ManlyMarco

@ManlyMarco

https://github.com/ManlyMarco https://www.patreon.com/ManlyMarco

Joined on Dec 22, 2019

  • THIS GUIDE IS UNDER CONSTRUCTION! Some sections still only have basic outlines or stubs. Please help flesh these sections out if you can! You can edit this file by entering edit mode at top left. NOTE: This guide is written for games based on mono. Newer games by Illusion (aka ILLGAMES) that use IL2CPP have many differences in the way plugins are written, and therefore this guide will probably not be as helpful. TODOs making and importing canvas guis from unityeditor, then using them in-game making plugins and hooks that play well with others and are resiliant to game updates include things from mod-modelling pins include things from mod-programming pins
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  • This guide is meant for beginners that want to try generating your own anime pictures or modifying existing pictures, e.g. KK screenshots. It will guide you through installing a local copy of WebUI and some SD (stable diffusion) models. Word of caution: you will need* a beefy NVIDIA GPU, details below. Preview of a KK screenshot being redrawn in anime style Example of what can be accomplished with this guide (% refers to how much the AI was allowed to redraw, roughly speaking). First, some basics: SD / Stable Diffusion is a diffusion model. Diffusion Models are generative models, meaning that they are used to generate data similar to the data on which they are trained.
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