CorgEng.EntityComponentSystem CorgEng.RenderSystem
Provides a component based implementation of the rendering system, allowing entities to have a renderable component applied to them, allowing them to be rendered.
CorgEng.Core provides an interface ITextRenderer
with some methods that define the intention of an implementation. The default implementation of this does nothing, however by using dependency injection, when the rendering module is included with a project, a propert text renderer can be injected.
IModel defines something with vertices and UVs that can be sent to the renderer for rendering.
The number of vertices that the model has. A square made up of 3 triangles has 6 vertices (3 for each triangle).
The ID of the buffer that represents the vertex buffer for this model.
The ID of the buffer that represents the UV buffer for this model.
IModelFactory is a factory class that can be used to create Models. When creating models based off of a dependency type, a factory dependency can be created and used to produce models without knowing the specific implementation of IModel.
Creates a model with the specified vertices and UVs.
IRenderer defines something that can render objects. It is used for generic abstract classes, however.