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    # 諭戲 ## 卡片 example: ### 效果牌 **9個蟹黃湯包** `特產` `蘇瀾` `打出後` 指定1名友方 `角色牌`,使Ta與擁有相同 `頭銜` 的友方卡牌各獲得**1點增益**。使用後將一張 `99個蟹黃湯包` 加入 `牌庫` **99個蟹黃湯包** `特產` `蘇瀾` *由9個蟹黃湯包喚出* `打出後` 指定1名友方 `角色牌`,使Ta與擁有相同 `頭銜` 的友方卡牌各獲得**2點增益**。使用後將一張 `999個蟹黃湯包` 加入 `牌庫` **999個蟹黃湯包** `特產` `蘇瀾` *由99個蟹黃湯包喚出* `打出後` 指定1名友方 `角色牌`,使Ta與擁有相同 `頭銜` 的友方卡牌各獲得**4點增益** **白羽之誓** `傘村` `打出後` 將牌庫中的 `傘村巨木` 加入手牌並置爲 `虛無` 若牌庫中的 `傘村巨木` 告罄,改為創造三張 `白羽之花` ~~我想要白羽之誓~~<- 草 **白羽之花** `寶物` `造化` *由白羽之誓喚出* `打出後` 手牌中的`非虛無` `點數牌` 獲得一點增益,然後 `封印` `倏忽` **塵封的醉仙狸** `特產` `佳釀` `打出後` 指定2*2區域的 `角色牌` 獲得三點 `護甲`,隨後進入 `休眠` **段一泉的佩劍** `寶物` `打出後` 對指定卡牌造成2點傷害,並施加流血2 `滅卻` 創造一張 `鈍鋒佩劍` **鈍鋒佩劍** `寶物` *由段一泉的佩劍喚出* `打出後` 對指定卡牌造成1點傷害 `滅卻` 創造一張 `鈍鋒佩劍` **浮鯨一夢** `傳說` `汐族` `打出後` 牌桌上的友方汐族卡牌獲得1點治療與1點增益 `永續` 所有友方的汐族卡牌免除環境類效果的負面影響 **共建蘇瀾** `傳說` `蘇瀾` `商賈` `打出後` 牌桌上的每名友方蘇瀾 `角色牌` 會令所有友方蘇瀾 `景觀牌` 獲得2點增益。 `財略3` 手牌中的蘇瀾 `景觀牌` 也享有這一增益 **故事孢子** `寶物` `傘村` `打出後` 檢視 `牌庫` 頂端3張 `傳說牌` 選擇一張立即打出 **冠軍腕帶** `寶物` `工巧` `打出後` 指定牌桌上1名 `角色牌`,獲得4點增益 如果指定的是 `猜拳愛好者`,則此後Ta發起的猜拳不會再失敗 **三須鰻魚** `特產` *由蘇知味、蘇問世喚出* `打出後` 指定一名 `角色牌` 獲得1點增益,並移除 `修整` 狀態 `虛無` **千日醉** `特產` `佳釀` *由狸叔喚出* `打出後` 另一名牌桌上的 `角色牌` 獲得1~3點增益,同時獲得 `封印` 狀態 `虛無` **西施鹹魚** `特產` *由蝦皮喚出* `打出後` 對一名牌桌上的 `角色牌` 使用,使其獲得3點治療 `虛無` **迷仙飲** `特產` `佳釀` *由趙康年喚出* `打出後` 指定1名 `角色牌` 獲得1~2層充能,但是會受到1點傷害 `虛無` **錦江春** `特產` `佳釀` *由白斬唐喚出* `打出後` 指定1名 `角色牌` 清除所有護甲,然後清空技能冷卻 `虛無` ### 1點戰力牌 ### 虛無 ## 效果 ### 戰力狀態 **受傷** 卡牌的戰力點數小於初始值 ### 地形 ![](https://i.imgur.com/S4apGXF.png)**荒流侵蝕** 每個回合初,`荒流` 的卡牌50%概率獲得一層 `傷蝕` ![](https://i.imgur.com/nXiYJgT.png)**冰原** 處於冰原環境中的卡牌會被持續施以 `封印` ![](https://i.imgur.com/8ivKIiu.png)**大霧** 進入 `大霧` 中的卡牌戰力點數流失一半;當離開 `大霧` 時戰術點力翻倍 ![](https://i.imgur.com/Kuo6rlW.png)**雷雲** 每個回合出,20%概率對雷雲中的卡牌劈下一道雷,造成9點傷害 ### 特效詞條 ![](https://i.imgur.com/BQN1YuM.png)**護甲** 當受到傷害時,優先扣除護甲 **休眠** 每回合出會自動進入 `休整` 狀態。`休眠` 會在進入 `受傷` 狀態時解除 **休整** 休息狀態,暫時無法主動施放卡牌技能 (`冷卻`、`充能`、`命運`) ![](https://i.imgur.com/YyIdFB5.png)**封印** 無法發動任何卡牌效果 (`冷卻`、`充能`、`命運`);也包括被動觸發的卡牌異能 **財略n** 當你持有至少n枚 `雲幣` 時,消耗掉這些 `雲幣` ,然後觸發這一效果 ![](https://i.imgur.com/4DLE1qk.png)**充能** 一回合內自動施放多次,直至耗盡卡牌 `充能次數` 的技能,可以通過特殊方式補充 `充能層數` ![](https://i.imgur.com/M3PuAlB.png)**冷卻** 決定 `冷卻型` 技能是否可用的狀態,被 `冷卻` 意味著技能進入了漫長的等待期;`清空冷卻` 則意味著技能可以立即使用了 ![](https://i.imgur.com/T46Jgvx.png)**命運** 卡牌登場後會立即進入倒計時,當倒數結束時會觸發一次的效果 ![](https://i.imgur.com/1hNAeTn.png)**流血** 擁有 `流血` 狀態的卡牌,會於每個己方回合初受到流血層數的傷害,然後消除一層 `流血` **滅卻** 當這張卡牌使別的卡牌解體後觸發 **解體** 卡牌的戰力點數被扣除至0 **永續** 持久生效,直到本局遊戲結束 **治療** 可回復紅色的戰力點數,無法進一步增益至綠色點數 **丟棄** 將手牌置入 `墓地` 的操作;虛無牌會直接移出遊戲 **收回** 除卡牌的所有狀態,並至回手牌區 **決鬥** 當場時,能夠與 `敵方` 卡牌比拚戰力點數,並嘗試取代 `敵方` 卡牌 **比拚戰力** 雙方均損失等同於對方戰力的點數,最終戰力點數大於0的卡牌存活 **終焉** 如果這是你打出的最後一張牌,打出後會觸發的效果 **謝幕** 遊戲終局結算時會觸發的效果 ![](https://i.imgur.com/DIjC0eX.png)**雲幣** `謝幕` 每枚 `雲幣` 額外貢獻一點總戰力點數 ![](https://i.imgur.com/B1RNKls.png)**鐵血** 當有方卡牌進入四周地塊時,賦予雙方1點 `護甲` ![](https://i.imgur.com/9XMxuYE.png)**傷蝕** 每當刷新 `傷蝕` 層數時,對 `傷蝕` 持有者造成等同於當前層數的傷害 ![](https://i.imgur.com/dASUc5g.png)**靈甲** 免疫下一次受到的傷害或流失效果 ![](https://i.imgur.com/w5iym3W.png)**星體** 使用 `效果牌` 造成的傷害效果額外增加1點 ![](https://i.imgur.com/nwOtHnp.png)**道意** 若卡牌已經處於 `受傷` 狀態,則此後每次受到的傷害削減1點 ![](https://i.imgur.com/5EKux7q.png)**血綻** 