Game launch| |Game is not accessible for those of poor sight|Moderate|[1](https://reddit.com/comments/dut80v/c/f7d74qc)|Game launch| |Random templates spawning and orphaned fleets|Moderate|[1](https://reddit.com/comments/dtg5tz/c/f78j68s)|Game launch| |Several Launcher issues (though these are known by Paradox)|Moderate|[1](https://twitter.com/TommyTeunckens/status/1188044784004403200), [2](https://reddit.com/comments/dtg5tz/c/f78hbbe)|Lee| |AI declares wars it cannot win|Moderate|[1](https://reddit.com/comments/dut80v/c/f78ecaz)|Unknown| |Game is too sensitive to snowballing and a defeated AI cannot recover|Moderate|[1](https://reddit.com/comments/dut80v/c/f784qv9)|Game launch| |After the early to mid game, even on the hardest difficulty other AI cannot keep up with the player|Moderate|[1](https://reddit.com/comments/dut80v/c/f784qv9), [2](https://reddit.com/comments/dut80v/c/f795j6a)|Game launch| |Midgame is boring|Moderate|[1](https://reddit.com/comments/dut80v/c/f792kgb)|Game launch| |Tech cost, Unity, relative strength, and weapon damage/hull/armor/shield can overflow (extra prevalent for mods)|Moderate|[1](https://reddit.com/comments/dut80v/c/f786noc)|Game launch| |Game has too much focus on pop growth|Moderate|[1](https://reddit.com/comments/dut80v/c/f787nl3)|Le Guin| |A lot of civics and traits feel without personality, not affecting the game in major way beyond being boring stat modifiers|Moderate|[1](https://reddit.com/comments/dut80v/c/f7975ry/)|Game launch| |Automated ship template AI is extremely suboptimal, often choosing subpar builds|Moderate|[1](https://reddit.com/comments/dtg5tz/c/f797tmo)|Lee| |Hive minds feel lackluster|Moderate|[1](https://reddit.com/comments/dut80v/c/f78zmud)|Le Guin| |Machine Empires are unbalanced compared to normal empires (too strong)|Moderate|[1](https://redd.it/ckd1wp), [2](https://reddit.com/comments/dut80v/c/f78ecaz)|Le Guin| |Fleets sometimes stop shooting for no real reason|Moderate|[1](https://reddit.com/comments/dut80v/c/f79qcg9/)|Unknown| |Massive unemployment after psionic or cybernetic ascenscion|Moderate|[1](https://reddit.com/comments/dut80v/c/f7a0at8)|Le Guin| |Version mismatches are common|Moderate|[1](https://reddit.com/comments/dut80v/c/f7b0h9b)|Le Guin| |Strikecraft don't get their bonuses applied properly and are underpowered|Moderate|[1](https://reddit.com/comments/dut80v/c/f789ez7), [2](https://reddit.com/comments/dut80v/c/f78ecaz)|Unknown|(https://reddit.com/comments/dut80v/c/f789mvw)|Unknown| |No frequent patches and patches are bound to DLC|Moderate|[1](https://reddit.com/comments/dut80v/c/f7d9xyx)|Unknown| |Enemies can use gateway when system is occupied|Moderate|[1](https://redd.it/drz8z4), [2](https://reddit.com/comments/dut80v/c/f7b7p54)|Unknown| |Fleet battles are very hands-off|Moderate|[1](https://reddit.com/comments/dut80v/c/f8b4yyt), [2](https://reddit.com/comments/dut80v/c/f7jo57y)|Unknown| |Long load time from launcher to ingame|Moderate|[1](https://reddit.com/comments/dut80v/c/f849q4s)|Unknown| |Prethoryn Scourge nonfunctional due to slow infestation|Moderate|[1](https://reddit.com/comments/dut80v/c/f7oapa1)|Unknown| |Precursor Imbalance and Static Outcomes|Moderate|[1](https://reddit.com/comments/dut80v/c/f7iy1m9)|Unknown| |Job weights have to be hardcoded into the job and cannot be coded into Trait modifiers|Moderate|[1](https://redd.it/du875g), [2](https://reddit.com/comments/dut80v/c/f7iy1m9)|Unknown| |has\_monthly\_income