1603.Design Parking System
===
###### tags: `Easy`,`Design`,`Counting`
[1603. Design Parking System](https://leetcode.com/problems/design-parking-system/)
### 題目描述
Design a parking system for a parking lot. The parking lot has three kinds of parking spaces: big, medium, and small, with a fixed number of slots for each size.
Implement the `ParkingSystem` class:
* `ParkingSystem(int big, int medium, int small)` Initializes object of the `ParkingSystem` class. The number of slots for each parking space are given as part of the constructor.
* `bool addCar(int carType)` Checks whether there is a parking space of `carType` for the car that wants to get into the parking lot. `carType` can be of three kinds: big, medium, or small, which are represented by `1`, `2`, and `3` respectively. **A car can only park in a parking space of its** `carType`. If there is no space available, return `false`, else park the car in that size space and return `true`.
### 範例
**Example 1:**
```
Input
["ParkingSystem", "addCar", "addCar", "addCar", "addCar"]
[[1, 1, 0], [1], [2], [3], [1]]
Output
[null, true, true, false, false]
Explanation
ParkingSystem parkingSystem = new ParkingSystem(1, 1, 0);
parkingSystem.addCar(1); // return true because there is 1 available slot for a big car
parkingSystem.addCar(2); // return true because there is 1 available slot for a medium car
parkingSystem.addCar(3); // return false because there is no available slot for a small car
parkingSystem.addCar(1); // return false because there is no available slot for a big car. It is already occupied.
```
**Constraints**:
* 0 <= `big`, `medium`, `small` <= 1000
* `carType` is `1`, `2`, or `3`
* At most `1000` calls will be made to `addCar`
### 解答
#### Javascript
```javascript=
class ParkingSystem {
constructor(big, medium, small) {
this.empty = [0, big, medium, small];
}
addCar(carType) {
if (this.empty[carType] > 0) {
this.empty[carType]--;
return true;
}
return false;
}
}
```
> [name=Marsgoat][time=May 29, 2023]
#### Python
```python=
class ParkingSystem:
def __init__(self, big: int, medium: int, small: int):
self.carTypes = [0, big, medium, small]
def addCar(self, carType: int) -> bool:
self.carTypes[carType] -= 1
return self.carTypes[carType] >= 0
```
> [name=Ron Chen][time=Mon, May 29, 2023]
#### C#
```csharp=
public class ParkingSystem {
private readonly int[] slots;
public ParkingSystem(int big, int medium, int small) {
slots = new int[4] {0, big, medium, small};
}
public bool AddCar(int carType) {
if (slots[carType] > 0) {
slots[carType] -= 1;
return true;
}
return false;
}
}
```
> [name=Jim][time=Mon, May 29, 2023]
### Reference
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