NTHU OpenGL Study Group

@NTHU-OpenGL-Study-Group

NTHU OpenGL Study Group during 10920~

Public team

Joined on Apr 9, 2021

  • # Learn OpenGL - Chapter 10 (Camera) ###### tags: `opengl` ---
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  • A point can be mapped into different coordinate systems using matrix multiplications. Let's follow a box through the coordinate systems it has to go through to be displayed on your monitor. The box starts in the local space. It can be helpful to imagine that this is a space where only vertices of the box exist, and their coordinates are all relative to its origin (0, 0, 0). When we hard-coded a triangle's vertices like below: float vertices[] = { -0.5f, -0.5f, 0.0f, 0.5f, -0.5f, 0.0f, 0.0f, 0.5f, 0.0f };
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  • Hackmd Usage Hackmd 使用教學 之後的進行方式 以類似報paper meeting的方式進行 負責該範圍的人以15~20分鐘分享該章節的主要內容 進行方式不拘
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  • Study Group Reading Assignment Part0 Installation Chapter 1 Introduction Part1- Getting Started
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  • LearnOpenGL OpenGL的學習網站
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