condition is always one month outdated|Minor|[1](https://reddit.com/comments/dut80v/c/f789mvw)|Unknown| |Initial democratic leaders disappear after losing an election|Minor|[1](https://reddit.com/comments/dut80v/c/f789ez7)|Le Guin| |Gene modding is too strong. With two gene-modding points, you can create every combination of species|Minor|[1](https://reddit.com/comments/dut80v/c/f785uxe)|Game launch| |Pop migration is completely unimportant as a mechanic as soon as you can afford to manually migrate pops|Minor|[1](https://reddit.com/comments/dut80v/c/f785uxe)|Le Guin| |Manual pop migration is a lot of work to micromanage|Minor|[1](https://reddit.com/comments/dut80v/c/f785uxe), [2](https://reddit.com/comments/dut80v/c/f79qcg9), [3](https://reddit.com/comments/dut80v/c/f7a1hrp)|Le Guin| |No direct control over jobs assignment, and job assignment AI is sometimes inefficient|Minor|[1](https://reddit.com/comments/dut80v/c/f78ecaz)|Le Guin| |Jobs AI heavily favors efficient processor trait|Minor|[1](https://reddit.com/comments/dut80v/c/f78ecaz)|Le Guin| |Species overview doesn't perform/crashes when there's too many species|Minor|[1](https://reddit.com/comments/dut80v/c/f78ecaz)|Le Guin| |Defense platforms are useless in the late-game and require too much micro|Minor|[1](https://reddit.com/comments/dut80v/c/f78ecaz)|Unknown| |Too much tracking on Battleship L turret|Minor|[1](https://reddit.com/comments/dut80v/c/f78ecaz)|Unknown| |Point defense always targets strike craft over missiles|Minor|[1](https://reddit.com/comments/dut80v/c/f78fmzk)|Unknown| |Pops never decline from overpopulation|Minor|[1](https://reddit.com/comments/dut80v/c/f78oob1)|Lee| |Great Khan/Awakened Empires/Crisis are underpowered in fleet strength|Minor|[1](https://reddit.com/comments/dut80v/c/f78otae)|Le Guin| |Purges are too slow for Contingency/Scourge|Minor|[1](https://reddit.com/comments/dut80v/c/f78otae)|Le Guin| |Robot Assembly is forgotten and cannot choose not to assemble specific robots|Minor|[1](https://reddit.com/comments/dut80v/c/f78otae)|Le Guin| |Synth Species Rights are broken|Minor|[1](https://reddit.com/comments/dut80v/c/f78otae)|Le Guin| |Assimilation of main species instantly reverts back to citizen rights|Minor|[1](https://reddit.com/comments/dut80v/c/f78otae)|Le Guin| |Launcher requires Steam to run|Minor|[1](https://reddit.com/comments/dtg5tz/c/f78rtm9)|Lee| |Strike craft have been simplified away from Fighters/Bombers|Minor|[1](https://reddit.com/comments/dut80v/c/f78f1i0)|Lee| |Upgraded buildings must be repaired before being demolished|Minor|[1](https://reddit.com/comments/dut80v/c/f79tfez)|Le Guin| |Localisation issues for hive minds (referring to them as individuals)|Minor|[1](https://reddit.com/comments/dut80v/c/f7aylt9)|Banks| |Current leading strategy is Battleship spam|Minor|[1](https://reddit.com/comments/dut80v/c/f7awqkz)|Banks| |Lategame strategy for Tech-heavy empires is spamming repeatable tech|Minor|[1](https://reddit.com/comments/dut80v/c/f7awqkz)|Lee| |Lategame strategy for Tech-heavy empires is spamming repeatable tech|Minor|[1](https://reddit.com/comments/dut80v/c/f7awqkz)|Game launch| |Pop ethics shifting is broken|Minor|[1](https://reddit.com/comments/dut80v/c/f7auc5s)|Game launch| |Equal war exhaustion for all ship types, making corvettes non-viable and smaller countries vulnerable |Minor|[1](https://reddit.com/comments/dut80v/c/f7asddr), [2](https://reddit.com/comments/dut80v/c/f7ba4mk)|Game launch| |Peace options very simplified |Minor|[1](https://reddit.com/comments/dut80v/c/f7asddr)|Game launch| |Few interactions with populations besides seeing some numbers change|Minor|[1](https://reddit.com/comments/dut80v/c/f7ark8r)|Game launch| |Threat isn't visible|Minor|[1](https://reddit.com/comments/dut80v/c/f7aq788)|Game launch| |Force disparity doesn't properly work|Minor|[1](https://reddit.com/comments/dut80v/c/f7ba4mk)|Game launch| |Odd modding contexts|Minor|[1](https://reddit.com/comments/dut80v/c/f7ba4mk)|Game launch| |Game has, as all Paradox games, still no real reason do to anything else than Total War. AI also treats this as such|Minor|[1](https://reddit.com/comments/dut80v/c/f7ba4mk)|Game launch| |Forced Status Quo|Minor|[1](https://reddit.com/comments/dut80v/c/f7ba4mk)|Game launch| |No notification that fleets have arrived at target|Minor|[1](https://reddit.com/comments/dut80v/c/f7e74tp)|Game launch| |Cannot hotkey idle ships|Minor|[1](https://reddit.com/comments/dut80v/c/f7e74tp)|Game launch| |No notification that fleets have arrived at target|Minor|[1](https://reddit.com/comments/dut80v/c/f7e74tp)|Game launch| |Cannot hotkey idle ships|Minor|[1](https://reddit.com/comments/dut80v/c/f7e74tp)|Game launch| |Machine Empires cannot vassalize genocidal machine empires (they should be able to)|Minor|[1](https://reddit.com/comments/dut80v/c/f7dw2h3)|Le Guin| |Scourge is buggy around habitats|Minor|[1](https://reddit.com/comments/dut80v/c/f7dw2h3)|Unknown| |Armies disappear from outlier in lategame|Minor|[1](https://reddit.com/comments/dut80v/c/f7dw2h3)|Unknown| |Game is too deterministic|Minor|[1](https://reddit.com/comments/dut80v/c/f7dn1cx)|Unknown| |Cannot designate what planets go into sector|Minor|[1](https://reddit.com/comments/dut80v/c/f7dmd89)|Unknown| |Sector Management feels clunky, cannot designate planets to sectors|Minor|[1](https://reddit.com/comments/dut80v/c/f7c6wsn),[2](https://reddit.com/comments/dut80v/c/f7eaguw)|Le Guin| |Lack of empire interactions beyond very basic diplomacy, no espionage mechanics|Minor|[1](https://reddit.com/comments/dut80v/c/f7bm9gb)|Game Launch| |All Unbidden stations count as Dimensional Anchors|Minor|[1](https://reddit.com/comments/dut80v/c/f7bfiu8)|Le Guin| |No easy way to see strategic resources|Minor|[1](https://reddit.com/comments/dut80v/c/f7bf0pd)|Le Guin| |Fleet target finding on Passive is not intuitive|Minor|[1](https://reddit.com/comments/dut80v/c/f7bdeb0)|Game launch| |Fleet reinforcements should coordinate arrival time|Minor|[1](https://reddit.com/comments/dut80v/c/f7bdeb0)|Game launch| |Lack of cosmetics for machine empires|Minor|[1](https://reddit.com/comments/dut80v/c/f7ecnrf)|Game launch| |No sorting or search in outlier|Minor|[1](https://reddit.com/comments/dut80v/c/f7e8xa8)|Game launch| |Fleet power sometimes arbitrarily reduced|Minor|[1](https://reddit.com/comments/dut80v/c/f7e8lwl)|Lee| |Megacorps do not have access to regular civics|Minor|[1](https://reddit.com/comments/dut80v/c/f7fkg21)|Le Guin| |AI never terraforms|Minor|[1](https://reddit.com/comments/dut80v/c/f7f1eky)|Unknown| |Some precursors are a lot more rare than others|Minor|[1](https://reddit.com/comments/dut80v/c/f7ejdj2)|Unknown| |Big scaling difference in precursor rewards|Minor|[1](https://reddit.com/comments/dut80v/c/f7ejdj2)|Unknown| |Some precursors that