Plumbing exists in a minor form in SS13
7/29/2023Mapping for N14 is slightly different to mapping for SS14 / Upstream. The maps are all planet based for one, gameplay is totally different and you can expect to have areas tailored to low pop, while being sparse, interesting and expansive. In the long run we'll need a variety of maps so having a variety of people involved mapping together is key. Follow the mapping guide [insert guide] here if you'd like to use the mapping server to map together. Setting A post-apocalyptic world after nuclear disaster, based loosely on a popular game series. electronics pre-transistors (i.e. everything is big and has vacuum tubes) feel There is the Vault which is the fallout bunker, and the Wasteland which is the overwolrd outside the vault.
1/3/2023This checklist is a general guide on what content is required and what content is optional for a typical SS14 map. Small maps may not be able to fit optional content in so use this as a template only. This guide will stay as up to date as possible on what entities you should be including on your map. The new section at the top will show the newest content from around the last month so you don't need to check the whole guide when updating a map. Where necessary the entity ID will be in brackets where it differs greatly from the name. In most cases you can just search the name. Where a name has a suffix like [filled] this indicates a variant of that entity. What's New? Entity ID
7/8/2022How to accumulate cargo points is a big question for SS14. In 13, typically you'd generate points slowly over time as well as getting a boost by calling the shuttle and sending back empty crates. This cargo idea follows on that idea in a few different ways. Station as a logistics hub The first idea is similar to that of SS13 in that when the cargo shuttle arrives, it may carry empty crates with orders in them to be fulfilled, as well as cargo from other destinations that needs to be sorted and sent on its way to its final destination. For example, the shuttle may arrive with 5 random crates as well as 5 manifests. Cargo must then organise the items in the crates to match the manifest, wrap the crate, and tag it with the correct destination before the shuttle is due to depart to earn points. You may also occasionally get nasties that arrive via cargo in this way such as mysterious organisms packed up tight (science might want to steal this and hope the sender doesn't realise and get antagonised...), viruses or just straight up stowaways and escaped animals. Galactic Market
6/24/2022