戰力點數置為1,移除並免疫所有傷害、流失類效果,以及封印、惡劣環境類狀態;當造成傷害時,還會治療自身等量的戰力點數 **唯一** 此效果不可疊加 **結群n** 登場時,會從牌庫中召喚出至多 `n` 張同名卡牌進入四周隨機空位;以 `結群` 方式入場登場的卡牌不會再次觸發 `登場` 類效果 **吞噬** 當 `取代` 一張卡牌時,獲得等同於其戰力點數的增益 **取代** 即替換牌桌上現有的卡牌,一般情況下只能替換 `友方` 卡牌 **殺意** 每當一名友方卡牌進入受傷或解體時,會觸發的效果 **景觀** 不受移動類效果的影響 **孤膽** 當四周沒有其他友方卡牌存在時,會觸發的效果(高階光刃修士獨有) **長庚** 當這張卡牌已經多次登場後,會觸發的效果(梁先生獨有) ![](https://i.imgur.com/C5XZm6p.png)**白露為霜** 每回合初獲得一點治療(透過濕地祈靈者給予) **巧語** 每當友方打出 `法術牌` 時,會觸發的效果(濕地祈靈者獨有) **亢奮** 入場後無需休整,可以直接施放卡牌技能 **星陣** 造成傷害時,相同 `橫排` 的每名 `玉虛` 會令此傷害額外增強1點(玉虛入室弟子獨有) **繁盛** 當牌桌上的友方卡牌均未受傷時,會觸發的效果(月桃、艾妮婭獨有) **卸甲** 每當一名友方卡牌護甲耗盡時,會觸發的效果(聖堂虔信者獨有) **警戒** 四周地塊內,新進入的敵方卡牌受到1點傷害(汐族警衛獨有) **潮汐2** `登場` 左側的卡牌獲得2點治療,右側的卡牌受到2點傷害(汐族長老獨有) **獻祭3** `登場` 當你持有至少3張 `虛無` 牌時,消耗它們,然後觸發這一效果(星垣武士獨有) **虛無** 每回合打出的數量 `不受限制`,但不能以 `換牌` 的方式進入 `牌庫` 使用或棄除後會直接從牌局中直接消失 **倏忽** 一種特殊的 `虛無牌`,會在對方的下一回合初消失(白羽之花獨有) 好了(大概沒漏? 睡覺去(x <- 電 :zap: 所有效果都從左上到右下施放 ## 遊戲流程 遊戲開始後,會拋硬幣決定出牌先後順序。決定好先後之後,自動抽取卡牌,數量跟場地大小有關。 * 先手玩家在結算時,戰力隨機增加1-6點。 * 初始手牌數量 * 3x3 5張 * 4x4 * 4x6 10張 遊戲開始玩家回合,玩家可進行一次換牌並出一張牌。 * 從自己牌庫中抽取 2 張,挑一張來替換自己當前手牌。當手牌只剩一張時,會從牌庫抽取 4 張卡選擇替換。 * 虛無牌不能進行換牌,且不受出牌數量限制。 直到雙方打出全部卡牌,遊戲結束,戰力點數較高者獲勝。 * 先手玩家在結算時,戰力點數隨機增加1-6點。 * 雲幣數量計入戰力點數 ## 事件 * 回合開始 * 荒流侵蝕 * 白露為霜 * 回合結束 * * 卡牌登場 * 巧語 * 大霧 * 結群 * 決鬥 * 取代 * 吞噬 * 受傷 * 解體 * 護甲耗盡 * 出牌 * 解體 ## 物件 牌庫 墓地 手牌 場地 卡牌 ## 卡牌 * * 冷卻 * * 傷蝕 * 流血 ## * 牌庫 * 卡牌數量 * 3x3地形為15張以上的卡組 * 4x4地形為25張以上的卡組 * 4x6地形則是為35張以上的卡組 * 如果沒有自己組的話,自動採用系統的套牌卡組(全隨機卡組)。 * 卡牌種類 * 每張白色可以帶最多4張。綠色可以帶3張。藍色可以帶2張,紫色1張,橙色1張。 * 手牌 * 墓地 * 卡牌 * 卡牌的左上角是品質。分為白色,綠色,藍色,紫色,橙色。 * 當戰力到達0的時候,此卡毀滅。 * 有一到多個頭銜 * 場地

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