###### tags: `Environment art` # Environment Art Resources (J5Z1020) ### Games Art BA(HONS) L5 Prepared for 22/23 by Andrew King --- ## Week 01 ### Prerequisites none ### Session Resources - [Assessment Brief](https://hackmd.io/@GamesArt/B1h0M17zj) - [Environment Art slides](https://hackmd.io/@GamesArt/Hyqb68Ofs) - [The Last of Us 2 Concept Art](https://magazine.artstation.com/2020/06/naughty-dog-the-last-of-us-part-ii-art-blast/) ### Additional Resources - [Blocktober overview](https://www.youtube.com/watch?v=lYyP3RMqkK0) - [Polygon Academy Grey box tips](https://www.youtube.com/watch?v=4wziE0AYCoo) - [PureRef](pureref.com) - [PureRef Demo](https://www.youtube.com/watch?v=Be_r_c1zt8w) - [Arvid Schneider, PureRef](https://www.youtube.com/watch?v=7A8tOvPltmc) --- ## Week 02 ### Prerequisites - [The architecture of Fumito Ueda](https://www.youtube.com/watch?v=NLphTtVZfvw&t=535s) - Use HackMD to take notes in MarkDown (MD) format - Extend the ideas presented with your own - Relate to your own practice/goals - Build your Bibliography/Reading List ### Session Resources - [Environment Art slides](https://hackmd.io/@GamesArt/Hyqb68Ofs) ### Additional Resources --- ## Week 03 # Session 03 ### Prerequisites - moved to next week ### Session Resources - [Environment Art slides](https://hackmd.io/@GamesArt/Hyqb68Ofs) - Cyberpunk Concept Art examples - [Art Dump](https://magazine.artstation.com/2021/01/cd-projekt-red-cyberpunk-2077art-blast/) - https://www.artstation.com/artwork/D53GxO - The Skillful Huntsman - Weird Field World, Rob Turpin. - [UV Maps Explained](https://www.youtube.com/watch?v=Yx2JNbv8Kpg) - [UV Mapping Complex Objects in Maya](https://www.youtube.com/watch?v=JiEQNDZapXs) - http://uvchecker.byvalle.com/ ### Additional Resources - [80.lv Environment art Articles](https://80.lv/articles/environment-art/) - [Ratloop Games - Art Pipeline](https://ratloopgamescanada.com/dev-blog/art-pipeline) --- ## Part A ### Concept Art deliverables * Identify Concept Art deliverables * Divergent * Convergent * Model sheet * Critique Concept Art examples * Tools * Process * Storytelling * Break --- ## Part B ### Grading rubric * Discuss the grading criteria for * Pre-Production * Identify expectations for LO1 and LO2 * Review student samples --- ## Part C ### UV Mapping review * Identify UV tools in Maya * Generate an appropriate UV Checkerboard * Apply to material * Apply Maya UV tools to a range of primitives * Discuss good UV practice for block outs --- ## Week 04 ### Prerequisites - Research an Environment Art method, technique or case study - Use HackMD to take notes in your journal - Condense the salient points into a single slide - [Games, Schools, and Worlds Designed for Violence](https://www.youtube.com/watch?v=usSfgHGEGxQ) * trigger warning - references to school shootings - Research an Environment Art method, technique or case study ### Session Resources none ### Additional Resources --- ## Week 05 ### Prerequisites - [Games, Schools, and Worlds Designed for Violence](https://www.youtube.com/watch?v=usSfgHGEGxQ) * trigger warning - references to school shootings ### Session Resources none ### Additional Resources