# Helltale update sp 1.0 ## SADER ![](https://i.imgur.com/HC3UZHp.png) ![](https://i.imgur.com/Fy0ufdH.png) **Grow Shield** ![](https://i.imgur.com/wzwjcD.png) Become Lv5 buff * Light Element is increased by 320, * Reload time increased by ~~30 seconds~~> 50 seconds The effect ![](https://i.imgur.com/E9a9IzD.png)[Holy Shield] increases by ~~8~~> 20 seconds. [need picture here] **Shield** * Target ally in 3 rows near you Buff duration : **8** seconds Level 3 * Can't recieve critical hit. ## **DESTROYER** ![](https://i.imgur.com/m2ZKQar.png) :::info All the attacking skills have their range increased from 6/8 cells to 8/10 cells respectively because the sp is far behind. ::: ![](https://i.imgur.com/p5Abvfz.png) **Lucky wideshot** * Reload time decreased by 40 > 32 seconds. ![](https://i.imgur.com/KsaPXOO.png) **Poison gaz shell** * The target goes from 1 Cell> 2 cells. ![](https://i.imgur.com/stlMNIA.png) **Miraculous healing** * The effect goes from 180 seconds to 50 seconds. ![](https://i.imgur.com/AEJERkO.png) **Hell drop (S20)** * The duration of the animation changes from 1.2 seconds > 1.0 seconds. * The effect area goes from 2 cells > 4 cells. ----- ## **RED MAGUE** ![](https://i.imgur.com/OHzks5U.png) :::info A fire mage cost too much mana at lower levels. SP has additional options for dealing long distance damage. ::: ![](https://i.imgur.com/Xi3Fbry.png) **Firebolt (basic)** * Mana Cost ~~40 MP~~ > 25 MP ![](https://i.imgur.com/NzidhN4.png) **Fire burst** * ++Add effect++ : **[![](https://i.imgur.com/uLUF8je.png) Short Blackout]** with 15% chance. ![](https://i.imgur.com/61jXVqR.png) **Fire blessing** (Lv4 blessing btw so removed by bow) * Recovery time decreased by ~~300 seconds~~> 60 seconds. * Buff duration decreased by ~~300 seconds~~> 300 seconds. * Chance to inflict a Lv4 debuff or less +50% ![](https://i.imgur.com/t9c6qLI.png) **Firelance** * Increased range ~~13 cells~~ > 15 cells. * Duration of the animation increased by ~~0.2 seconds~~> 0.4 seconds. * Cant miss. :::danger now the effects must be calculated with a probable +50% chance inflict, so it set the chances causing fatal burn is 125% for inferno and 90% for firewall, and 60% for firebirst's short blackout ::: ![](https://i.imgur.com/x0Ll0fU.png) **Inferno** * There is 75% a chance of causing, ![](https://i.imgur.com/BFZVViA.png) Fatal Burn * * ![](https://i.imgur.com/nODl4VT.png) Fatal Burn * * Fire Resistance is decreased 45 * * Every 2 Seconds HP is decreased 891 ,(Player Lvl * 9) ![](https://i.imgur.com/1cGz4vd.png) **Firewall** * There is 40% a chance of causing ![](https://i.imgur.com/9BVTWfi.png) Fatal Burn ![](https://i.imgur.com/WLb53Gq.png)**Skill Mana Transfusion** * Damage is decreased by 30% * Heal 25% of inflicted damage by reducing MP ![](https://i.imgur.com/rDJRzsj.png)**Meteor Strike** * * Chance to impact x2 ![](https://i.imgur.com/fKlFTtR.png) **Meteor Strike** *Made by Digitalis87 and Khalifa*