offer no benefit to the player empire may appear|Minor|[1](https://reddit.com/comments/dut80v/c/f7ejdj2)|Unknown| |Dig sites may appear in unreachable locations or not at all|Minor|[1](https://reddit.com/comments/dut80v/c/f7ejdj2)|Unknown| |Too much micro building stations|Minor|[1](https://reddit.com/comments/dut80v/c/f8bst3o)|Game Launch| |Event spawned ships have no piracy suppression|Minor|[1](https://reddit.com/comments/dut80v/c/f8bst3o)|Unknown| |Lack of traditions|Minor|[1](https://redd.it/dw6ygi), [2](https://reddit.com/comments/dut80v/c/f7c5t7v), [3](https://reddit.com/comments/dut80v/c/f83fs28), [4](https://reddit.com/comments/dut80v/c/f7iy1m9)|Game Launch| |Calculation cost of alloys is sometimes incorrect|Minor|[1](https://reddit.com/comments/dut80v/c/f7bgdhv)|Unknown| |Too high density empies makes missions impossible|Minor|[1](https://reddit.com/comments/dut80v/c/f7bgdhv)|Game Launch| |Specialization in resources makes single-planet rebellions very weak|Minor|[1](https://reddit.com/comments/dut80v/c/f874qnb)|Le Guin| |Lack of different crisises|Minor|[1](https://reddit.com/comments/dut80v/c/f83v1du)|Game Launch| |Slaves on Galactic Market are always selected individually, which is tedious|Minor|[1](https://reddit.com/comments/dut80v/c/f81nmhn)|Le Guin| |Cannot reorganize the Planets/Fleets in the tab|Minor|[1](https://reddit.com/comments/dut80v/c/f80bwt3)|Game Launch| |Timed planet modifiers don't count down when applied to uninhabitable planet classes|Minor|[1](https://reddit.com/comments/dut80v/c/f7v9z68)|Unknown| |Tile blockers that grant pops always grant primary species pops|Minor|[1](https://reddit.com/comments/dut80v/c/f7jzb5u)|Unknown| |No detail on the impact on Empire Sprawl from individual sectors|Minor|[1](https://reddit.com/comments/dut80v/c/f7jdnu1)|Le Guin| |Cannot transfer entire sector via diplomacy, has to go planet-by-planet|Minor|[1](https://reddit.com/comments/dut80v/c/f7jdnu1)|Game launch| |Lack of variety in technology and everyone will unlock almost everything always given enough time|Minor|[1](https://reddit.com/comments/dut80v/c/f7j48lw)|Game launch| |Transport fleets are babysitted from actual fleets|Minor|[1](https://reddit.com/comments/dut80v/c/f7iy1m9)|Game launch| |Planetary specialisation is required very early in planet development|Minor|[1](https://reddit.com/comments/dut80v/c/f7efl5u)|Unknown| |Cannot set a long-term build order for planets|Minor|[1](https://reddit.com/comments/dut80v/c/f7iy1m9)|Game launch| |No extra tiers on Exotic Resources buildings|Minor|[1](https://reddit.com/comments/dut80v/c/f7iy1m9)|Le Guin| |No use for Toxic/Molten worlds|Minor|[1](https://reddit.com/comments/dut80v/c/f7iy1m9)|Game launch| |Cannot stop synthetic evolution pops|Minor|[1](https://reddit.com/comments/dut80v/c/f7izj5i)|Game launch| |No way to sync mods or check checksums with other players|Minor|[1](https://reddit.com/comments/dut80v/c/f7iw9cg)|Game launch| |No way to filter notifications over a longer period|Minor|[1](https://reddit.com/comments/dut80v/c/f7ipae7)|Game launch| |Ethics shift seems to be non-existant|Minor|[1](https://reddit.com/comments/dut80v/c/f8axhiz)|Le Guin| |Crime is easily dealt with|Minor|[1](https://reddit.com/comments/dut80v/c/f8axhiz)|Le Guin| |Last stage of mega art installation requires minor artifacts even if Ancient Relics isn't owned/enabled|Minor|[1](https://reddit.com/comments/dut80v/c/f7nek75)|Lee|